
Thomas Agostinelli- Master of Engineering
- Researcher at Marche Polytechnic University
Thomas Agostinelli
- Master of Engineering
- Researcher at Marche Polytechnic University
About
11
Publications
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32
Citations
Introduction
Skills and Expertise
Current institution
Additional affiliations
November 2021 - present
Publications
Publications (11)
This study contributes to understanding semi-automated ergonomic risk assessments in industrial manufacturing environments, proposing a practical tool for enhancing worker safety and operational efficiency. In the Industry 5.0 era, the human-centric approach in manufacturing is crucial, especially considering the aging workforce and the dynamic nat...
The digital games industry has grown exponentially due to the diversification of games and the increasing multiplicity of the user target base. The market explosion and the great variety make digital game cataloguing and classification challenging issues whose effectiveness can advance scientific research and address design, development and distrib...
The paper proposes a novel unified classification of digital games, i.e., video games and serious games, due to the recent interest of academia and industry for their use to achieve several educational purposes. The paper reviews existing cataloging systems and proposes a five-definition based matrix cataloging including a set of key digital game m...
The use of eXtended Reality (XR) technologies, including augmented reality (AR), virtual reality (VR), and mixed reality (MR), has become increasingly popular in museums to enhance the visitor experience. However, the impact of XR technologies on Learning Performance in the context of archeological museums needs to be better understood. This study...
This study aims at comparing three assembly training
applications based on different XR technologies characterized
by different degrees of immersion (i.e., an MR application based
on Hololens 2, a desktop AR application and a digital handbook
visualized on a monitor). A total of 54 subjects, recruited
among students and personnel of Universit`a Pol...
Industry nowadays must deal with the so called “fourth industrial revolution”, i.e. Industry 4.0. This revolution is based on the introduction of new paradigms in the manufacturing industry such as flexibility, efficiency, safety, digitization, big data analysis and interconnection. However, human factors’ integration is usually not considered, alt...
This paper introduces a web-platform system that performs semi-automatic compute of several risk indexes, based on the considered evaluation method (e.g., RULA—Rapid Upper Limb Assessment, REBA—Rapid Entire Body Assessment, OCRA—OCcupational Repetitive Action) to support ergonomics risk estimation, and provides augmented analytics to proactively im...
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We introduce a motion capture tool that uses at least one RGB-camera, exploiting an open-source deep learning model with low computational requirements, already used to im-plement mobile apps for mobility analysis. Experimental results suggest the suitability of this tool to perform posture analysis aimed at assessing the RULA...