Roi Méndez Fernández

Roi Méndez Fernández
University of Santiago de Compostela | USC · Centro Singular de Investigación en Tecnoloxías da Información CITIUS

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17
Publications
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29
Citations

Publications

Publications (17)
Article
Full-text available
A virtual TV set combines actors and objects with computer-generated virtual environments in real time. Nowadays, this technology is widely used in television broadcasts and cinema productions. A virtual TV set consists of three main elements: the stage, the computer-system and the chroma-keyer. The stage is composed by a monochrome cyclorama (the...
Article
Full-text available
Cómo citar este artículo en bibliografias / Referencia E CastellóMayoCastellóMayo, A López Gómez, R Méndez Fernández (2019): "La transferencia de conocimiento desde la universidad innovadora. Un modelo de gestión de la información en el contexto digital: el caso de estudio PIEDD". Revista Latina de Comunicación Social, 74, pp. 537 a 553. La transfe...
Article
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To continue fulfilling the imperative need to generate and transfer knowledge and innovation, universities must meet the growing demands of a society that is undergoing an unstoppable process of global digital migration. In this sense, since its creation in 2009 to the present, the Platform for Innovation and Experimentation in Digital Diversity (P...
Article
Full-text available
A virtual TV set combines images from the real world with a virtual environment in order to obtain images that give the impression of the real elements, such as actors or physical objects, being present in a computer-generated scene. Thus, the audience has the feeling of the talents being present in a place where they are not. One of the most relev...
Article
Full-text available
A virtual TV set is a studio that is able to combine recorded actors and objects with computer generated virtual environments in real time. In order to achieve this combination seamlessly, in an ideal configuration, several elements such as cameras, objects and people should be tracked so that all their actions on the stage have a corresponding eff...
Conference Paper
A virtual TV set combines the real and virtual worlds to obtain an image in which the real elements give a sense of presence in a computer generated environment. One of the key elements for a credible mix is the interaction between the actors and the virtual world. In this paper, a preliminary study analyzing the viability of the Microsoft Kinect V...
Conference Paper
The sensorization of virtual tv sets using motion capture systems allows the automation of many of the processes implied in the live broadcast of a tv show. It facilitates the tasks of both the actor (allowing him to interact with the environment) and the technicians (camera position and orientation, real objects position, etc.). Adding new sensors...
Conference Paper
Estudios recientes han demostrado que el uso combinado de contenidos de televisión con aplicaciones en dispositivos móviles logran un aumento de audiencia. Relacionado con esto, el estándar para televisión híbrida HbbTV (Hybrid Broadcast Broadband TV) combina la emisión de contenidos de audio y vídeo (A/V) con aplicaciones que llegan al televisor d...
Conference Paper
In recent years museums, especially scientific museums, have suffered a great evolution, moving from mere showrooms to spaces where the user can interact with the displayed items. Even classic museums like Louvre have incorporated elements such as the Nintendo 3DS or Kinect sensor to create a more interactive experience for visitors. In this type o...
Chapter
In 2009 the University of Santiago de Compostela (USC) proposes the creation of a truly transdisciplinary research platform, suitable for the development of integral projects of excellence in R&D, technology transfer and professional training in all phases of the digital contents evolution cycle: CIDUS Platform for Innovation and Experimentation an...
Article
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This article presents the development of a system to perform the interactive visualization of the virtual reconstruction of the instruments of the Portico de la Gloria. We describe the process followed for creating a specific set of hardware and software centered on the user that, through a tangible interface, allows interaction with highly realist...
Conference Paper
Virtual Reality (VR) is the computer recreation of simulated environments that create on the user a sense of physical presence on them. VR provides the advantages of being highly flexible and controllable, allowing experts to generate the optimal conditions for any given test and isolating any desired variables in the course of an experiment. An im...
Article
Full-text available
In this paper the first phase of a broad-scope long-term project named “Portico de la Gloria Virtual” is presented. The main objective of this project is to create awareness concerning the symbolism, the characteristics and the need of preservation of such an extraordinary monumental ensemble as is the “Portico del la Gloria”, trough the utilizatio...
Conference Paper
En este artículo se describe de forma muy breve un nuevo lenguaje para análisis de datos espacio-temporales. El lenguaje se basa en un modelo de datos funcional cuya estructura de datos (llamada MappingSet) almacena conjuntos de funciones con dominios idénticos. La sintaxis XML del lenguaje combina el cálculo relacional en la especificación de los...

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