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Tiago Gonçalves

Tiago Gonçalves
Mollie

Doctor of Philosophy

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15
Publications
5,315
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142
Citations

Publications

Publications (15)
Article
Full-text available
In recent years, the phenomenon of eSports has been a growing trend and consequently, in addition to players, other groups of users, including coaches and analysts, took an interest in online video games and the data extracted from them. Among many types of video games, one of the most widely played is the MOBA (Multiplayer Online Battle Arena) Lea...
Conference Paper
With the increasing evolution of computer graphics, 3D visualizations have become more common and are nowadays seen as a promising way to represent complex types of information. In particular, space-time cubes (STC) have been proposed as an alternative to 2D maps for the visualization of spatio-temporal data, and they have become increasingly used...
Conference Paper
Two dimensional static maps and three dimensional space-time cubes are among the most studied techniques to visualize human movement data. Previous research suggests that both techniques are useful in different types of tasks. However, the analysis of trajectory data may not be focused in just one type of task, motivating further studies to quantif...
Article
With the prevalence of mobile computing systems and location based services, large amounts of spatio-temporal data are nowadays being collected, representing the mobility of people performing various activities. However, despite the increasing interest in the exploration of these data, there are still open challenges in various application contexts...
Conference Paper
Full-text available
When exploring map information on mobile devices, relevant points of interest (POIs) are often located off-screen. Despite the existence of several techniques that allow the exploration of the surrounding areas, none represents the POIs' relevance. Furthermore, when the number of POIs increases, the visualization of the information often becomes un...
Conference Paper
Full-text available
Huge amounts of movement data are nowadays being collected, as a consequence of the prevalence of mobile computing systems and location based services. While the research interest on the analysis of spatio-temporal data has also significantly increased, there are still several open challenges in areas such as interaction and information visualizati...
Conference Paper
With the prevalence of mobile computing systems and location based services, the research interest on spatio-temporal data has significantly increased, as evidenced by the collection of huge amounts of movement data. Consequently, this type of data raises several issues, namely in the research area of geographic information visualization. Despite t...
Article
As a consequence of the prevalence of mobile computing and location based services, huge amounts of movement data are nowadays being collected. While the research interest on the analysis of trajectory data has also significantly increased, there are still several open challenges in areas related to geographic information systems. Despite the exist...
Conference Paper
Full-text available
Overview & Detail is a visualization technique suitable for finding points of interest (POIs) located outside the detailed view. In this study we aim to analyze the effects of the size of the overview on the users' performance on mobile devices. For that purpose we compared three different interfaces, a traditional one, with smaller dimensions over...
Conference Paper
Full-text available
The complexity of presenting and exploring large amounts of graphical data, on mobile devices, increases due to their small screen size. To mitigate this problem several approaches have been proposed to give clues about objects that are located off-screen. In this paper we present a user study comparing the Halo off-screen visualization technique w...

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