Zhihao Liang

Zhihao Liang
South China University of Technology | SCUT · Department of Electronic Engineering

About

14
Publications
768
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403
Citations

Publications

Publications (14)
Preprint
Recovering the intrinsic physical attributes of a scene from images, generally termed as the inverse rendering problem, has been a central and challenging task in computer vision and computer graphics. In this paper, we present GUS-IR, a novel framework designed to address the inverse rendering problem for complicated scenes featuring rough and glo...
Article
3D object detection has recently received much attention due to its great potential in autonomous vehicle (AV). The success of deep learning based object detectors relies on the availability of large-scale annotated datasets, which is time-consuming and expensive to compile, especially for 3D bounding box annotation. In this work, we investigate di...
Preprint
Recovery of an underlying scene geometry from multiview images stands as a long-time challenge in computer vision research. The recent promise leverages neural implicit surface learning and differentiable volume rendering, and achieves both the recovery of scene geometry and synthesis of novel views, where deep priors of neural models are used as a...
Preprint
Full-text available
3D object detection has recently received much attention due to its great potential in autonomous vehicle (AV). The success of deep learning based object detectors relies on the availability of large-scale annotated datasets, which is time-consuming and expensive to compile, especially for 3D bounding box annotation. In this work, we investigate di...
Preprint
Detecting objects from LiDAR point clouds is of tremendous significance in autonomous driving. In spite of good progress, accurate and reliable 3D detection is yet to be achieved due to the sparsity and irregularity of LiDAR point clouds. Among existing strategies, multi-view methods have shown great promise by leveraging the more comprehensive inf...
Preprint
Full-text available
Instance segmentation in 3D scenes is fundamental in many applications of scene understanding. It is yet challenging due to the compound factors of data irregularity and uncertainty in the numbers of instances. State-of-the-art methods largely rely on a general pipeline that first learns point-wise features discriminative at semantic and instance l...
Preprint
Full-text available
Few-shot instance segmentation (FSIS) conjoins the few-shot learning paradigm with general instance segmentation, which provides a possible way of tackling instance segmentation in the lack of abundant labeled data for training. This paper presents a Fully Guided Network (FGN) for few-shot instance segmentation. FGN perceives FSIS as a guided model...

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