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Rene Alberto Garcia Cepeda

Rene Alberto Garcia Cepeda
UNARTE / New Media Caucus

Doctor of Philosophy
Looking for collaborations and new projects in new media art or video game curation.

About

5
Publications
2,357
Reads
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2
Citations
Citations since 2016
4 Research Items
2 Citations
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Introduction
Interested in new media art and exhbition design particularly in the field of interactive art.
Additional affiliations
January 2020 - present
UNARTE
Position
  • Lecturer
Description
  • Lecturer in art history, contemporary art and new media art.
January 2015 - December 2018
Universidad de las Americas Puebla
Position
  • Lecturer
Description
  • Lecturer in exhibition design and art history
Education
October 2017 - November 2020
University of Sunderland
Field of study
  • New media art and Curation
October 2013 - February 2015
Liverpool Hope University
Field of study
  • Art History and Curating
October 2010 - February 2012
University of East Anglia
Field of study
  • Museum Studies

Publications

Publications (5)
Book
The document will serve as a statement of purpose and consultation for curators, producers and institutions that are either working with videogames or want to get into the field. The Game Arts Curator Kit will have a printed version produced and published by VGAReader This wiki will remain open to be updated. The project was born in the first edi...
Thesis
Full-text available
While interactive new media art continues to be an interest to artists, its integration within institutional contexts remains inconsistent at best. A literature and artist and curator perspective survey showed that the field has a lack of understanding of both the theoretical nature of interactive new media art and its specific needs at the install...
Book
Full-text available
The manual for the curation of interactive new media art is a creative commons living document meant to assist curators and exhibition designers engage with interactive new media art in a way that meets the needs of both institution and artist. This is a limited print version, for the full living document, please visit: http://inmamanual.wordpress...
Article
As time passes and digital technologies become obsolete, more and more new media artworks face the possibility of being lost forever. As many new media artworks depend on certain technologies, when these technologies are replaced with other or are not available any more, steps should be taken to make older artworks compatible with newer technologie...
Article
Through a study of aesthetic theories, it is possible to make an argument as to why video games have evolved to the degree where artistic intention and themes have become possible. By combining R.G. Collingwood’s theory of expression of emotion, Clive Bell’s significant form and Wittgenstein’s family resemblances it is possible to demonstrate the a...

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