Tomas PajdlaCzech Technical University in Prague | ČVUT
Tomas Pajdla
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295
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Publications (295)
Computational study of the effect of drug candidates on intrinsically disordered biomolecules is challenging due to their vast and complex conformational space. Here, we developed a comparative Markov state analysis (CoVAMPnet) framework to quantify changes in the conformational distribution and dynamics of a disordered biomolecule in the presence...
Despite the many recent achievements in developing and deploying social robotics, there are still many underexplored environments and applications for which systematic evaluation of such systems by end-users is necessary. While several robotic platforms have been used in gerontological healthcare, the question of whether or not a social interactive...
We present a complete classification of minimal problems for generic arrangements of points and lines in space observed partially by three calibrated perspective cameras when each line is incident to at most one point. This is a large class of interesting minimal problems that allows missing observations in images due to occlusions and missed detec...
We present an approach to backpropagating through minimal problem solvers in end-to-end neural network training. Traditional methods relying on manually constructed formulas, finite differences, and autograd are laborious, approximate, and unstable for complex minimal problem solvers. We show that using the Implicit function theorem to calculate de...
We present a complete classification of all minimal problems for generic arrangements of points and lines completely observed by calibrated perspective cameras. We show that there are only 30 minimal problems in total, no problems exist for more than 6 cameras, for more than 5 points, and for more than 6 lines. We present a sequence of tests for de...
We present an approach to solving hard geometric optimization problems in the RANSAC framework. The hard minimal problems arise from relaxing the original geometric optimization problem into a minimal problem with many spurious solutions. Our approach avoids computing large numbers of spurious solutions. We design a learning strategy for selecting...
In computer vision applications, the following problem often arises: Given a family of (Laurent) polynomial systems with the same monomial structure but varying coefficients, find a solver that computes solutions for any family member as fast as possible. Under appropriate genericity assumptions, the dimension and degree of the respective polynomia...
Computational study of the effect of drug candidates on intrinsically disordered biomolecules is challenging due to their vast and complex conformational space. Here we developed a Comparative Markov State Analysis (CoVAMPnet) framework to quantify changes in the conformational distribution and dynamics of a disordered biomolecule in the presence a...
We present a new and efficient solution for the forward world to image projection of a pinhole camera with distortions placed behind a planar refractive slab. Firstly, we introduce a novel way to compute the projection by reducing the problem to finding a real quantity called a slab shift. We characterize a physically meaningful slab shift as the u...
AR/VR applications and robots need to know when the scene has changed. An example is when objects are moved, added, or removed from the scene. We propose a 3D object discovery method that is based only on scene changes. Our method does not need to encode any assumptions about what is an object, but rather discovers objects by exploiting their coher...
In the structure from motion, the viewing graph is a graph where the vertices correspond to cameras (or images) and the edges represent the fundamental matrices. We provide a new formulation and an algorithm for determining whether a viewing graph is solvable, i.e., uniquely determines a set of projective cameras. The known theoretical conditions e...
Most state-of-the-art localization algorithms rely on robust relative pose estimation and geometry verification to obtain moving object agnostic camera poses in complex indoor environments. However, this approach is prone to mistakes if a scene contains repetitive structures, e.g., desks, tables, boxes, or moving people. We show that the movable ob...
Most state-of-the-art localization algorithms rely on robust relative pose estimation and geometry verification to obtain moving object agnostic camera poses in complex indoor environments. However, this approach is prone to mistakes if a scene contains repetitive structures, e.g., desks, tables, boxes, or moving people. We show that the movable ob...
Selecting visually overlapping image pairs without any prior information is an essential task of large-scale structure from motion (SfM) pipelines. To address this problem, many state-of-the-art image retrieval systems adopt the idea of bag of visual words (BoVW) for computing image-pair similarity. In this paper, we present a method for improving...
AR/VR applications and robots need to know when the scene has changed. An example is when objects are moved, added, or removed from the scene. We propose a 3D object discovery method that is based only on scene changes. Our method does not need to encode any assumptions about what is an object, but rather discovers objects by exploiting their coher...
In this paper we consider the motion segmentation problem on sparse and unstructured datasets involving rigid motions, motivated by multibody structure from motion. In particular, we assume only two-frame correspondences as input without prior knowledge about trajectories. Inspired by the success of synchronization methods, we address this problem...
We present a method for solving two minimal problems for relative camera pose estimation from three views, which are based on three view correspondences of (
i
) three points and one line and the novel case of (
ii
) three points and two lines through two of the points. These problems are too difficult to be efficiently solved by the state of the...
We present an approach to solving hard geometric optimization problems in the RANSAC framework. The hard minimal problems arise from relaxing the original geometric optimization problem into a minimal problem with many spurious solutions. Our approach avoids computing large numbers of spurious solutions. We design a learning strategy for selecting...
We present a technique for a complete 3D reconstruction of small objects moving in front of a textured background. It is a particular variation of multibody structure from motion, which specializes to two objects only. The scene is captured in several static configurations between which the relative pose of the two objects may change. We reconstruc...
We consider Galois/monodromy groups arising in computer vision applications, with a view towards building more efficient polynomial solvers. The Galois/monodromy group allows us to decide when a given problem decomposes into algebraic subproblems, and whether or not it has any symmetries. Tools from numerical algebraic geometry and computational gr...
Local features e.g. SIFT and its affine and learned variants provide region-to-region rather than point-to-point correspondences. This has recently been exploited to create new minimal solvers for classical problems such as homography, essential and fundamental matrix estimation. The main advantage of such solvers is that their sample size is small...
We present a complete classification of minimal problems for generic arrangements of points and lines in space observed partially by three calibrated perspective cameras when each line is incident to at most one point. This is a large class of interesting minimal problems that allows missing observations in images due to occlusions and missed detec...
The internal geometry of most modern consumer cameras is not adequately described by the perspective projection. Almost all cameras exhibit some radial lens distortion and are equipped with electronic rolling shutter that induces distortions when the camera moves during the image capture. When focal length has not been calibrated offline, the param...
Visual localization enables autonomous vehicles to navigate in their surroundings and augmented reality applications to link virtual to real worlds. Practical visual localization approaches need to be robust to a wide variety of viewing conditions, including day-night changes, as well as weather and seasonal variations, while providing highly accur...
We address the problem of finding reliable dense correspondences between a pair of images. This is a challenging task due to strong appearance differences between the corresponding scene elements and ambiguities generated by repetitive patterns. The contributions of this work are threefold. First, inspired by the classic idea of disambiguating feat...
Local features e.g. SIFT and its affine and learned variants provide region-to-region rather than point-to-point correspondences. This has recently been exploited to create new minimal solvers for classical problems such as homography, essential and fundamental matrix estimation. The main advantage of such solvers is that their sample size is small...
Most consumer cameras are equipped with electronic rolling shutter, leading to image distortions when the camera moves during image capture. We explore a surprisingly simple camera configuration that makes it possible to undo the rolling shutter distortion: two cameras mounted to have different rolling shutter directions. Such a setup is easy and c...
The internal geometry of most modern consumer cameras is not adequately described by the perspective projection. Almost all cameras exhibit some radial lens distortion and are equipped with an electronic rolling shutter that induces distortions when the camera moves during the image capture. When focal length has not been calibrated offline, the pa...
We present a complete classification of minimal problems for generic arrangements of points and lines in space observed partially by three calibrated perspective cameras when each line is incident to at most one point. This is a large class of interesting minimal problems that allows missing observations in images due to occlusions and missed detec...
Accurate visual localization is a key technology for autonomous navigation. 3D structure-based methods employ 3D models of the scene to estimate the full 6 degree-of-freedom (DOF) pose of a camera very accurately. However, constructing (and extending) large-scale 3D models is still a significant challenge. In contrast, 2D image retrieval-based meth...
Visual localization in large and complex indoor scenes, dominated by weakly textured rooms and repeating geometric patterns, is a challenging problem with high practical relevance for applications such as Augmented Reality and robotics. To handle the ambiguities arising in this scenario, a common strategy is, first, to generate multiple estimates f...
This paper presents new efficient solutions to the rolling shutter camera absolute pose problem. Unlike the state-of-the-art polynomial solvers, we approach the problem using simple and fast linear solvers in an iterative scheme. We present several solutions based on fixing different sets of variables and investigate the performance of them thoroug...
In this work we address the problem of finding reliable pixel-level correspondences under difficult imaging conditions. We propose an approach where a single convolutional neural network plays a dual role: It is simultaneously a dense feature descriptor and a feature detector. By postponing the detection to a later stage, the obtained keypoints are...
We present a complete classification of all minimal problems for generic arrangements of points and lines completely observed by calibrated perspective cameras. We show that there are only 30 minimal problems in total, no problems exist for more than 6 cameras, for more than 5 points, and for more than 6 lines. We present a sequence of tests for de...
We present a new minimal problem for relative pose estimation mixing point features with lines incident at points observed in three views and its efficient homotopy continuation solver. We demonstrate the generality of the approach by analyzing and solving an additional trifocal problem with mixed points and line correspondences in three views. The...
We present a minimal, non-iterative solutions to the absolute pose problem for images from rolling shutter cameras. Absolute pose problem is a key problem in computer vision and rolling shutter is present in a vast majority of today's digital cameras. We discuss several camera motion models and propose two feasible rolling shutter camera models for...
This paper presents new efficient solutions to the rolling shutter camera absolute pose problem. Unlike the state-of-the-art polynomial solvers, we approach the problem using simple and fast linear solvers in an iterative scheme. We present several solutions based on fixing different sets of variables and investigate the performance of them thoroug...
We address the problem of finding reliable dense correspondences between a pair of images. This is a challenging task due to strong appearance differences between the corresponding scene elements and ambiguities generated by repetitive patterns. The contributions of this work are threefold. First, inspired by the classic idea of disambiguating feat...
Estimating uncertainty of camera parameters computed in Structure from Motion (SfM) is an important tool for evaluating the quality of the reconstruction and guiding the reconstruction process. Yet, the quality of the estimated parameters of large reconstructions has been rarely evaluated due to the computational challenges. We present a new algori...
We seek to predict the 6 degree-of-freedom (6DoF) pose of a query photograph with respect to a large indoor 3D map. The contributions of this work are three-fold. First, we develop a new large-scale visual localization method targeted for indoor environments. The method proceeds along three steps: (i) efficient retrieval of candidate poses that ens...
We seek to predict the 6 degree-of-freedom (6DoF) pose of a query photograph with respect to a large indoor 3D map. The contributions of this work are three-fold. First, we develop a new large-scale visual localization method targeted for indoor environments. The method proceeds along three steps: (i) efficient retrieval of candidate poses that ens...
We seek to predict the 6 degree-of-freedom (6DoF) pose of a query photograph with respect to a large indoor 3D map. The contributions of this work are three-fold. First, we develop a new large-scale visual localization method targeted for indoor environments. The method proceeds along three steps: (i) efficient retrieval of candidate poses that ens...
Many computer vision applications require robust estimation of the underlying geometry, in terms of camera motion and 3D structure of the scene. These robust methods often rely on running minimal solvers in a RANSAC framework. In this paper we show how we can make polynomial solvers based on the action matrix method faster, by careful selection of...
Visual localization enables autonomous vehicles to navigate in their surroundings and Augmented Reality applications to link virtual to real worlds. In order to be practically relevant, visual localization approaches need to be robust to a wide variety of viewing condition, including day-night changes, as well as weather and seasonal variations. In...
Accurate visual localization is a key technology for autonomous navigation. 3D structure-based methods employ 3D models of the scene to estimate the full 6DOF pose of a camera very accurately. However, constructing (and extending) large-scale 3D models is still a significant challenge. In contrast, 2D image retrieval-based methods only require a da...
We tackle the problem of large scale visual place recognition, where the task is to quickly and accurately recognize the location of a given query photograph. We present the following four principal contributions. First, we develop a convolutional neural network (CNN) architecture that is trainable in an end-to-end manner directly for the place rec...
We present new methods for simultaneously estimating camera geometry and time shift from video sequences from multiple unsynchronized cameras. Algorithms for simultaneous computation of a fundamental matrix or a homography with unknown time shift between images are developed. Our methods use minimal correspondence sets (eight for fundamental matrix...
We present a new insight into the systematic generation of minimal solvers in computer vision, which leads to smaller and faster solvers. Many minimal problem formulations are coupled sets of linear and polynomial equations where image measurements enter the linear equations only. We show that it is useful to solve such systems by first eliminating...
We address the problem of large-scale visual place recognition for situations where the scene undergoes a major change in appearance, for example, due to illumination (day/night), change of seasons, aging, or structural modifications over time such as buildings being built or destroyed. Such situations represent a major challenge for current large-...
We address the problem of Structure from Motion (SfM) with rolling shutter cameras. We first show that many common camera configurations, e.g. cameras with parallel readout directions, become critical and allow for a large class of ambiguities in multi-view reconstruction. We provide mathematical analysis for one, two and some multi-view cases and...
The distortion varieties of a given projective variety are parametrized by duplicating coordinates and multiplying them with monomials. We study their degrees and defining equations. Exact formulas are obtained for the case of one-parameter distortions. These are based on Chow polytopes and Gr\"obner bases. Multi-parameter distortions are studied u...
The aim of this work is to localize a query photograph by finding other images depicting the same place in a large geotagged image database. This is a challenging task due to changes in viewpoint, imaging conditions and the large size of the image database. The contribution of this work is two-fold. First, we cast the place recognition problem as a...
We present a solution to the rolling shutter (RS) absolute camera pose problem with known vertical direction. Our new solver, R5Pup, is an extension of the general minimal solution R6P, which uses a double linearized RS camera model initialized by the standard perspective P3P. Here, thanks to using known vertical directions, we avoid double lineari...
Global polynomial optimization can be a powerful tool when applied to engineering problems. One of the most successful methods for solving such problems is based on convex linear matrix inequality (LMI) relaxations. Software implementations of this approach can be found for example in Matlab toolboxes GloptiPoly and YALMIP. Matlab language makes it...
We tackle the problem of large scale visual place recognition, where the task
is to quickly and accurately recognize the location of a given query
photograph. We present the following three principal contributions. First, we
develop a convolutional neural network (CNN) architecture that is trainable in
an end-to-end manner directly for the place re...
This paper introduces a novel solution to the hand-eye calibration problem. It uses camera measurements directly and, at the same time, requires neither prior knowledge of the external camera calibrations nor a known calibration target. Our algorithm uses branch-and-bound approach to minimize an objective function based on the epipolar constraint....
We apply the capabilities of the geospatial environment PRoGIS 2.0 and the real time rendering viewer PRo3D to geological analysis of NASA's Mars Exploration Rover-B (MER-B Opportunity rover) and Mars Science Laboratory (MSL Curiosity rover) datasets. Short baseline and serendipitous long baseline stereo Pancam rover imagery are used to create 3D p...