Sven Krome

Sven Krome
  • B.A., M.A., Ph.D.
  • Researcher at HERE Technologies, Berlin, Germany

About

20
Publications
5,997
Reads
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153
Citations
Current institution
HERE Technologies, Berlin, Germany
Current position
  • Researcher

Publications

Publications (20)
Preprint
The proliferation of voice agents in consumer devices requires new tools for evaluating these systems beyond their technical functionality. This paper presents a toolkit for the evaluation of Voice User Interfaces (VUIs) with the intention of measuring the crucial factors of subjective enjoyment in the user experience. The PUEVA toolkit was constru...
Conference Paper
Top-down simulations of autonomous intersections neglect considerations for the human experience of being in cars driving through these autonomous intersections. To understand the impact that perspective has on perception of autonomous intersections, we conducted a driving simulator experiment and studied the experience in terms of perception, feel...
Conference Paper
With autonomous driving on the horizon, new research challenges appeared and subsequently, new methods and research instruments became necessary. To adapt to these emerging research questions, driving simulators, the cornerstone of automotive human factors research, have been tweaked, modified or developed from scratch. This one-day workshop invite...
Conference Paper
For many people, parking in large indoor venues can be a challenging and demanding task. Advanced positioning technologies and accurate indoor maps offer technical solutions for developing an indoor navigation system that helps drivers with the challenges of indoor parking. However, in order to develop a meaningful indoor navigation system, we firs...
Conference Paper
In-car exercises are a promising way to keep the inactive driver of future autonomous cars in good shape and alert of the situation around them. To explore how to implement exercises into the car context, we designed AutoGym, an in-car fitness program that translates frustrating traffic into a fun exertion game. To progress in the game, the players...
Conference Paper
Full-text available
In this half-day workshop, we explore the opportunities of live (or real-time) high-definition (HD) maps for the user experience of autonomous driving. To date, HD maps tend to be optimized for machine-readability, enabling autonomous driving systems to anticipate upcoming maneuvers. In our workshop, we want to unfold the possibilities of HD maps a...
Conference Paper
AutoJam is an interactive music listening experience played on an inactive steering wheel of an autonomous car. By designing AutoJam, our aim was to make in-car music interactive and align music creation with the progression of the traffic situation. Besides being a fun and creative activity for frustrating stop-and-go traffic, AutoJam helps to und...
Chapter
The AutoPlay prototypes have been designed to explore the implementation of non-driving activities into the context of a future autonomous driving situation. The conceptual design goal was to maintain a pleasurable situational awareness of the inactive driver by integrating the driving context as a meaningful input into the interaction system. In t...
Conference Paper
Full-text available
Since the early days of automotive entertainment, music has played a crucial role in establishing pleasurable driving experiences. Future autonomous driving technologies will relieve the driver from the responsibility of driving and will allow for more interactive types of non-driving activities. However, there is a lack of research on how the libe...
Conference Paper
Millions of people consider their car-based commuting a daily hassle. Autonomous car technology promises a relief from driving related stress and may change the commuting experience fundamentally. So far, research in this field has mainly been focused on commuting in manually driven cars or on usability and safety issues of specific driver automati...
Conference Paper
Full-text available
The interaction between drivers and their cars will change significantly with the introduction of autonomous vehicles. The driver's role will shift towards a supervisory control of their autonomous vehicle. The eventual relief from the driving task enables a complete new area of research and practice in human-computer interaction and interaction de...
Conference Paper
Autonomous cars are on the horizon, meaning passengers will no longer have to focus on driving leaving them with extra time for other activities, or engagements. However, research has focused primarily on safety related aspects of autonomous driving, overlooking the need to design for this new free time. This raises the question, how do we design n...
Conference Paper
Full-text available
Autonomous vehicles have gained attention recently since research organizations and companies have presented (semi-) autonomous vehicles driving in public traffic. This workshop covers the crossover between driving/riding in (semi-) autonomous vehicles and user experience (UX) research. The focus lies in an in-depth discussion on challenges and pot...
Conference Paper
In this paper we report on the results of a series of ideation workshops with the goal to explore game designs that promote stresslessness and wellbeing in the automotive context. We present two parts that are particular interesting for further research. First, we provide an overview of our preliminary work on a catalog of design items for gameful...
Conference Paper
This paper presents a pilot study that explores an experimental setup for measuring stress reduction through an exergaming approach within the spatial limitations of a car. Besides our focus on the exploration of the experiment's setup, we present preliminary results that are crucial for the design of gameful stress reduction in the car context. We...
Conference Paper
Full-text available
Autonomous Driving has gained attention from academia and industry over the last decades. Research organizations and companies have developed (semi-) autonomous vehicles and first in-situ studies have been conducted. This workshop follows last year's first AUI workshop on user experience (UX) and autonomous driving (AD). We would like to widen the...
Conference Paper
Full-text available
In this paper, we portray ongoing work aiming to define a design space for enjoyable, playful interactions in the context of a piloted driving situation. Towards this purpose, we identify constraints in the general context of piloted driving, the car's interior and controls as well as the car manufacturer's safety recommendations. Furthermore, we a...

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