Sandra Figaro-Henry

Sandra Figaro-Henry
University of the West Indies, St. Augustine | UWI · School of Education

MSc

About

19
Publications
5,569
Reads
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58
Citations
Introduction
My interests are hyflex, blended, and mobile learning. I continue to explore and publish on many technology integration issues in higher education. Presently, I am a Fulbright doctoral scholar at Texas Technology University and was a past OAS scholar at New York Institute of Technology, where I pursued an MS in Educational Technology. With over thirty years’ experience in education and teacher education, I remain committed to preparing educators for teaching with technology in the 21st century.
Additional affiliations
September 2002 - March 2004
New York Institute of Technology
Position
  • Tutor

Publications

Publications (19)
Article
Full-text available
The University of the West Indies (UWI) has signalled its intention to use ICTs to fuel growth in its competitiveness and improvement in the quality and effectiveness of its delivery of higher education services to a wider audience. The university’s Strategic Plan 2012– 2017 spells out the path to this development and the priorities to achieve its...
Article
When school closure was mandated due to COVID-19, staff at a university lab preschool in Trinidad rapidly switched to remote teaching. Although the six teachers were experienced early childhood educators, they were unfamiliar with teaching remotely using video conferencing tools and websites. Guided by a consultant and an educational technologist,...
Article
Full-text available
Popularly used in marketing and business, gamification has been gaining interest in educational contexts for its potential to invigorate otherwise mundane or difficult processes. A gamified environment transfers motivational elements of games to learning activities thereby engaging learners in the learning task thus transforming dull classroom envi...
Conference Paper
Full-text available
Though games have had popular use in primary schools over time, there is increased interest in using elements of gaming in the classroom to promote motivation and thinking skills. This paper reports on a mixed methods intervention pilot study in one primary school in Trinidad that explored the effects of a gamified classroom on reinforcing geometri...
Article
Formative assessment and effective use of data to support student learning are key components of practice in early childhood (EC) centres. Although Trinidad and Tobago has developed an impressive EC care system, to decrease the achievement gap which international studies have shown to be significant in core subjects, educational planners must ensur...
Article
Full-text available
The current research explores how using collaborative twenty-first century digital tools developed the collective leadership capacity among participants in an educational leadership course. A qualitative interpretive approach was used. The data show how learning within the digital collaborative spaces was multidirectional and enhanced the possibili...
Conference Paper
Full-text available
In this study an innovative entrepreneurial approach was used to teach a postgraduate educational leadership course by incorporating digital tools to develop 21st century skills (creativity, collaboration, communication and critical thinking). Additionally, utilizing a practice-based approach facilitated learners operationalizing acquired skills wi...
Article
Full-text available
This paper reports on a qualitative study of a yearlong in-service professional development programme for Early Childhood (EC) teachers which used the project approach and integrated Science, Technology, Engineering and Mathematics (STEM) teaching. The views of nine teachers from five government and government assisted early childhood centres in No...
Research
Full-text available
UWIEducationConferenceCaveHill June 2015
Poster
Full-text available
Education today is impacted by large-scale transformations such as globalization and internationalization. Economic and intellectual development of a country is linked to the ability of the education system to be responsive to the changing needs of a postindustrial society and cater for the delivery of modern quality education. STEM education has b...
Conference Paper
Full-text available
A mixed methods research study was conducted, using data from teachers at four Early Childhood centres whose initial skills ranged from never turning on a computer to being comfortable with using digital technologies. Survey data, focus group interview data, STEM conference visitor log comments, teachers' reflective blogs and digital collaboration...
Conference Paper
Full-text available
Throughout the Caribbean region, access to tertiary education is increasingly becoming a priority of governments. In recent years, there has been a gradual shift from face to face instruction to blended and online learning. As we strive to provide more flexible learning environments, this study investigates the readiness of students and faculty to...

Questions

Questions (2)
Question
I'm looking for a simple game design and/or theory within which I can ground the research.
Question
For example the course is generally under the coordinator's name but that coordinator may be  coordinator of (of an entire faculty) two departments offering the same course, and may or may not be teaching a group on the course. Along with that there  may be  several lecturers and or tutors of that course. Lets say there is one or more lecturer whom the students view negatively, not necessarily the coordinator. That lecturer's name is attached to the questionnaire. How will the evaluating team know who the students are truly evaluating.

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