Tomas Mitkus

Tomas Mitkus
Vilnius Gediminas Technical University · Department of Graphic Systems

Master of Animation

About

21
Publications
12,582
Reads
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215
Citations
Citations since 2017
12 Research Items
168 Citations
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2017201820192020202120222023051015202530
2017201820192020202120222023051015202530

Publications

Publications (21)
Article
Full-text available
Today, adult animation is the fastest growing segment in the industry. However, adult animation is also the least researched topic in animation field. In this article, the author explores what key elements hinder the growth in this animation segment with a focus on self-censorship and how it affects modern adult animation creative output and overal...
Book
Vaizdo žaidimų industrija vis stipriau įsitvirtina kaip inovatyvus ir pelną duodantis ekonomikos sektorius. Sparčiai tobulėjanti techninė bei programinė įranga, interneto plėtra, žaidimų elektroninių parduotuvių atsiradimas, mokslininkų bei meno kritikų susidomėjimas, netgi kompiuterinio žaidimų sporto reiškinio susiformavimas negrįžtamai pakeitė v...
Article
Full-text available
In this paper authors analyse work environment in late Soviet period Lithuanian film industry. This study looks at primary sources (session memos, annual reports, professional film union’s memos etc.) and analyses what key elements influenced work ethics of Soviet Lithuanian film crew. Findings suggest that censorship, tolerance of low work ethics...
Article
Full-text available
Research background: In order to achieve systematic development and growth of creative industries, instead of its being a random process, effective cultural policy tools need to be implemented. This task is greatly burdened by the fact that creative industries are a heterogeneous concept. Evidence suggests that indirect state aid is one of the most...
Article
Full-text available
The objective of this study is to identify and explore how adequate is modern innovation support mechanism to developed creative industries. We argue that current development and support strategy for creative industries, although acknowledge high correlation between innovation and creativity, do not seek to improve conditions to promote systematic...
Conference Paper
Full-text available
The research studied and examined the expectations of Lithuanian animation industry towards necessary abilities that graduates should possess to successfully enter the industry. For this purpose, literature review was conducted in order to identify the nature of animation enterprises and the matter of global market. Authors conducted a quantitative...
Conference Paper
Full-text available
The born-global phenomenon has been studied for over a two decades, but theory and practice are still evolving , therefore understanding how the phenomenon operates in different countries and industries is crucial. This paper aims to contribute to a better understanding of the born-global phenomenon in context of creative industries. A literature r...
Article
Full-text available
This article is a continuation of a 2011 publication about the Lithuanian film industry that examined the cultural and economic aspects of the Lithuanian film industry’s national and global situation and developments in the 21st century. The authors review changes in the political, legal, tax, and other circumstances in 2011–2014 that led to qualit...
Conference Paper
Full-text available
Today creative industries are economically efficient, innovative and constantly growing economic segment. On the other hand, creative industry and its unique creative work process, brings increased stress and conflicts possibility to work environment. Causes of conflicts and conflict management have been analyzed in detail by a number of scholars,...
Article
Full-text available
Today creative industries are not only a giant in global economy, but as well a segment that constantly shows growth, and is a source of innovation. This did not happen without globalization in XXI century. Analysis shows that although internationalization process is greatly supported by international and national government based funding platforms...
Article
Full-text available
This paper explores changes of the political, legal, taxation and other circumstances in film industries of Central and Eastern Europe that kick-started qualitative changes over the last decade. Research conducted by European Union (EU) on European film industry suggests that in terms of film industry Central and Eastern Europe region at this stage...
Article
Full-text available
The article analyses the causes of conflicts arising between client and contractors in the construction industry. An analysis of articles on this topic has revealed that most of contemporary authors refer to externally visible signs of conflicts as to the causes thereof. The authors of the present article look at the conflict in construction in a d...
Article
Full-text available
In this paper the author suggests that strong national comic book industry could be an important element to effectively fulfil strategies goals for Lithuanian Ministry of Culture and Ministry of Education. Article analyse the power of USA comic book to create symbolic and cultural capital, and if this effect could be repeated in Lithuania. To deter...
Article
Full-text available
In this paper the author suggests that nonverbal communication is one of the most important elements in creative industries. Author argues that nonverbal communication research findings can (and need to) be effectively applied in practical (commercial) field by helping efficiently minimizing (or removing) semiotic communication noise. The validity...
Article
Full-text available
The purpose of this article is to analyse cultural and economic aspects of Lithuanian film industry in the twenty-first century. The article discusses the film industry‘s cultural, symbolic and economic capital. To achieve the study objectives and determine the viewer’s attitude towards the national film industry, a quantitative questionnaire surve...
Article
Full-text available
The article analyzes how visual media present information and influence the audience. The term of propaganda is reviewed to understand its modern origin and value in the 20th century political life and mass media. The article discusses cultural symbols, stereotypes and the representation value in animation. Specific analysis of animation shows how...

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Projects

Projects (2)
Project
The objective of this study is to identify and explore how adequate is modern innovation support mechanism to developed creative industries.