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Citations since 2017
2 Research Items
The present study examines the patterns in stress, phrasing and intonation found in a Spanish corpus of news read by broadcasters to describe the prosodic strategies that can be considered as genre-distinguishing features. Results indicate that, firstly, the main stress modifications concern the upgrading of unstressed syllables to accented ones, t...
This paper presents a novel methodology to characterize the style of different speakers or groups of speakers. This methodology uses sequences of prosodic labels (automatic Sp_ToBI labels) to compare and differentiate these speaking styles. A set of metrics based on conditional entropy is used to compute the distance between two speakers or group o...
The Magic Stone " 1 is a video game whose main aim is to help people with Down syndrome to improve communication skills that have been affected due to their disability, especially those related with prosody. The interface of the video game includes a number of elements to motivate the users to practice and train their pronunciation. The usability t...
The aim of this paper is to present a phonological description of the boundary tones in final and non-final declarative sentences in Spanish, drawn from a read news corpus and a dialogue corpus. The final clauses tend to finish with L*L% and sometimes L+H*L%. Four different pitch configurations can be found for non-final patterns: a rise (L*H%), a...
Literature review on prosody reveals the lack of corpora for prosodic studies in Catalan and Spanish. The Glissando corpus is a prosodic corpus for Spanish and Catalan which intends to fill this gap showing the capabilities of extensive speech corpora for the empirical study of prosody. With the aid of this corpus, it is possible to analyze differe...
One of the goals of the Glissando research project1 is to enrich a radio news corpus  with Sp ToBI labels. In this paper we present the application of the automatic predictions of a fuzzy classifier to speed up the labeling process. The strategy is proposed after completing the following steps: a) manual annotation of a part of the Glissando cor...
The Glissando corpus is a prosodic corpus for Spanish and Catalan which has proved the capabilities of extensive speech corpora for the empirical study of prosody. The corpus comprises two distinct data-sets, a news subcorpus and a dialogue subcorpus, the latter containing either unplanned conversations or task dialogues oriented to a specific goal in the domain of information request (travel information, information request for an exchange university course and information request for a touristic route). The recordings were made in high acoustic quality by two profiles of speakers: broadcasting and advertising professionals and native undergraduate students. The twenty-five hours of recordings cover different reading styles (radio, advertising and neutral), registers (reading news, formal and informal dialogue), voices (male and female) and languages (central Catalan and standard European Spanish). The inclusion of these variables aims to facilitate cross-linguistic, interspeaker and inter-style analyses.
The main purpose of the project is the development of an educational system to promote the development of the prosodic skills in individuals affected by Down Syndrome. The choice of a graphic adventure video game (in the line of Game-Based Learning, Prensky, 2006) is motivated by the fact that it allows enhanced visual and oral feedback, and at the same time succeed in making that the users appeal to learn in an unconscious way the theoretical content in the field of relations between prosody (intonation, fluency, among other things) and pragmatics (understanding the real situations of communication).