Yoselie Alvarado

Yoselie Alvarado
National University of San Luis · Department of Computer Science

Master of Computer Science

About

12
Publications
2,764
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35
Citations
Introduction
I am a Master in Computer Science and researcher at Universidad Nacional de San Luis. I work in the large area of Computer Graphics, with research in Virtual Reality. Study and development of Advanced Natural Interfaces framed in a Virtual Reality environment such as CAVE. With special emphasis on the creation of embodied conversational agents with conversational capabilities, involving keyword recognition and spoken language synthesis.
Education
March 2016 - November 2022
Universidad Nacional de San Luis
Field of study
  • CAVE environments, Embodied Conversational Agent
March 2006 - May 2013
National University of San Luis
Field of study
  • Computación Gráfica

Publications

Publications (12)
Article
Full-text available
En tiempos donde algunos dicen que ChatGPT podría cambiar la programación, es importante instruir correctamente a los estudiantes sobre su existencia y sus capacidades. Adicionalmente, el incluir tópicos actuales dentro del contenido curricular revela una forma de destacar y diferenciar dichos contenidos para llegar a los estudiantes de una forma d...
Article
Full-text available
Sustainable Development Goal 4 from the United Nations 2030 Agenda, focus on ensuring inclusive and equitable quality education and promoting lifelong learning opportunities for all. Inclusive education is a key component of sustainable development goal 4, and assistive technology is a critical factor in achieving it. In this context, this paper in...
Chapter
From the beginning of the COVID-19 pandemic, the severity and prevalence of symptoms of psychological distress, fatigue, brain fog, and other conditions have increased considerably, including among people who have not been infected with SARS-CoV-2. Many studies summarize the effect of the pandemic on the availability of mental health services and h...
Article
Full-text available
La popularización y expansión de Internet y las Nuevas Tecnologías de la Información y la Comunicación han modificado la vida de las personas en diversos aspectos. La educación no se ha mantenido al margen de esta revolución tecnológica. En este sentido, la Realidad Virtual (RV) y la Realidad Aumentada (RA) son alternativas prometedoras para dar so...
Chapter
Documentation of institutional biological collections are essential for scientific studies and conservation of the biodiversity of a region. In particular, preserved specimens require the development of a short- and long-term plan to prevent damage. In this context, the 3D digitisation of this type of documentation provides innovative mechanisms to...
Chapter
Full-text available
Currently, there are many applications like human-computer interactions in which speech technology plays an important role. In particular, embodied conversational character interfaces research has produced widely divergent results and it has tended to focus on the character’s dialog capabilities associated with reasoning. Conversely, the present wo...
Chapter
Despite the known health benefits of regular participation in physical activity people still refuse this practise. Nowadays, Virtual Reality (VR) is a very powerful and compelling computer tool by which humans can interface and interact with computer-generated environments. In this paper, we propose a virtual training system which can be customized...
Article
Full-text available
Nowadays, serious games are one of the biggest existing industries and it is still growing steadily in many sectors. Particularly, the use of virtual worlds and serious games in education is growing. This paper introduces the development of a serious game in an immersive learning environment for teaching Civics. The work’s idea is to develop a game...
Article
Full-text available
In virtual environments, virtual hand interactions play a key role in interactivity and realism allowing to perform fine motions. Data glove is widely used in Virtual Reality (VR) and through simulating a human hands natural anatomy (Avatar’s hands) in its appearance and motion is possible to interact with the environment and virtual objects. Recen...
Conference Paper
Since the emergence of more sophisticated interaction devices, Human Computer Interaction (HCI) science has extended in all forms, where Non-Verbal Communication (NVC) is one of added issues. In this context, the use of gestures (actions expressed by body, face, and/or hands) as a natural solution for applications that require hands-free and no tou...
Conference Paper
urrently, there are many applications like human-computer interactions in which speech technology plays an important role. In particular, embodied conversational character interfaces research has produced widely divergent results and it has tended to focus on the character’s dialog capabilities associated with reasoning. Conversely, the present wor...
Conference Paper
Full-text available
In the last decade, virtual reality (VR) systems have been used to enhance the visualization of design projects. The VR techniques allow to the designer interacting and modelling in a more intuitive and e cient way. Current 3D and animated simulation tools are a new chal- lenge for 3D visualization. In this paper we propose a general VR com- puting...

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