Rungtai Lin

Rungtai Lin
National Taiwan University of Arts | NTUA · Graduate School of Creative Industry Design

About

168
Publications
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1,918
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February 2004 - present
National Taiwan University of Arts
Position
  • Professor (Full)

Publications

Publications (168)
Article
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The sustainable development of urban communities has attracted widespread attention from all sectors. So, the question regarding how to promote sustainable development in communities has become an important issue that warrants consideration and research. Sustainable development thinking can help create more effective strategies, enhance the ability...
Article
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The current proliferation of artificial intelligence (AI) is prominently shaping the design industry. Generative AI, such as text-to-image and image-to-image models, has gained widespread use, notably for its efficiency and quality improvements. However, their potential to aid in cultural translation within creative design is underexplored. To addr...
Article
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Bronze wares make up some of the most important bronze artifacts in ancient China’s Xia, Shang and Western Zhou dynasties. They carry rich historical, cultural and artistic information. In order to enable modern people to reflect on the ancient through products, an important research topic that must be considered is how to carry out innovative desi...
Chapter
Due to the fast pace of work, people are often unable to eat at home. While eating out is convenient, it does entail some health hazards, and it is easy to make eating a formality, simply a means of filling the stomach. It is advisable to turn eating a good meal into a ritual, or to lend it a sense of ceremony. More importantly, good food can inspi...
Chapter
The fusion of creativity and cultural elements is one of the topics that researchers have discussed for a long time. In addition to being able to integrate with innovation, the cultural elements are not only a carrier that highlights local culture and global design value, but also the basis for shaping cultural brands. This research takes cultural...
Chapter
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Humans have been pushed to change their communication interfaces and dissemination methods during this post-pandemic era. People are increasingly relying on digital-technology devices and reducing their various perceptions of tangible material experiences synchronously. However, this study aims to explore the receive, comprehension, expressions, an...
Chapter
In the past, the emphasis of many products was on functionality, as people were primarily concerned with whether items could meet their daily needs, thus emphasizing rationality and functionalism has always influenced modern industrial design. With the development of society, people’s increasing emphasis on product aesthetics and emotions, by incre...
Article
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Facing the change in and impact of globalization, the question of how to apply design thinking to improve people’s lives, from hi-tech to hi-touch, is becoming increasingly vital during this disquieting era [...]
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Currently, STEAM interventions in design education are a relatively new phenomenon. A design education system derives from three major ideas from the Bauhaus: (1) art and technology: a new unity; (2) human-centered design; and (3) interdisciplinarity, which is the essence and connotation of STEAM. In the transition from STEM to STEAM, the concept a...
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In response to the pandemic, many activities in human society have had to change, which has allowed us to re-examine past ways of getting along with the world [...]
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Employing cultural ergonomics concepts to product innovation for cultural education and sustainable development is the target of this study. Atayal culture is famous for its weaving craft and art. The Atayal tribe of Taiwanese aborigines weave on the Atayal loom. Traditional culture is disappearing rapidly due to colonial history and modernization....
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In recent years, art creation using artificial intelligence (AI) has started to become a mainstream phenomenon. One of the latest applications of AI is to generate visual artwork from natural language descriptions where anyone can interact with it to create thousands of artistic images with minimal effort, which provokes the questions: what is the...
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Many countries have been digging deeply into local culture and characteristics, and constructing appropriate models for culture, industry, and consumers is a critical problem. Employing a qualitative research method, this study focused on the communication mechanism in the workshop and its implications for the sustainable development of lacquer in...
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Taiwan’s crafts have a long history and distinctive characteristics. Crafting faces many challenges, such as the lack of new involvement and how to achieve sustainable development. This study takes Taiwanese weaving as an example. Employing a qualitative research method, this study focuses on measures that will help achieve sustainable development....
Preprint
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There have been many successful implementations of artistic style transfer technology in recent years. However, as the perception of art is too complex, there is a vast gap between artificial intelligence (AI) algorithms and humans, which leads to the failure of style simulation to convey the high-level attributes accurately. This study aims to exp...
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Apart from providing a haven, a home serves also as a place where people can develop their personalities and temperaments. Traditions within families are an often-unseen force that has a profound effect on people. In this article, the authors explore the meaning and value of family traditional inheritance in the current context and what manifestati...
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Antique relics represent a part of the rich history and cultural heritage of a nation, region, or country, and serve as great inspiration for the creation of unique cultural and artistic products. This article explores the meaning of the transition from “ritual cultural features” to “modern product forms”. By elucidating the rituals (connotation) a...
Chapter
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“Creativity obsolescence” means “once possessed”, and the “timeless classics” are “worldly and durable”. To answer the above questions, it is necessary to explore a strategy called planted obsolescence, which still plays a huge role today. Planned obsolescence is an approach used by manufacturers to take advantage of market demand. Production and c...
Chapter
Although Taiwan has recently produced a few dramas that have enjoyed high ratings and topicality, its development in the film and television market has stagnated. However, as indicated by the preceding information, the film and television market of Taiwan is still sizable, and there is a demand for more productions including Korean dramas. A questi...
Chapter
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Humans perceive their surroundings and the world through their sensory systems. In the process of interacting with the external world, physical sensations create psychological cognitions, allowing human beings to accumulate rich “qualia experiences” and establish unique aesthetic tastes and dimensions through this process of “corporeal perception.”...
Chapter
The Bauhaus covered all aspects of the visual arts: architecture, graphic design, sculpture, industrial design and stage performance, during its short 20th century life. Central figure Oskar Schlemmer (1883–1943) ushered in the golden age of the Bauhaus theatre and is known for his dedication to spatial design. His experience of the space comes not...
Chapter
With exchanges in politics, economy and culture growing worldwide in recent years, homogeneity has become increasingly serious, which also throws down challenges to the traditional lacquer painting art in the market. This paper attempts to analyze the merits and demerit of traditional lacquer painting art creation so as to apply its merits to the c...
Chapter
COVID-19 has revolutionized our lifestyle. Whether it is “Do Not Touch” or “Maintaining Social Distance”, there is a need for distance. Unless COVID-19 disappears automatically, we will have to change the way we live for a long time. The distance between people and things will be maintained by physical measures to make it safer, but the psychologic...
Chapter
Commercially available desk lamps are generally designed for reading books, and their traditional lighting designs are not suitable for working environments with computer monitors. However, the general public uses conventional desk lamps in their computer monitor working environment because they do not understand the difference, which may lead to e...
Chapter
The definition of “Good Design” is a constant topic that has been discussed in generations. Design awards express the praise of “Good Design” by awarding them, and at the same time try to give the term a more distinct position. Design awards have become the certification standard for design works in the contemporary era, and they also serve as a ma...
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Macao has benefited from the integration of multi-culture. It has diversified cultural contexts and unique historical and cultural representations. This manifestation is the collision between Portuguese and Macao cultures, showing its cultural value. In addition to the well-known buildings such as the Archway of San Ba in Macao, some totems in Maca...
Chapter
The 21st century belongs to the era of digital technology. Technology leads the development of craftsmanship, and innovative thinking is the world trend. With the help of technology, jewelry creation is different from traditional gold and silver craftsmanship and contemporary goldwork creation, spanning time and space. This study aims to explore: w...
Chapter
Human beings explore the relationship between humans and nature for linking them and pursuing the unity of function and aesthetics. Based on this kind of thought, the creation of “learning from nature” appears. In the past, creators usually focused on the form and function of the product, ignoring the inspiration from nature. Yet, the shape, sound...
Chapter
The fragrance market is gradually igniting in the market due to the epidemic, the global economic depression and the changing consumer habits. Consumers were unable to go out shopping due to the epidemic and moved from offline to online shopping, while the five senses products can only be shown to consumers through visuals. How to trigger the sense...
Article
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This study explores how audiences responded to perceiving and distinguishing the paintings created by AI or human artists. The stimuli were six paintings which were completed by AI and human artists. A total of 750 subjects participated to identify which ones were completed by human artists or by AI. Results revealed that most participants could co...
Article
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From entertainment to medicine and engineering, artificial intelligence (AI) is now being used in a wide range of fields, yet the extent to which AI can be effectively applied to the creative arts remains to be seen. In this research, a neural algorithm of artistic style was used to generate six AI paintings and these were compared with six paintin...
Article
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Taiwan’s indigenous communities have an abundance of unique cultures. Their service industries with local and foreign cultures have opened up distinct opportunities for sustainable development. Despite the enormous potential of aboriginal communities, particular attention should be given to ecology and sustainability. The traditional emphasis on cr...
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A simplified approach was used to determine if “Less is More” is still a trend in comics’ Peking opera characters. There were 225 website volunteers who took part in the study. Via a questionnaire survey and analysis, this study explored the feasibility of “simplification” in comedy. The results indicate that the proposed “simplifying” approach can...
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This study aims to discuss the adaptive challenge, and bridge the gap between theory and practice in design education. From now on, navigating design communities through the new era is a significant issue facing global competition and pluralistic society. First, this study reviews the essential evolution of design theories in the past few decades o...
Article
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The purpose of this research is to: (1) clarify the scope and connotation of the OPOP (One Product/Project/Performance, One Paper) model comprehensively; (2) show its application in design and creative teaching; (3) introduce this model to more people. First, the author reviews the design doctoral education system and its shortcomings and analyzes...
Preprint
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A simplification of Chinese traditional painting approach was proposed to study whether or not “Less is More” is still truly a design trend. A total of 225 volunteers from a website participated in the study. Through a questionnaire survey and analysis, this study explored the feasibility of “simplified” in comedy. The results show that the propose...
Chapter
Environmental sustainability has been a popular topic across the globe. So far, teachers in school are limited by course time constraints, lack of knowledge, fragmented course content, and inadequate supporting resources, all of which are obstacles in implementing environmental education courses. Relevant research has shown that excessive dependenc...
Conference Paper
Objective: Following the concept of I-Sustainability Design Thinking (ISDT), we will design and develop an APP with the theme of loving kindness meditation to help cultivate and enhance the mindfulness, spirituality and service quality of flight attendants in civil aviation industry. Background: Due to the job nature of flight attendants and the pa...
Chapter
The Southern ivory carving is a folk carving art and craft represented by the Guangzhou area of China, which began in the Qin and Han dynasties and flourished during the Ming and Qing dynasties. The Southern ivory carving skill is exquisite and famous for its hollowed and pierced carving skills. With the banning of ivory carving materials, it has g...
Chapter
There are various traditional handicraft works in China and they have formed different kinds of brands after years of inheritance and development. Because of the market economy, traditional handicrafts gradually transform from rather stable family inheritance to less stable enterprise inheritance. The construction of enterprise brands is beneficial...
Conference Paper
Objective: This study will design and develop an APP prototype with the theme of transcendental meditation to help cultivate and enhance the creativity of employees in the cultural and creative industry. Background: The work of employees in the cultural and creative industry involves the creation of new ideas and contents. These people are creative...
Chapter
Art training could improve our ability to discover and express beauty, yet we don’t know much about the effect of art training. With rectangle as the research object, this study evaluates the influence of art training on proportion control of rectangles via experiments and using of Bloom classification theory, so as to understand the effect of art...
Chapter
The Strategic Roadmap 2025 released by Lighting Europe described the key focuses in three development stages for the lighting market over the next 10 years. During the first stage, the focus of development lies in technology—specifically, in the application and popularization of high-efficiency LED light sources. At the second stage, manufacturers...
Chapter
Imitation is a human instinct, and it is an effective way for humans to learn new things. Imitation is an effective method in the process of learning painting. With the advent of the era of national aesthetics, everyone has the opportunity to become creators. Generally speaking, they have not received professional training, so they are called “Amat...
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Urban development is often a priority policy measure for national governments, leading to shocks such as demographic dissimilarity and imbalances in urban-rural development. Humanity is now facing undeniable challenges that extend to localities, societies, and ways of life. Taking a small mountain village as its case study, this study investigates...
Chapter
Through the creation of the video editing work “Farewell to the Island”, the use of photographic creation, the arrangement of images with a sense of painting, and the series of seemingly honest photos, make them a way of viewing memories. The photograph captures not reality, but gives a viewing angle and location, which is processed through subject...
Chapter
After the Bauhaus was founded, Walter Gropius, the principle of the Bauhaus, requested artist Oskar Schlemmer to design a drama lesson in order to encourage students’ cross-field studying, which lead to the ‘golden era’ of the Bauhaus Theater between 1923 and 1929. Oskar Schlemmer’s most straightforward conclusion was: ‘human bodies are mobile arch...
Article
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The purpose of this study is to provide other developing countries in the region a reference on the successful design education reformation in Taiwan. The study first reviews Taiwan’s economic and design development to show their interconnection with local culture and the global market. Next, the study explores Taiwan’s design education development...
Article
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Artificial Intelligence (AI) is becoming more popular in various fields, including the area of art creation. Advances in AI technology bring new opportunities and challenges in the creation, experience, and appreciation of art. The neural style transfer (NST) realizes the intelligent conversion of any artistic style using neural networks. However,...
Article
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:「人因工程」啟蒙於二次大戰,而本國人因工程的開端則是由國科會 (現為科技部) 於 1984 年成立的「人因工程推動小組」所開啟,並於 1992 年成立「工業工程學門」。爾後 在許多人因前輩的努力下,「中華民國人因工程學會」(Ergonomics society of Taiwan, EST) 於 1993 年在新竹清華大學成立。後鑒於人因工程若結合設計則更能產出實體產品或系統,國科 會旋即於 2001 年將「工業工程學門」下的「人因工程」子學門更名為「人因工程與設計」子 學門迄今。自 1984 年國科會開始推動人因工程以來,「人因工程與設計」子學門每年所提出 進行審核的計畫案數量,幾乎都佔工業工程領域子學門的最多數。早期研究主題包括人體計 測、工作環境測定、中文電腦鍵盤設計、訊息顯示設計、...
Article
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Mandala drawing was first practiced by Tibetan buddhists and then developed by Carl Gustav Jung, who felt certain that mandala drawing has the function of integrating psychological division, enhancing psychological harmony, and preserving personality integrity. Previous studies on mandala drawing have mainly focused on alleviating people’s negative...
Chapter
This study combines the experience economy, customer-based brand equity and service design to explore the essential elements of the creative life industry. Data was collected from a single case study in Taiwan. The findings reveal that both the emotional and rational route should be designed into the realms of experience. First, the realms of exper...
Chapter
Visual data storytelling is a relatively new terminology that has emerged over the last decade. The use of information technology in data visualizing is becoming more common and accessible to users. The artist apply a variety of multimedia, symbols and metaphors to independently create a visual form that expresses data and communicates with real li...
Chapter
The aim of this study is to explore a concept of “black humor” applying into art performance through a case study of a ceramic art exhibition. Nine ceramic art works are used as the stimulus material, and 122 subjects participated in this study. 34 male subjects and 88 female subjects came from web community. After a questionnaire evaluation of eac...
Chapter
This study took the cover design of the first ten issues of the Taiwanese design magazine founded in the 1960s, “Industrial Design”, as the research target. The purpose of the study is to examine the similarities and differences between the two sets of publications of Industrial Design and Bauhaus, through which to explore the continuation and blen...
Conference Paper
This study investigated (1) the effects of the loving-kindness meditation on mindfulness, subjective well-being (SWB), and spirituality and (2) the relationships between mindfulness, spirituality, and SWB. Methods: 98 flight attendants from Xiamen airlines in China were recruited and randomly assigned to the loving-kindness meditation training grou...
Chapter
Interactivity is a hot topic today and an important medium for people to perceive art. Art has many possibilities for interaction, the impact of different types of interaction on audience’s perception needs to be explored. In this research, three artworks with different interactive forms in the art exhibition “Big Stuff” are used as the object of s...
Chapter
After the establishment of Bauhaus School, in order to enable students to study across fields, the principal Walter Gropius hopes that the artist Oskar Schlemmer will be responsible for the drama course. From 1923 to 1929, Schlemmer led the Bauhaus theater course, creating the golden age of the Theater of the Bauhaus and becoming synonymous with th...
Chapter
The contemporary development of Chinese traditional embroidery encounters both an external crisis brought by the development of science and technology as well as an internal crisis caused by the changes of consumption structure. Through the research conducted on contemporary environment and consumption trend in China, the article explicates a speci...
Conference Paper
MBI - PPD refers to Mindfulness-Based Intervention in Postpartum Depression. This study aimed to develop a Chinese version of the Mindfulness-Based Intervention in Postpartum Depression Parenting Self-Efficacy (MBI-PPD S-E) tool and then test its reliability and validity using Taiwanese mothers of hospitalized neonates. For this, the Perceived Mate...
Chapter
People in this modern era now live in a stressful environment and in a civilization full of competition to such an extent that their bodies, minds, and souls have contracted to incompleteness. The aims of this study are to improve and identify ways to cope with this condition, by following the process of “question—main factor—coping strategy—case s...
Article
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Background: This study investigated: (1) the effects of the loving-kindness meditation (LKM) on mindfulness, subjective well-being (SWB), and spirituality and (2) the relationships between mindfulness, spirituality, and SWB. Methods: 98 flight attendants from Xiamen Airlines in China were recruited and randomly assigned to the LKM training group (n...
Article
This research examines wearable, fashionable interaction design to mediate the narrative and semiotic concepts found in technology and fashion. We discuss the principles of design anthropology using Taiwan proverbs to transmit the “people-situation-reason-object” method and analyze five case studies that provide new approaches for designers engaged...
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Virtual reality (VR) technology has been employed in a wide range of fields, from entertainment to medicine and engineering. Advances in VR also provide new opportunities in art exhibitions. This study discusses the experience of art appreciation through desktop virtual reality (Desktop VR) or head-mounted display virtual reality (HMD VR) and compa...