Santiago Negrete-Yankelevich

Santiago Negrete-Yankelevich
Metropolitan Autonomous University | UAM · Departamento de Tecnologías de la Información

Doctor of Philosophy

About

12
Publications
894
Reads
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61
Citations
Education
October 1991 - October 1996
University of Edinburgh
Field of study
  • Artificial Intelligence
October 1990 - October 1991
University of Edinburgh
Field of study
  • Information Technology
October 1984 - September 1990

Publications

Publications (12)
Preprint
Full-text available
We conjecture that creativity and the perception of creativity are, at least to some extent, shaped by embodiment. This makes embodiment highly relevant for Computational Creativity (CC) research, but existing research is scarce and the use of the concept highly ambiguous. We overcome this situation by means of a systematic review and a prescriptiv...
Article
This article proposes a philosophical foundation for a new understanding of natural and artificial creativity based on a notion of relational creativity that encompasses both human and nonhuman creativity. We combine the inspiration from computational creativity with proposals from philosophy of technology and philosophy of organisms and discuss th...
Conference Paper
Full-text available
Given a classroom containing a fixed number of students and a fixed number of tables that can be of different sizes, as well as a list of preferred classmates to sit with for each student, the team composition problem in a classroom (TCPC) is the problem of finding an assignment of students to tables in such a way that preferences are maximally-sat...
Conference Paper
Full-text available
The outputs of computational creativity systems need to be evaluated in order to gain insight into the creative process. Automatic evaluation is a useful technique in this respect because it allows for a large number of tests to be carried out on a system in a uniform and objective way, and produce reports of its behaviour. Furthermore, it provide...
Article
Full-text available
Este artículo describe el desarrollo de un proyecto multidisciplinario que pueda servir para estudiar los procesos cognitivos y culturales situados detrás de la creación de narrativas. Para ello se describe un modelo computacional basado en el paradigma engagement-reflection1 que simula la interacción de dos agentes que improvisan un diálogo creati...
Article
This paper reports a computer program to generate novel designs for the arrangement of furniture within a simulated room. It is based on the engagement-reflection computer model of the creative processes. During engagement the system generates material in the form of sequences of actions (e.g. change the colours of the walls, include some furniture...
Article
Full-text available
This paper describes a system that dynamically generate narratives through improvisation. MEXICA-impro is based on a cognitive account of the creative process called engagement-reflection. Its architecture defines a framework where two agents participate in a simulated improvisation session to generate the plot of a story in which each one draws kn...
Conference Paper
At the present time, the use of mobile technology in business, is becoming an opportunity to generate competitive advantages within organization environments. Mobile technology helps a company to optimize its internal processes and services by means of added flexibility in order to access information anytime, anywhere. In this work we introduce M-M...
Article
Full-text available
We present a new approach to search guidance for logics presented within a Logical Framework. This approach is based on the idea of rippling, as used in [4] to guide the search for inductive proofs and, more recently, in some non-inductive domains as well. We present our ideas with respect to the Edinburgh Logical Framework (LF) style of representa...

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