Voula Gkatzidou

Voula Gkatzidou
Brunel University London · Department of Design

BSc, MSc, PhD

About

47
Publications
33,487
Reads
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508
Citations
Additional affiliations
November 2011 - present
Brunel University London
Position
  • Research Associate

Publications

Publications (47)
Preprint
Full-text available
With the development of sophisticated algorithms and partially autonomous features, automobile drivers are increasingly facing new experiences and changing their behaviour inside the automobile. To properly investigate improvements in cars from a human-centred design perspective, further understanding of emotional experience appears to be needed. I...
Article
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This track brings together researchers and practitioners to share and discuss the approach, subsequent outcomes, contributions and possible futures of the design for meaning landscape. For many fast moving consumer goods, home goods, office goods, vehicles, transport systems and elements of the built environment there are a growing number of instan...
Article
The growing sophistication of technologies and sociological advances are major causes for the dramatic change the automotive sector is currently undergoing. To address changes from a human-centered design perspective an improved understanding of the occupants’ emotional experience and behavior is required. Facial-Expression Analysis (FEA) is an eme...
Conference Paper
Full-text available
Technological and sociological developments in the automotive sector are shifting the focus of design towards developing a better understanding of driver needs, desires and emotions. Human centred design methods are being more frequently applied to automotive research, including the use of systems to detect human emotions in real-time. One method f...
Article
Full-text available
Objectives Evidence on optimal methods for providing STI test results is lacking. We evaluated an online results service, developed as part of an eSexual Health Clinic (eSHC). Methods We evaluated the online results service using a mixed-methods approach within large exploratory studies of the eSHC. Participants were chlamydia- positive and negati...
Conference Paper
Full-text available
Achieving accessibility and inclusivity within an organisation requires true commitment and consideration of many factors including the various digital and physical touchpoints for specific customer needs. This paper proposes a human-centred model of accessibility that complements existing standards and assists organisations in considering the full...
Article
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Background: Self-directed and internet-based care are key elements of eHealth agendas. We developed a complex online clinical and public health intervention, the eSexual Health Clinic (eSHC), in which patients with genital chlamydia are diagnosed and medically managed via an automated online clinical consultation, leading to antibiotic collection f...
Article
Full-text available
Objective Seeking sexual health information online is common, and provision of mobile medical applications (apps) for STIs is increasing. Young people, inherently at higher risk of STIs, are avid users of technology, and apps could be appealing sources of information. We undertook a comprehensive review of content and accuracy of apps for people se...
Article
Full-text available
Background Control of sexually transmitted infections (STI) is a global public health priority. Despite the UK’s free, confidential sexual health clinical services, those at greatest risk of STIs, including young people, report barriers to use. These include: embarrassment regarding face-to-face consultations; the time-commitment needed to attend c...
Chapter
The increasing pervasiveness of mobile technologies and the advent of Web 2.0 technologies such as ubiquitous digital media, networked communications and social media have transformed the way young people access information, create and share knowledge between each other. Twenty four co-design workshops were conducted (290 total participants) with o...
Article
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Background Despite considerable international eHealth impetus, there is no guidance on the development of online clinical care pathways. Advances in diagnostics now enable self-testing with home diagnosis, to which comprehensive online clinical care could be linked, facilitating completely self-directed, remote care. We describe a new framework for...
Article
Background/introduction Within the eSTI² consortium, we conducted exploratory studies of an innovative Online Chlamydia Pathway (OCP: results service, automated clinical consultation, electronic prescription via community pharmacy, with telephone helpline support), which included optional online partner management. Aim(s)/objectives To evaluate PN...
Article
Introduction UK health strategy supports self- and internet-based care. Within the eSTI2 consortium (www.esti2.org.uk) we developed UK’s first automated Online Clinical Care Pathway for people with genital chlamydia (Chlamydia-OCCP) within an eSexual Health Clinic (eSHC). Chlamydia-OCCP includes: STI results service; clinical consultation; electron...
Article
Introduction Home sexually transmitted infection (STI) sampling and remote STI diagnostics create potential for online treatment. Currently there is no guidance on development or content of online clinical consultations and, particularly, no recommendations relevant to sexual health. We describe creation of a new framework for developing complex on...
Article
Introduction In the UK, 88% of young people, a group at high risk of STIs, own a smartphone. Seeking sexual health advice online is common and provision of STI apps is increasing. The UK lacks a robust framework for quality control of mobile medical apps and potential for misinformation is substantial. We undertook a comprehensive review of content...
Article
Full-text available
The increasing pervasiveness of mobile technologies has given potential to transform healthcare by facilitating clinical management using software applications. These technologies may provide valuable tools in sexual health care and potentially overcome existing practical and cultural barriers to routine testing for sexually transmitted infections....
Conference Paper
Full-text available
The Web Accessibility Initiative (WAI) of the World Wide Web Consortium (W3C) develop and maintain guidelines for making the web more accessible to people with disabilities. WCAG 2.0 and the MWBP 1.0 are internationally regarded as the industry standard guidelines for web accessibility. Mobile testing sessions conducted by AbilityNet document issue...
Conference Paper
Full-text available
Effective evaluation of websites for accessibility remains problematic. Automated evaluation tools still require a significant manual element. There is also a significant expertise and evaluator effect. The Structured Walkthrough method is the translation of a manual, expert accessibility evaluation process adapted for use by novices. The method is...
Conference Paper
Full-text available
Mobile, pervasive, and ubiquitous computing technologies have the potential to transform healthcare by providing solutions to diagnose conditions and manage care. This paper describes a patient-centred approach to the design of a mobile application to support self-testing for sexually transmitted infections, providing easy and immediate access to d...
Article
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This paper presents a holistic methodology for the design of medical device software, which encompasses of a new way of eliciting requirements, system design process, security design guideline, cloud architecture design, combinatorial testing process and agile project management. The paper uses point of care diagnostics as a case study where the so...
Article
link to full text (abstract) http://sti.bmj.com/content/89/Suppl_1/A69.3.abstract?sid=1d990c35-7be2-4d83-b39d-2db6f3a1bbb2 Background UK rates of sexually transmitted infections (STI) are sustained or rising, particularly among young people aged 16–24, despite decreases in patient waiting times within traditional services. Modern advances in comm...
Article
Background Mobile phone applications (apps), which offer a paradigm shift in healthcare, have potential to transform sexually transmitted infection (STI) prevention and management. Currently, few sexual health related apps exist for young people. We reviewed existing sexual health mobile apps to inform the design of apps that could be used in eSTI2...
Conference Paper
Full-text available
There are a number of emerging standards and guidelines which help the web developer or learning technologist produce inclusive static and dynamic internet-based applications which will meet the needs of users, regardless of their special needs or individual requirements. These standards and guidelines typically assume that the needs of the individ...
Article
Background Effective Sexually Transmitted Infection (STI) control is being challenged by inadequate access to prompt diagnosis and treatment for patients and relatively poor community STI surveillance. This work forms part of a larger eSTI2 (Electronic Self-Testing Instrument for Sexually Transmitted Infections) consortium developing diagnostic dev...
Article
Full-text available
This paper describes a combinatorial methodology that responds to the challenge of inclusive design drawing from the fields of participatory design and agile development. We describe the Widgets for Inclusive Distributed Environment (WIDE) study that aims to produce open source widgets that can be plugged into a range of learning environments to su...
Conference Paper
Full-text available
There is a growing acceptance of the need to move beyond the concept of the traditional virtual learning environment towards a Personal Learning Environment. This paper presents an approach to personalised development of learning applications tp support disabled students. Supported by a community of practice, we produced bespoke open source widgets...
Conference Paper
The current trend towards a personalised educational landscape requires a standards-based adaptation approach that responds flexibly to learner needs and shapes new learning environments, pedagogies, tools and media for learning. We present a set of simple tools to allow for the provision of an accessible relationship between the user's needs and t...
Conference Paper
Full-text available
Researchers and educational technologists are striving to achieve e-learning solutions that offer choice and flexibility in the time, place and mode of learning. Developments that centre on user preference and personalisation have yet to make a significant impact on institutional learning environments and this limitation has given rise to the conce...
Conference Paper
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Changes in legislation, an emphasis on widening participation and the increasing reliance on online techniques for learning and teaching have contributed to improved opportunities for students with disabilities. The need to cater for the needs and preferences of the individual learner is presenting significant challenges for the learning designer....
Conference Paper
Full-text available
The accessibility community is responding to the challenges of Web 2.0 by adopting a more holistic approach to the provision of inclusive e-learning. It is based on the premise that an equivalent learning outcome, rather than a universally accessible single resource, meets the needs of individual learners more appropriately. This research suggests...
Conference Paper
Full-text available
Common definitions of a Personal Learning Environment (PLE) encompass personal systems and tools. This paper proposes a model for the development of a framework for an open source Adaptable Personal Learning Environment (APLE) that takes the PLE concept a stage further. In our definition an APLE is also adaptable to the needs and preferences of the...
Article
Full-text available
With the rapid development of wireless networks and mobile technologies and the increasing adoption of mobile learning, the need for 'anywhere, anytime and any device' access to information becomes more evident. This has influenced the design of learning objects. The small but developing literature on vodcasting indicates its potential as an effect...
Article
The need to ensure that e-learning content is accessible to a wide range of individuals means user profiling and adaptability are increasingly important to all academic institutions. This paper outlines the problems associated with inclusive e-learning and the role of user profiles and adaptation services to support personalisation. The paper intro...
Article
Full-text available
The questions that Andy Heath has posed are challenging and need more time for reflection than is possible here. The questions posed will inform the research as it develops further. However, in the interests of debate we would like to give our initial replies. We agree in general with Andy Heath's assessment of the limitations of the approach we ar...
Article
Full-text available
The case for learning patterns as a design method for accessible and adaptable learning objects is explored. Patterns and templates for the design of learning objects can be derived from successful existing learning resources. These patterns can then be reused in the design of new learning objects. We argue that by attending to criteria for reuse i...
Article
Full-text available
The questions that Andy Heath has posed are challenging and need more time for reflection than is possible here. The questions posed will inform the research as it develops further. However, in the interests of debate we would like to give our initial replies. We agree in general with Andy Heath's assessment of the limitations of the approach we ar...
Conference Paper
Full-text available
This paper describes a project in the North East of England involving a company who offer multi-player networked PC gaming to students who have been placed on an alternative curriculum. The rationale behind the project is that participation in video games will engage the students, encourage players to communicate with each other and work together t...
Article
Full-text available
The case for learning patterns as a design method for accessible and adaptable learning objects is explored. Patterns and templates for the design of learning objects can be derived from successful existing learning resources. These patterns can then be reused in the design of new learning objects. We argue that by attending to criteria for reuse i...
Article
Full-text available
In the current landscape of technological and social change, the shape of learning technology is being influenced by forces which present significant challenges for the learning designer. The increasing demand for personalised approaches and pedagogies, together with an emphasis on the need to cater for the needs and preferences of the individual l...
Article
Full-text available
With the rapid development of wireless networks and mobile technologies, the widespread use of mobile learning has raised the need for 'anywhere, anytime and any device' access to information and has influenced the design of learning objects. The newly emerging IMS AccessForAll and Dublin Core adaptability and accessibility standards and the propos...
Article
Full-text available
The rapid pace of change of the knowledge intensive era, supported by the emergence of Web2.0 and the consequential growth of personalised applications, has fuelled debate on the notion of Personal Learning Environments (PLEs). The concept of personalisation, adaptability and accessibility is particularly pertinent in terms of creating a learning e...

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