
Stefan FleischerUniversity of Münster | WWU · Department of Information Systems
Stefan Fleischer
Dr.
About
19
Publications
4,346
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62
Citations
Citations since 2017
Introduction
Publications
Publications (19)
Business Process Management (BPM) and Quality Management (QM) are seldom seen as the perfect way to represent a company’s trustworthiness to customers. Achieving a QM certification (e.g., with the ISO 9001:2015 certificate) can have great value for a company, especially in terms of reputation. However, although promoted by the latest version of the...
Human resource professionals increasingly enhance their assessment tools with game elements—a process typically referred to as “gamification”—to make them more interesting and engaging for candidates, and they design and use “serious games” that can support skill assessment and development. However, commercial, off-the-shelf video games are not or...
Design science research is a common research method in the field of information systems (IS), as it bridges the gap between IS research and practice. The outcome of design science research are artifacts, which-besides others-can be prototypical applications, so-called IT artifacts. When such IT artifacts are evaluated as part of a design science re...
Civilization is a popular series of turn-based strategy video games. The game is broad, so it confronts players with high complexity. Dealing with this complexity requires good analytical skills, but interpersonal skills are likewise important. These and similar skills are also relevant in the job market, especially for managerial positions, so the...
The implementation of enterprise content management (ECM) software requires careful analysis of an organization’s content and document assets, and conceptual information models can provide substantial input for ECM systems design. In particular, content models can support the documentation of both organizational and technological conditions and can...
The steady increase of information requirements imposed by governments and authorities has led to more and more regulations for both firms and governmental organizations. Business to Government (BtG) reporting summarizes all the tasks that are necessary to create legally required reports for the governments. Along with the steady increase of report...
The steady increase of regulatory reporting requirements for banks increases the demand for compliant data warehouse and reporting systems. Data warehouse designers are forced to work in interdisciplinary teams consisting of accountants and legal experts in order to meet the regulatory requirements. In this paper, we present a teaching concept that...
Business to Government (BtG) Reporting is a much-regarded research field, even more so since the collapse of the world economy. The topic attracts heightened attention from many financial service companies because they are forced to comply with an increasing number of reporting regulations. In particular, methods to design compliant BtG reporting s...
The steady increase of regulations and its acceleration due to the financial crisis heavily affect the management of regulatory compliance. Regulations, such as Basel III and Solvency II particularly impact data warehouses and lead to many organizational and technical changes. From an IS perspective modeling techniques for data warehouse requiremen...
The management of supply chains is a very comprehensive task. Predictability and response to incidents in process executions are challenging. With Supply Chain Event Management (SCEM), researchers propose an approach for overcoming these problems through proactive monitoring and notification of crucial process activities across the supply chain. Th...
Enterprise Content Management (ECM) is requisite technology for issues of compliance, governance, and business process efficiency. However, the implementation of ECM systems (ECMS) confronts organizations with a manifold of challenges. Particularly the multiplicity and diversity of digital content captured within an organization makes a tailored EC...
The lower the resolution of a given text is, the more difficult it becomes to segment it into single characters. The resolution of screen-rendered text can be very low. This paper focuses on smoothed screen-rendered text of very low resolution with typical x-heights of 4 to 7 pixels which is much lower than in other low resolution OCR situations. W...
The lower the resolution of a given text is, the more difficult it becomes to segment and to recognize it. The resolution
of screen-rendered text can be very low. With a typical x-height of 4 to 7 pixels it is much lower as in other low resolution
OCR situations. Modern OCR approaches for such very low resolution text use a classification-based se...
Projects
Project (1)
Considerable research in the academic discipline of Information Systems (IS) has been dedicated to the "gamification" of information technology -- the use of game-design elements like badges and leaderboards to increase user engagement -- and to serious games, that is, educational games that do not have entertainment as a primary purpose. However, only a few researchers have considered "conventional" video games in their studies. While recent studies have confirmed that being adept at video games can be an indicator of skills and abilities beyond those required for gaming, our understanding of whether and how video games can be used for skill assessment and development remains incomplete. To contribute to filling this gap, this research project seeks to identify the managerial skills and abilities that can be measured and developed with the help of video games; to understand the game mechanisms that facilitate skill assessment and development; and to develop theory on how to design video games that can support personnel selection and training.