Rafael Fajardo

Rafael Fajardo
University of Denver · Division of Arts, Humanities and Social Sciences

MFA

About

14
Publications
5,919
Reads
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71
Citations
Introduction
Designer, Researcher, and Educator. Founding director of SWEAT a collaborative dedicated to creating socially conscious videogames. Co-PI for Pixels Programming and Play, a three year study to investigate game-making as an holistic pedagogy. Associate Professor of Emergent Digital Practices at the University of Denver.
Additional affiliations
August 2002 - present
University of Denver
Position
  • Professor (Associate)
September 1996 - May 2002
University of Texas at El Paso
Position
  • Professor (Assistant)
September 1994 - May 1995
University of Texas at Austin
Position
  • Lecturer

Publications

Publications (14)
Article
Full-text available
The relationship between archives, writ large, and code drawings is redolent for me, fraught with anxieties and questions. I am a digital artist and designer, trained in and among the pre-digital traditions in art and on the cusp of digitization in design practices. My generation received the aesthetic that our work should strive to be enduring, an...
Chapter
Full-text available
http://v1b3.com/rafael-fajardo-hopscotch/
Article
Full-text available
In this paper we describe a two-week residential summer game camp for rising 9th and 10th grade students and a four-week high school teacher professional development course. We present survey results that indicate our approach results in increased computer programming knowledge and self-confidence for both students and teachers. Our project aims to...
Article
Full-text available
In a two-week residential game camp we used the Greenfoot IDE to teach java programming to rising 9th and 10th graders. Students created their own computer games which required learning how to write java programs, create a game design, and create art assets. In this paper we focus on the computer science pedagogy used and describe the initial desig...
Article
Full-text available
Game development is an interdisciplinary field requiring some appreciation for both the technical and creative, with a deep passion in at least one area. Two new game development majors are built upon a four-way partnership between computer science, digital media studies, electronic media arts design, and studio art. In 2004, the University of Denv...
Article
Full-text available
Preamble: Here I want to use the rhetorical conceit of the features / benefits list to talk about the development of two games Crosser™ & La Migra™. This gambit seems only fitting as the games also have to serve double and even triple duty; as art, as political commentary, and as play. There are several voices at play in this paper, and they assert...
Article
Full-text available
The following essay is a poetic exploration of ancient indigenous and contemporary market-driven visual narrative strategies and the complex ligatures that bind them. This meditation is rhizomic in form, carrying the reader across cultural, temporal and discursive boundaries. © 1999 Rafael Fajardo, MFA and Rex Koontz, PhD Do not cite or reproduce w...

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Projects

Projects (3)
Project
rewrite 20 year old games in a contemporary programming environment
Project
to explore the expressive potential of algorithms in a variety of programming environments. drawings have been created in Scratch 1.4, Scratch 2, Hopscotch, Processing, and Codea