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Background: The ROBiGAME project aims to implement serious games on robots to rehabilitate upper limb (UL) motor function in children with cerebral palsy (CP). Serious game characteristics (target position, level of assistance/resistance, level of force) are typically adapted based on the child's assessment before and continuously during the game...
BACKGROUND: ROBiGAME project aims to implement serious games on robots to rehabilitate upper limb (UL) in stroke patients. The serious game characteristics (target position, level of assistance/resistance, level of force) are adapted based on the patient's assessment before and continuously during the game (measuring UL working area, kinematics and...
Objective: Patients with hemineglect fail to respond to egocentric stimuli or allocentric parts of stimuli contralateral to the brain lesion. The clinical diagnosis of hemineglect mainly involves evaluation of the egocentric form, while less sensitive standardized tests exist for other forms. Our global aim is to develop an innovative integrative...
Following cerebral injury, motor and cognitive disorders are common, and rehabilitation can prove challenging, for both patients and therapists. In recent years, robotics and serious games have been widely developed in this area in order to increase the functional recovery of patients. Robotics enable an intensification of therapy, assist patients...
Objective To validate, establish norms and evaluate the reproducibility of upper limb motor assessment tasks using REAplan in healthy children. REAplan is a rehabilitation robotic device allowing upper limb mobilization in the horizontal plane. Material/Patients and Methods Forty-nine healthy children between six and twelve years participated in t...