Sylviane Sapir

Sylviane Sapir
  • Professor (Full) at Conservatorio N. Paganini Genova, Italy

About

10
Publications
3,353
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41
Citations
Current institution
Conservatorio N. Paganini Genova, Italy
Current position
  • Professor (Full)

Publications

Publications (10)
Conference Paper
Full-text available
This paper details a real-time sonification model named " Scanline spectral sonification ". It is based on additive synthesis, and was realized for the installation " La Macchina v0.6 " (La Macchina). La Macchina was a project born from the latest collaboration between the artist 2501 and Recipient Collective. It is a kinetic / multimedia installat...
Conference Paper
Full-text available
This paper describes the ongoing development of Ormé: a spatialization tool developed with Max/MSP, which enables to interpret monophonic or stereophonic fixed-media music by means of sound projection. Our intent is, following a detailed spectral analysis, to dynamically and automatically split the sound in various spectral bands that will be sent...
Article
In a traditional musical situation based on the strict use of acoustic instruments, human gesture usually produces sound. The relationship between gesture and sound is unique, it is a cause to effect link. In computer music, the possibility of uncoupling gesture from sound is due to the fact that computer can carry out all the aspects of sound prod...
Conference Paper
Full-text available
The Musical Audio Research Station (MARS) is a programmable specialized digital machine for real time audio applications which has been entirely developed by the Italian Bontempi-Farfisa research institute IRIS. MARS has been conceived as an integrated environment in which a graphical user interface, an embedded real-time operating system and two I...
Article
This paper presents some possible relationships between gesture and sound that may be built with an interactive digital audio environment. In a traditional musical situation gesture usually produces sound. The relationship between gesture and sound is unique, it is a cause to effect link. In computer music, the possibility of uncoupling gesture fro...
Article
Full-text available
Disembodied voices" is an interactive environment de-signed for an expressive, gesture-based musical performance. The motion sensor Kinect, placed in front of the performer, provides the computer with the 3D space coordinates of the two hands. The application is designed according to the metaphor of the choir director: the performer, through gestur...

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