
Stefano ModafferiUniversity of Southampton · Department of Electronics and Computer Science (ECS)
Stefano Modafferi
PhD Information Engineering Politecnico di Milano
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Introduction
Skills and Expertise
Publications
Publications (66)
This paper presents an extended approach to impact assessment (IA) within European Union funded large-scale projects within the manufacturing domain, which may offer value to other research projects and SME organisations seeking to develop detailed organizational reporting, as well as provides an overview of the impact data returned and assessment...
The System Security Modeller (SSM) automates much of a cyber-security risk assessment. As well as looking for cyber threats it will also check for compliance (e.g. GDPR). It follows the process of ISO 27005 and thereby supports ISO 27001 compliance.
AI Beyond Efficiency Workshop presentation
ProsocialLearn is a digital pro-social games platform. ProsocialLearn consortium aims at delivering a series of disruptive innovations for the production and distribution of pro-social digital games that engage children (7-10 years old), as well as stimulate technology transfer from the games industry to the educational sector. ProsocialLearn will...
ProsocialLearn is a digital pro-social games platform. ProsocialLearn consortium aims at delivering a series of disruptive innovations for the production and distribution of pro-social digital games that engage children (7-10 years old), as well as stimulate technology transfer from the games industry to the educational sector. ProsocialLearn will...
New media applications and services are revolutionising social interaction and user experience in both society and in wide ranging industry sectors. The rapid emergence of pervasive human and environment sensing technologies, novel immersive presentation devices and high performance, globally connected network and cloud infrastructures is generatin...
The GRAVITATE project is developing techniques that bring together geometric and semantic data analysis to provide a new and more effective method of re-associating, reassembling or reunifying cultural objects that have been broken or dispersed over time. The project is driven by the needs of archaeological institutes, and the techniques are exempl...
This document presents a snapshot of the work carried out in WP3 up to M10. It starts with an extensive discussion on the possible approaches to multimodality and on the different facets of multimodal data fusion. It then expands the user model briefly introduced in D2.3 1st User requirements and Architecture and also includes the first attempt of...
This document is D2.4 “2nd Systems Requirements and Architecture” (update) of the Horizon 2020 Project 644204: ProsocialLearn. The document presents the final version of system requirements and architecture for a platform to produce and deliver digital games to teach prosociality to children in educational settings. The document provides
a formal d...
Acquiring skills for social and emotional well-being is important for inclusive societies and academic achievement. Studies have demonstrated the beneficial link between prosocial behaviours and improved results in curriculum topics. This paper describes a Prosocial Learning (PSL) process for creation and delivery of digital games for children (7-1...
Measurement of network Quality of Service (QoS) has attracted considerable research effort over the last two decades. The recent trend towards Internet Service Providers (ISP's) offering application-specific QoS is creating possibilities for more sophisticated QoS metrics to be offered by ISP's in service level agreements. This in turn could be use...
The GRAVITATE project is developing techniques that bring together geometric and semantic data analysis to provide a new and more effective method of re-associating, reassembling or reunifying cultural objects that have been broken or dispersed overtime. The project is driven by the needs of archaeological institutes, and the techniques are exempli...
The present deliverable, outlines the overall strategy for approaching the tasks of (a) developing and sustaining an engaged school-based community of ProsocialLearn users; and (b)planning and facilitating small-scale and large-scale school-based evaluation studies of the Prosocial Learn technological solution. It also presents the preliminary work...
This document describes algorithms for person-dependent affect analysis using gameplay interaction features, video, text analysis and evaluation on already existing datasets.
This document describes the evaluation strategy for the assessment of game effectiveness, market value impact and ethics procedure to drive detailed planning of technical validation, short and longitudinal studies and market viability tests.
This document describes the evaluation strategy for the assessment of game effectiveness, market value impact and ethics procedure to drive detailed planning of technical validation, short and longitudinal studies and market viability tests
This document describes algorithms for person-dependent affect analysis using gameplay interaction features, video, text analysis and evaluation on already existing datasets.
This document present the first version of the ProsocialLearn architecture covering the principle definition, the requirement collection, the “business”, “information system”, “technology” architecture as defined in the TOGAF methodology.
In recent years there has been a big increase in the number of network-related experiments using software defined networking (SDN) technology. We report on our practical experience over 2 years running network experiments on three classes of testbed facility, each supporting researchers working at a different innovation stage. We run experiments us...
New media applications and services are revolutionising social interaction and user experience in both society and in wide ranging industry sectors. The rapid emergence of pervasive human and environment sensing technologies, novel immersive presentation devices and high performance, globally connected network and cloud infrastructures is generatin...
The proposed social media crisis mapping platform for natural disasters uses locations from gazetteer, street map, and volunteered geographic information (VGI) sources for areas at risk of disaster and matches them to geoparsed real-time tweet data streams. The authors use statistical analysis to generate real-time crisis maps. Geoparsing results a...
This paper motivates the enablement of the Future Internet to become a highly functional service platform supporting the design and the operation of software applications in the Environmental Information Space. It reports on the experience made by the European research project ENVIROFI as one of the usage area projects within the Future Internet Pu...
The rapid increase in environmental observations which are conducted by SMEs, communities and volunteers using affordable in situ sensors at various scales, together with the more established observatories set up by environmental and space agencies using airborne and space-borne sensing technologies is generating serious amounts of BIG data at ever...
The rapid increase in environmental observations which are conducted by
Small to Medium Enterprise communities and volunteers using affordable
in situ sensors at various scales, in addition to the more established
observatories set up by environmental and space agencies using airborne
and space-borne sensing technologies is generating serious amoun...
This paper motivates the enablement of the Future Internet to become a highly functional service platform supporting the design and the operation of software applications in the Environmental Information Space. It reports on the experience made by the European research project ENVIROFI as one of the usage area projects within the Future Internet Pu...
This document outlines the ENVIROFI data and meta-information specifications. The approach we have
adopted is to first analyse the domain specific data models, vocabularies, ontologies and metadata
found in the ENVIROFI pilots. This analysis is supported in the appendix with examples of the data
sources described. We then review the available metad...
The increased availability of context information and the widespread adoption of more and mote powerful devices creates the opportunity and desire for context-aware applications. In this paper we focus on a specific but important type of applications: workflow applications. Just like other applications, workflows too require context-aware capabilit...
Research results from industry-academic collaborative projects in service-oriented computing describe practical, achievable solutions.
Service-Oriented Applications and Architectures (SOAs) have captured the interest of industry as a way to support business-to-business interaction, and the SOA market grew by $4.9 billion in 2005. SOAs and in partic...
An integrated approach to quality of service for content delivery using Web services includes quality definitions, user contracts, and fault monitoring.
Future complex architectures for Web-Services-based delivery of services and objects require applications able to deal with different levels of Quality of Service (QoS) and able to describe also the quality of the associated object. In order to allow applications adapting in front of degraded quality in a pre-determined way, all the nodes participa...
Future complex architectures for Web-Services-based delivery of services and objects require applications able to deal with different levels of Quality of Service (QoS) and able to describe also the quality of the associated object. In order to allow applications adapting in front of degraded quality in a pre-determined way, all the nodes participa...
Process quality, as perceived by users, depends on both the service quality and on the quality of its delivered resources.
This paper combines in a contract model the quality of the process and of the objects delivered through the process. The model
is a tool for providers to formalize quality guarantees for their users. Besides contract modelling,...
Failures during web service execution may depend on a wide variety of causes, such as network faults, server crashes, or application-related errors, such asunavailability of a requested web service, errors in the orchestration of choreography of applications, missing data or parameters in an execution ?ow, or low Quality of Service (QoS). In this p...
The advent of Web services, new network technologies, and new devices gives new opportunities and imposes new requirements for the design and execution of adaptable processes. Processes can be composed using Web services, but their orchestration has to also consider users needs at runtime, where these needs are expressed as context information. Con...
Sommario Il Progetto PRIN Quadrantis si propone di modellare gli aspetti legati alla cooperazione degli e-Service concentrandosi sulle prob- lematiche legate alla QoS e sulle possibili azioni di recovery che, a valle di una diagnosi per determinare la causa del problema, possano imple- mentare politiche di adattivita. La modellazione degli e-servic...
BPEL only supports a strictly centralized and coordinated execution of Web service compositions, but this solution is clearly not the best option in many concrete cases. The conceptually monolithic BPEL process should be executed in a distributed setting, where each peer is only responsible for a fraction of the whole process and for the coordinati...
Web services are imposing as the technology to integrate highly heterogeneous systems. BPEL, the standard technology to compose services, assumes a single âorchestratorâ that controls the execution flow and coordinates the interactions with selected services. This centralized approach simplifies the coordination among components, but it is also...
Self-Healing is an emerging exigence for Information Systems where processes are more and more complicated and where many autonomous actors are involved. Self-healing mechanisms can be viewed as a set of automatic recovery actions fired at run-time according to the detected fault. These actions can be at infrastructure level (i.e., transparentl to...
Self-Healing is an emerging exigency for Information Systems where processes are everyday more complicated and where many autonomous actors are involved. Roughly, self-healing mechanisms can be viewed as a set of automatic recovery actions fired at run-time according to the detected fault. These actions can be at infrastructure level, i.e. transpar...
Web services are imposing as the technology to integrate highly heterogeneous systems. BPEL, the standard technology to compose services, assumes a single âorchestratorâ that controls the execution flow and coordinates the interactions with selected services. This centralized approach simplifies the coordination among components, but it is also...
In this paper we present X-Compass, an XML-based agent model for supporting a user in his Web activities. X-Compass is the result of our attempt of synthesizing, in a unique context, important guidelines currently characterizing the research in various Computer Science sectors. Indeed, it constructs and handles a rather rich, even if light, user pr...
The goal of the MAIS system is to provide support for flexible and adaptive execution of applications in a distributed, multichannel, mobile information system. In such a system, a fundamental requirement is an ability to describe the continuously evolving execution environment and user characteristics. Service requests are therefore satisfied by c...
New mobile technologies such as Bluetooth or Wi-Fi suffer from many limitations and problems, especially when they are used in combination, whereas they are quite stable in small networks. The lack of specialised mobile middleware requires new methods in the design and execution of mobile information systems. We propose a two-phase approach to mana...
Nowadays e-services are gaining strong momentum. The Web is a strongly connected environment and it is moving from being a simple collection of HTML pages toward a container of e-services. In an extremely competitive world, providers of e-service aim at satisfying user needs, providing enriched e-services characterized by high adaptivity to the con...
The young mobile technologies, i.e Bluetooth or Wi-Fi, suffer of limitations and problems especially if the net is composed
by many nodes. This trouble aspect affect also the design of Mobile Information System based on wireless networks. Our research
focuses on the management of a business process in a mobile environment. This paper is about an ap...
Italian cultural heritage is one of the most famous in the world, but unfortunately is under risk of destruction. The Italian government has started a project to define the risk map of Italian cultural heritage (MARIS). Starting from this real example, we describe an example of a cooperative and mobile information system devoted to acquiring data a...
Service oriented computing is becoming the standard paradigm to support the creation of applications composed of ser- vices selected from a registry. Nowadays, we are assisting to the proliferation of standardized approaches to describe such services, but there is the general agreement of distin- guishing between the general characteristics of serv...
The increasing success of wireless technologies is sustaining the diffusion of mobile information systems, but the youth of the underlying technology and its peculiar characteristics are impacting the development of such systems. For example, the execution of business processes in such a context must cope with the variable and fluctuating bandwidth...
Nowadays the anytime/anywhere/anyone paradigm is be- coming very important and new applications are being developed in many contexts. The possibility of using applications along a wide range of devices, networks, and protocols raises new problems related to deliv- ery of services. Current academic and industrial solutions try to adapt services to t...
The Italian cultural heritage is one of the most famous and wide in the world, but unfortunately, under risk of destruction. The Italian government has started a project to define the risk map of Italian cultural heritage (MARIS). Starting from this real example we describe an example of cooperative and mobile information system devoted to acquire...
In this paper we present X-Compass,an XML agent for supporting a user during her/his navigation on theWeb. This agent is the
result of our attempt of synthesizing, in a unique context, important guidelines currently characterizing the research in
various Computer Science sectors. X-Compass constructs and handles a rather rich, even if light, user p...
Il documento descrive una proposta per la rappresentazione degli e-Service con riferimento alle caratteristiche di adattabilità e transazionalità
This report presents the requirements for the MAIS (Multichannel Adaptive Information Systems) reference model. In particular, it is composed by the following models: the architectural model, to describe device com- ponents used to access services, the behavior of each component and how they interact with each other; the func- tional model, to desc...
In questo documento sono presentate alcune tecniche per la defin izione di viste sui processi e tecniche per gestire automaticamente le variazioni della viste dovute a modifiche di conte sto
This document outlines the ENVIROFI data and meta-information specifications. The approach we have
adopted is to first analyse the domain specific data models, vocabularies, ontologies and metadata
found in the ENVIROFI pilots. This analysis is supported in the appendix with examples of the data
sources described. We then review the available metad...