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Background: As teachers work to broaden the participation of racially and ethnically underrepresented groups in computer science (CS), culturally responsive computing (CRC) becomes more pertinent to formal settings. Objective: Yet, equity-oriented literature offers limited guidance for developing deep forms of CRC in the classroom. In response, we...
Computing education needs to become more inclusive and equitable. K-12 educators play an important role in broadening partici- pation in computing. This document summarizes my plans for a study that will help us understand educator classroom experiences, challenges, and constraints with implementing equitable computing pedagogy, and explore how com...
The representation of women in computer science (CS) is low in the United States and has been declining over the past few decades. Prior research has demonstrated that educators play an important role in increasing gender diversity. Not much, however, is known about their views regarding gender diversity in CS. Educators are often isolated as the o...
Recent academic research into the use of games for educational purposes has focused almost exclusively on video games. In this study, we explore player perceptions of board games with regards to education. We started with a large dataset of 7,806,486 reviews of 53,960 games collected from the BoardGameGeek website. We performed a keyword search for...