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Publications (136)
Hospitalisation for acute decompensated heart failure (ADHF) leads to physical and physiological deconditioning. Cardiac (tele)rehabilitation (CTR) is essential to improve quality of life (QoL), physical functional capacity and reduce the risk for (re)hospitalisation in patients with CHF.
The purpose of this interim analysis was to evaluate the eff...
Aims
Telemonitoring strategies in heart failure (HF) patients are often based on manual readings of multiple parameters by the healthcare professional (HCP). In order to improve early prediction of decompensated HF, and to reduce the workload for both the HCP and the patient, there is a need for multiparameter predictive models. These models should...
Population aging is arguably one of the most serious challenges facing human society. It is not only a severe crisis in the developed world but also a rigorous threat to emerging economies. Therefore, vigorous measures need to be taken to mitigate the impact of aging society. This chapter proposes a procedure model as the foundation to systematical...
Background
Currently, no uniform, well-validated and comprehensive lifestyle behaviour self-assessment instrument exists for patients with cardiovascular disease.
Purpose
To evaluate the usability of a novel mobile application (LifeStyleScore) based on validated instruments for the assessment of cardiovascular risk behaviours. Secondly, the applic...
Aims:
To improve telemonitoring strategies in heart failure patients, there is a need for novel non-obtrusive sensors that monitor parameters closely related to intracardiac filling pressures. This proof-of-concept study aims to evaluate the responsiveness of cardiac kinetic energy (KE) measured with the Kinocardiograph (KCG), consisting of a seis...
Background
Cardiac rehabilitation in patients with chronic heart failure (CHF) has favourable effects on exercise capacity, the risk at hospital (re-)admission and quality of life. Although cardiac rehabilitation is generally recommended it is still under-utilised in daily clinical practice, particularly in frail elderly patients after hospital adm...
Funding Acknowledgements
Type of funding sources: None.
Background
Cardiorespiratory fitness (CRF), assessed by peak oxygen uptake (VO2peak), is a powerful predictor of cardiovascular morbidity and mortality. However, performance of a cardiopulmonary exercise test (CPET) is often not feasible or desirable in (older) frail patients, because of phys...
Funding Acknowledgements
Type of funding sources: None.
Aims
To improve telemonitoring strategies in heart failure patients, there is a need for novel non-obtrusive sensors which monitor parameters closely related to intracardiac filling pressures. This proof-of-concept study aims to evaluate the responsiveness of cardiac kinetic energy (KE) measu...
Funding Acknowledgements
Type of funding sources: Foundation. Main funding source(s): Dutch Heart Foundation.
Background
In cardiac rehabilitation, technological innovations can improve patient-relevant outcomes and are associated with reductions in health care costs by enabling personalized care. Lifestyle factors such as physical fitness, dietar...
Funding Acknowledgements
Type of funding sources: None.
Background
Atrial Fibrillation (AF) is associated with substantial morbidity, mortality and low quality of life. Obesity is an important risk factor for AF and weight reduction is associated with a decrease in AF burden. Previous studies showed that conventional CR programs lead to insufficie...
Funding Acknowledgements
Type of funding sources: None.
Background
Dietary intervention in cardiac rehabilitation (CR) plays an integral role in health promotion and improving the quality of life for those with cardiovascular diseases (CVDs). Innovative techniques offer great potential to deliver cost-effective dietary modifications by providing d...
Background
Cardiac rehabilitation in patients with chronic heart failure (CHF) has favourable effects on exercise capacity, the risk at hospital (re-)admission and quality of life. Although cardiac rehabilitation is generally recommended it is still under-utilised in daily clinical practice, particularly in frail elderly patients after hospital adm...
Background
Lifestyle factors such as physical fitness, dietary habits, mental stress, and sleep quality, are strong predictors of the occurrence, clinical course, and overall treatment outcomes of common cardiovascular diseases. However, these lifestyle factors are rarely monitored, nor used in daily clinical practice and personalized cardiac care....
Objectives:
Knowledge on information needs in cardiac rehabilitation (CR) patients is scarce. This study investigates determinants of information needs in patients with coronary artery disease (CAD).
Design:
Prospective observational study.
Participants:
A total of 259 patients participated.
Setting:
CR centre serving a general hospital in T...
Background
Lifestyle factors such as physical fitness, dietary habits, mental stress, and sleep quality, are strong predictors of the occurrence, clinical course, and overall treatment outcomes of common cardiovascular diseases. However, these lifestyle factors are rarely monitored, nor used in daily clinical practice and personalized cardiac care....
In modern life, the application of artificial intelligence (AI) has promoted the implementation of data-driven algorithms in high-stakes domains, such as healthcare. However, it is becoming increasingly challenging for humans to understand the working and reasoning of these complex and opaque algorithms. For AI to support essential decisions in the...
It is increasingly recognized that community-based interventions for active ageing are more lasting and effective, yet the tools and methods for developing these interventions are lacking. This study investigates how to co-design community-based active ageing with older adults via the development of a toolkit to support this goal. Rapid reviews wer...
Cardiovascular diseases (CVDs) are currently the leading cause of death worldwide. Accumulated evidence indicates that a healthy diet contributes significantly to health promotion and an increase in quality of life for those living with CVDs. While dietary intake management plays an integral part in cardiac rehabilitation (CR), tracking dietary int...
Funding Acknowledgements
Type of funding sources: None.
Background
Cardiovascular diseases (CVDs) are currently the leading cause of death worldwide. Accumulated evidence indicates that a healthy diet contributes significantly to health promotion and an increase of quality of life for those living with CVDs. While dietary intake management is an i...
Funding Acknowledgements
Type of funding sources: None.
Background/introduction
Cardiac rehabilitation (CR) has favourable effects in chronic heart failure (CHF) patients on exercise capacity, the risk at hospital (re-)admission and quality of life. Although CR is generally recommended, it is still under-utilized in the daily clinical practice par...
Population aging is one of the major challenges facing the world. In particular, the advent of China’s aging society caused by various factors will be a major threat to its future development. Therefore, serious measures need to be taken to achieve its demographic sustainability. Smart furniture can be considered as a novel subcategory of gerontech...
Given the unclear long-term effect and use of interventions for active aging, it is urgent and important to understand the facilitators and barriers via co-design with older adults at the community level. This study aims to lay the theoretical background on developing toolkits for co-designing community-based behavior change interventions with olde...
Population aging is one of the major challenges facing the world. In particular, the advent of China's aging society caused by various factors will be a major threat to its future development. Therefore, serious measures need to be taken to achieve its demographic sustainability. Smart furniture can be considered as a novel subcategory of gerontech...
Outdoor physical activity duration is a key component of outdoor physical activity behavior of older adults, and therefore, an important determinant of their total physical activity levels. In order to develop a successful outdoor physical activity program, it is important to identify any heterogeneity in preferences for outdoor physical activity d...
Artificial Intelligence (AI) has expanded in a diverse context, it infiltrates our social lives and is a critical part of algorithmic decision-making. Adopting AI technology, especially AI-enabled design, by end users who are non-AI experts is still limited. The incomprehensible, untransparent decision-making and difficulty of using AI become obsta...
Overweight, obesity and cardiometabolic diseases are major global health concerns. Lifestyle factors, including diet, have been acknowledged to play a key role in the solution of these health risks. However, as shown by numerous studies, and in clinical practice, it is extremely challenging to quantify dietary behaviors as well as influencing them...
Smartphone technologies can support older adults in their daily lives as they age in place at home. However, they may struggle to use these technologies which impacts acceptance, adoption, and sustainable use. Peer to peer community learning has the potential to support older adults to learn using (smartphone) technologies. This paper studies such...
Maintaining social participation in late life is an important component of general well-being. For people with dementia, participating in social interactions may become increasingly challenging with the progression of the condition. Social technologies can potentially support and empower them in this setting, yet there is a need to get a comprehens...
People with memory challenges may experience a sense of losing themselves or ‘unbecoming a self’, preserving their personhood ensures increased quality of life. This paper explores a design for one approach to create a personal design tailored to our participants Adele, Bruce, and Chris. In collaboration with these three participants, an audio play...
Burnout prevention has become increasingly crucial to sustaining office vitality. However, existing strategies mainly focus on the recovery phase of burnouts, and their preventive effect is minimal. This design study explores a digital solution utilizing a data-driven approach to prevent burnouts among office workers. We present Steadi – a personal...
To enable PROSPERO to focus on COVID-19 submissions, this registration record has undergone basic automated checks for eligibility and is published exactly as submitted. PROSPERO has never provided peer review, and usual checking by the PROSPERO team does not endorse content. Therefore, automatically published records should be treated as any other...
Living labs are an extremely attractive open innovation landscape for collaborative research and development activities targeting the complexity of today’s societal challenges. However, although there is plenty of support for collaboration, we still lack clear guidelines to direct transdisciplinary stakeholder networks of academics and practitioner...
Aging society is not only a crisis in the developed world but also a severe challenge in some emerging economies. However, the awareness of population aging and gerontechnology is far from sufficiently addressed in the architectural design education in universities. Therefore, an interdisciplinary approach in design education is urgently needed to...
Industry 4.0', 'Digitalization', 'Internet of Things (IoT)' and 'Smart Services' have become today's buzzwords due to the advanced development of information and communication technologies (ICTs). Consequently, the world economy has changed from a physical product dominated economy to a more software and service-controlled economy. It is no longer...
Due to limited efforts being made in dementia home care and a lack of well-trained family caregivers, families living with dementia often experience a loss of quality of life at home. To address this, there is a need for stakeholders from different fields to collaboratively develop social support, particularly emotional support. Design is increasin...
The number of people living with dementia is increasing rapidly and puts pressure on our society. An increasing body of evidence suggests that listening to music and engaging with systems that allow you to do this can be beneficial in dementia care. Building on a growing interest in HCI for designing technology for dementia, this chapter will focus...
There has been a growing interest in designing interactive media experiences in residential dementia care. Although research in HCI and dementia have shown that person-centered design yields positive results, little is known about designing media experiences in shared care spaces. To investigate this, we designed AmbientEcho, an interactive system...
Understanding and predicting how people change their behavior after an intervention from time series data is an important task for health recommender systems. This task is especially challenging when the time series data is frequently sampled. In this paper, we develop and propose a novel recommender system that aims to promote physical activeness...
Falls have been recognized as the second leading cause of injury or death for older adults. The related economic burden caused by fall related injuries is not negligible. Earlier research has demonstrated that regular participation in appropriate prescribed physical activity by improving upper and lower limb strength, balance, coordination, transfe...
Deliverable D28: Formalized results of final testing and optimization activities: Sum-marization of testing and evaluation of final testing of continuously improved system in the form of prototypes in real world environments and presentation of optimization measures (associated with tasks T6.5, T6.6, T6.7, T6.8). D28 is an update on D27. Additional...
Deliverable D32: Detailed set of privacy guidelines and schemata Responsive Engagement of the Elderly promoting Activity and Customized Healthcare 2 Deliverable D32: Detailed set of privacy guidelines and schemata: Summarization of the outcome of the development of necessary data privacy and security schemata to (1) protect sensed data; (2) ascerta...
REACH has the ambition to influence and gain from standardization on national, European, and international level. We aim to create synergies between parallel work on these levels that will finally make a beneficial impact. Systematic parallel and synergetic work on these levels allow REACH to create a maximized impact for all involved stakeholders,...
This deliverable report focuses on the exploitation of the results and solutions from the REACH2020 research project and subsequent business models, associated with task T8.4. In particular, this report gives an overview of the progress regarding the purpose and planning of a REACH consultancy firm, including business models and marketing strategie...
Memory loss is one of the most frequent symptoms associated with dementia. Losing the memories of meaningful social activities, such as visits from family, can be confronting not only for the person with dementia, but also for relatives and caretakers. Through an iterative design process involving people with dementia, caretakers and relatives, the...
People identify with their hobbies often which stimulate physical activity and participation in social activities, which in turn relate to higher levels of subjective well-being. Hobbies are potentially a powerful tool for design; however, it is unclear how to take hobbies into the design process for example to increase engagement. By creating and...
This paper reports on an empirical study about how designers and design researchers applied a co-creation method to generate product-service-system (PSS) concepts in multi-stakeholder teams, to promote physical activities for elderly people in an EU project. This method is developed based on the Value Design method. The value design method consists...
Understanding your user's daily life and interests is essential in providing insights that can be leveraged to define new design opportunities. However, when designing for older adults, this can be challenging because, users may find it complicated to express themselves; designers may have difficulties to take their perspective and empathize with t...
Amidst today’s ever-expanding waistlines there is a clear need to investigate technology’s potential to support behavior change and stimulate increased physical activity. Physical activity has also been shown to increase the independence and well-being of older adults, yet an important segment of this community is often excluded from the necessary...
Ageing population is one of the most pressing societal issues that current and future generations will need to face. As part of her graduation research, a student from Industrial Design at University of Technology Eindhoven looked at the Dutch context and researched how empowering independent mobility could intrinsically motivate seniors to maintai...
Agile methods to foster rapid creative iterations were introduced in the squad 'Studio Silver' at the Industrial Design department of the Eindhoven University of Technology. These methods are used in order to build understanding of the needs and social interaction of healthy and active ageing and design interventions for new behavioral patterns and...
We investigated how a user interface could support people with dementia (PwD) in having personal and direct access to a music-playing device. Despite a growing interest in designing technology for people with dementia, personal and direct access to systems are not always considered. We introduce Sentic (Figure 1), an interface concept of a music pl...
This deliverable describes the results and reflections by the partners’ efforts on user acceptance and motivation strategies. The report presents the outcome of an identification and detailing of user acceptance and motivation strategies for the overall system (REACH, Touchpoints & Engine concept) and subsystems (Touchpoints, REACH toolkit elements...
In REACH, WP6 focusses on systems engineering and testing aspects such as system integration, verification, validation, and optimization. The presented Deliverable (associated with Task T6.2) provides a presentation/demonstration of the executed trials including different partner groups in different use case settings. It is worth mentioning that si...
Physical inactivity and chronic stress at work increase the risks of developing metabolic disorders, mental illnesses, and musculoskeletal injuries, threatening office workers’ physical and psychological well-being. Although several guidelines and interventions have been developed to prevent theses subhealth issues, their effectiveness and health b...
This paper presents an exploratory study of a social exergame, called Step-by-Step, to help office workers initiate physical movements and social interactions in the work routine. In this project, we developed a mobile system for exploring a new mechanism of office vitality, through which the fitness task can be relayed from one to another co-worke...
This paper presents a field study on using peer-based cooperative fitness tracking (PCFT) to promote workplace fitness. The social bonding achieved through a collective fitness goal and the sharing of fitness data between two co-workers has been explored as a motivational factor that can encourage physical activity. The study involved 10 dyads of c...
This research was motivated by a desire to help office workers change their sedentary behavior because a prolonged sedentary posture increases the risks of developing musculoskeletal injuries and chronic diseases, thus threatening their physical and psychological well-being. Regular breaks involving low-effort physical activities are effective in r...
Designing for societal challenges requires not only traditional design competencies but also knowledge from other disciplines such as social science and engineering. In particular, designers should have the ability to take entrepreneurial action, demonstrate design leadership and create responsible designs. Design education has adopted the design s...
Technology offers many opportunities and advantages; however, the acceptance of these beneficial technologies is not universal among the population. In particular, it has been found that technology acceptance, and thus technology adoption, is relatively low among older adults as compared to younger adults, even though usage of digital products and...
The development of value propositions and business model in REACH is carried out in 5 consecutive phases. Principally it follows the five tasks of WP 8 (development of service-oriented future business strategies) and integrates knowledge and outcomes of selected tasks of WP9 such as innovation (T9.3), IP (T9.6), and stakeholder management (T9.7). C...
Technology can be very valuable to support older adults to remain healthy and active in their daily living. How to design technological product and service systems that will be adopted by older adults however still remains a challenge. This paper reports on an empirical study on how a co-creation ideation process can contribute to the technology ad...
In this paper, a structured approach for the development of an initial business strategy blueprint for a complicated, multi-partner, multidisciplinary, early-stage research project focusing on value-based and preventive health care technology, is presented. Based on an in-depth analysis of the changes, trends, and innovation mechanisms in the healt...
As Europe is ageing, the healthcare system is experiencing dramatic strain. Increasing physical activities is important to promote independent living among seniors due to its impact in preventing chronic diseases and long-term care. Smart wearable technologies have been already developed to support citizens to be more physically active. However, th...
In REACH, WP5 focusses on identifying the requirements for the Personalized Interior Intelligent Units (PI²Us) and concrete functional elements that have to be integrated by the PI²Us based on the outcomes of WP1 (in particular the detailed analysis of the use-case). In order to simplify later on the modularization of the system where possible betw...
This paper presents a design study of ShuttleKicker+, an interactive prototype that gives the sonic feedback in a specific physical leisure activity named shuttlecock- kick. This design is intended for a novel experience of collective shuttlecock-play by offering diverse gamified sound effects according to the progress of the activity. We conducted...
This deliverable report presents the outcomes of task 7.1. It focuses on the identification and detailing of personalization strategies and degree of personalization for all subsystems. Since in task 1.3 and 1.4 we have created the REACH Touchpoint Engine concepts as the subsystems, the personalization strategies are identified and detailed based o...
In human-computer interaction (HCI), advances of information and communication technology have led to a wealth of Persuasive Technology (PT) researches to support people’s behaviors change. Many PT theories have been widely used for design analysis and are supposed to be useful for PT design. However, very limited effort has been taken to bridge th...
This paper presents a within-subject field test (n=24) with Flow platform, a smart cushion that uses interactive music to motivate office workers to break excessive sedentary time. In this study, we compared continuous music and interactive music as reminders to inform sedentary time by every 15-min. After each treatment, a questionnaire adapted fr...
In REACH, stakeholder management states a facilitator of the following process: (1) identification and analysis of the relevant stakeholders, (2) determination of stakeholders’ goals concerning REACH, and based on this (3) the establishment of the stakeholder relationship management process. Stakeholder management creates a feedback loop between in...
Responsive Engagement of the Elderly promoting Activity and Customized Healthcare 2 Deliverable D40: IPR management-outline of the code of conduct related to the management of intellectual property rights (IPR) in order to ensure an open atmosphere within the consortium as well as to foster efficient and fast exploitation of project results. Abstra...
This deliverable report presents three key contributions and a preview of a fourth. The approach of the report is complementary to the bottom-up approach of D1.3 that has identified “Touchpoints” and “Engine functionality” based on stakeholder workshop results. While this task continues the work of T1.1, which made a basic stakeholder analysis and...
In this paper, we present an exploratory study of the prototype of FLOW, a portable exercise platform that aims at aiding sedentary behavior among elderly people by offering them a more active sitting experience in their daily routines. We designed FLOW based on three iterations, revolving technology implementation, interaction design, and user exp...
REACH‘s communication and dissemination strategy aims at the consistent communication of REACH’s unique selling propositions and the project’s outcomes towards the general public, end-users, key stakeholders, public authorities, technology developers and the scientific community. Key features of the strategy are the tailoring of means, messages and...
In this paper, we report our study on applying Experiential Design Landscapes as the basis of design process to support the design of exertion games. We approach this question by setting up an 8-day interaction design module with 7 groups of students. The methods of our module were developed based on the process model of Experiential Design Landsca...
In the HCI domain, many researches have been carried out on how to apply Persuasive Technology (PT) to stimulate a more active lifestyle. Regarding collectivist cultures, social influence has been considered as one of the most impactful factors among others in PT. Within one societal context, however, different individuals may need different motiva...
In the emerging design landscape, knowledge integration and collaboration with external partners are being valued in the design process due to the increasing scale and complexity of the design problems. It becomes important for designers to be in close contact with stakeholders, such as the people, communities and organizations who are affecting, o...
This deliverable report presents the outcomes of the analysis (including on-site analyses, stakeholder identification, identification of used assessment practices, patient profiles, personas, interviews with patients and stakeholders, etc.) of the as-is situation and practices at the use case partner’s care settings and the formulation of first, in...
Among the European countries, the Dutch retirement system is often considered as one of the best. However, as the baby boomer generation enters the retirement age, this situation changes. The increasing ageing phenomenon has presented tremendous challenges on economic prospects and societal wellbeing. Soon, there will be more retirees than the work...
Development of consumer goods that meet the buying and using expectations of the consumers is no longer a straightforward job. Technology becomes available at increasing pace, while at the same time the product life cycles ever shortening. Companies are challenged to bring innovative products faster to the market, with inherently higher uncertainti...
In this paper we explore how to enrich design-driven innovation by considering the dynamic nature of such innovation as a result of history and evolution. Design-driven innovation takes distance from users in their current context, but instead proposes radical new meanings to users that address new potential needs. Here we look at how design-driven...
Collaborative network formation is necessary for the development of Product Service innovations used to address societal challenges. Initiation of collaborative networks requires the recognition and understanding of the interdependence necessary for sharing/creating knowledge, which in turn requires a high sense of trust. We report on an effectivel...
Societal challenges of today (e.g. aging) are complex and often require systemic solutions to be addressed. To address these challenges, various expertise and knowledge are required; in this sense, collaborative network projects have a lot of potential in offering a systemic solution. Design workshops (synchronous collaboration) are often used to a...
This paper explores a design case study in an industrial design classroom in which actors with diverse expertise were involved for the creation of Product Service System (PSS) innovation opportunities in societal contexts. By engaging diverse experts from different fields, the classroom was turned into a learning landscape through which the student...
This paper explores a design case study in an industrial design classroom in which actors with diverse expertise were involved for the creation of Product Service System (PSS) innovation opportunities in societal contexts. By engaging diverse experts from different fields, the classroom was turned into a learning landscape through which the student...