William ParkerNottingham Trent University | NTU · Department of Computer Science
William Parker
Bachelor of Science
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Publications (4)
The Internet of Things (IoT) and wearable computing are crucial elements of modern information systems and applications in which advanced features for user interactivity and monitoring are required. However, in the fields of pervasive gaming, IoT has had limited real-world applications. In this work, we present a prototype of a wearable platform fo...
It is challenging to encourage hospital service users with mental health conditions to engage in physical activity despite its proven benefits. Technological implementation, such as mobile games could offer a method of improving healthcare delivery without significant cost. Co-design helps create a sense of empowerment and a feeling of competence,...
Exergames are video games that require physical movement to play with AR presenting many opportunities for promoting physical activities as it can be used to engage players and encourage exploration. Multiplayer Augmented Reality (AR) games allow players to occupy a shared physical environment populated with interactive digital 3D models. We propos...
An exergame is a genre of gaming that combinesexercising with digital game play. The ubiquity of mobile devicesmake them ideal platforms for these games to promote physicalactivities. Advances in Internet of Things (IoT) technologiesincluding Bluetooth Low Energy (BLE) beacons can be utilisedfor proximity detection to promote physical activities an...