Rüdiger Brandis

Rüdiger Brandis
Georg-August-Universität Göttingen | GAUG · Department of Medieval and Modern History

Master of Arts

About

9
Publications
967
Reads
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2
Citations
Citations since 2017
7 Research Items
2 Citations
20172018201920202021202220230.00.51.01.52.02.53.0
20172018201920202021202220230.00.51.01.52.02.53.0
20172018201920202021202220230.00.51.01.52.02.53.0
20172018201920202021202220230.00.51.01.52.02.53.0
Introduction
a) PhD student at the University of Göttingen, working on the topic of simulations, digital games and history. b) Developing games at Achtung Autobahn Studios
Additional affiliations
January 2021 - December 2021
Technische Hochschule Köln
Position
  • Research Associate
Description
  • member of the research project "Border Zone" aimed at exploring the possibilities of historical games in mixed reality
April 2018 - November 2018
IFS International Filmschool Cologne
Position
  • Lecturer
Description
  • taught courses in media studies on analogue and early digital media, and adaptation and transmedia
April 2018 - October 2018
Technische Hochschule Köln
Position
  • Research Associate
Description
  • Member of a research project on the current state of "farming and agriculture" in digital and analogue games
Education
September 2017 - September 2019
Technische Hochschule Köln
Field of study
  • Game Development and Research
September 2011 - August 2013
Georg-August-Universität Göttingen
Field of study
  • History, Cultural Anthropology
September 2008 - September 2011
Georg-August-Universität Göttingen
Field of study
  • History, German Studies

Publications

Publications (9)
Chapter
Full-text available
The research of violence in video games has been mainly centered around the question of whether playing video games makes players more aggressive. Within this question, two major approaches remain the most prominent: on one hand, the focus on the content of media itself, and on the other hand, the user as the constitutive agent. Instead, we propose...
Thesis
Full-text available
Digital games have a tendency to define themselves strongly through a suggested goal for the player. This leads to a preference of adventure settings and processes of travel. Although this is an integral part of the migration process, major decisions for the migrants’ lives and fate is being made within governmental structures and the people execut...
Chapter
Full-text available
As historical knowledge is never universal, game creators always reference certain academic research (even if just indirectly) and its underlying argumentative structure in their work. In the following article, I will examine the most prominent theoretical influence on digital historical games, historism, by analyzing how game creators talk about t...
Article
Full-text available
This short article explores designs of industrial memory culture in fantasy games by analyzing the connection between Piranha Byte's Gothic and ELEX series and the social, cultural, and political development of the German Ruhr area, that has undergone a massive deindustrialization since the 1970s.
Chapter
Full-text available
Gaming no longer only takes place as a ›closed interactive experience‹ in front of TV screens, but also as broadcast on streaming platforms or as cultural events in exhibition centers and e-sport arenas. The popularization of new technologies, forms of expression, and online services has had a considerable influence on the academic and journalistic...
Preprint
Full-text available
Report on panel discussion at the "Historikertag 2016" in Hamburg, Germany (September 2016) -> sorted under preprints, because it's just a report, published here: https://www.hsozkult.de/conferencereport/id/tagungsberichte-6773
Book
Das Kloster Wienhausen besteht seit fast 800 Jahren. Aus dem Nonnenkloster der Zisterzienserinnen wurde im 16. Jahrhundert ein evangelisches Frauenkloster. Hinter seinen teilweise noch aus dem 13. Jahrhundert stammenden Mauern hat sich eine unvergleichliche Fülle an christlicher Kunst aus dem Mittelalter, aber auch aus den nachfolgenden Jahrhundert...

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