
Thomas M. Alisi- PhD
- University of Florence
Thomas M. Alisi
- PhD
- University of Florence
About
10
Publications
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Introduction
Skills and Expertise
Current institution
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December 2002 - February 2010
Publications
Publications (10)
Analysis of trending topics in social networks, based both on textual and multimedia content, can be used by content providers to measure the buzz around their channels, and even to create new material based on the current memes propagating across Twitter, Google+, Facebook etc. STAMAT is a framework designed to provide a set of tools for social me...
LIT (Lexicon of the Italian Television) is a project conceived by the Accademia della Crusca, the leading research institution on the Italian language, in collaboration with CLIEO (Center for theoretical and historical
Linguistics: Italian, European and Oriental languages), with the aim of studying frequencies of the Italian vocabulary used
in tele...
One of the most interesting issues in the field of cultural heritage is the adoption of multimedia systems for the visualization and organization of information. In this paper we present a natural interaction based system designed to represent multimedia contents related to the archaeological site of Shawbak, situated in the Petra region of Jordan....
In this technical demonstration we show a web video search engine based on ontologies, the Sirio system, that has been developed within the EU VidiVideo project. The goal of the system is to provide a search engine for videos for both technical and non-technical users. In fact, the system has different interfaces that permit different query modalit...
In this technical demonstration we show the current version of Arneb 1 , a web-based system for manual annotation of videos, developed within the EU VidiVideo project. This tool has been developed with the aim of creating ground truth annotations, that can be used for training and evalu- ating automatic video annotation systems. Annotations can be...
Museums and exhibitions don't communicate. These places are often just a collection of objects, standing deaf in front of visitors. In many cases, objects are accompanied by textual descriptions, usually too short or long to be useful for the visitor. In the last decade, progress in multimedia has allowed for new, experimental forms of communicatio...
In this paper a composite framework for collaborative working is presented. The framework includes real-time motion tracking based on computer vision from standard Web-cams situated at different locations, data transmission and real-time animation of 3D avatars in a virtual world. Motion tracking is obtained without using markers, with weak constra...
In this paper a multi-user motion capture system is presented, where users work from separate locations and interact in a common virtual environment. The system functions well on low-end personal computers; it implements a natural human/machine interaction due to the complete absence of markers and weak constraints on users' clothes and environment...
This paper presents the media interaction systems implemented at the Mont'Alfonso Fortress, close to Castelnuovo Garfagnana (Lucca). The stronghold was built at the end of the 16th century and after being abandoned for decades it was recently submitted to a complete restoration. A multimedia environment, made of large projections, was developed in...
This paper presents the advanced search tecniques implemented for the Accademia della Crusca on-line vocabularies. The five vocabularies represent the origin and evolution of the Italian language during the last centuries. They have been completely transcripted and annotated in a standard XML/TEI format. The transcription has been indexed with a co...