Petr SosninUlyanovsk State Technical University · Computer department
Petr Sosnin
Doctor of scince, professor
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133
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Publications
Publications (133)
Becoming of any system with software should be implemented especially carefully in a conceptual space (CS) where designers create the conceptual states of the system in parallel with its surrounding. In such work, they must build as useful conceptual models so regularities of the project space and its language, the controlled use of which is strict...
The paper deals with the use of the design thinking approach in creating the architectural views considering the motivational excitement and goal setting in designing the software intensive systems (SIS). In this case, any architectural view is formed in work with the system of conceptual equations, solving of which is based on the designer’s reaso...
The paper deals with the use of the design thinking approach in creating the architectural views considering the motivational excitement and goal setting in designing the software intensive systems (SIS). In this case, any architectural view is formed in work with the system of conceptual equations, solving of which is based on the designer's reaso...
The paper deals with the use of the design thinking approach when creating architectural views which consider motivation and the main goals set for the design phase of the software intensive system (SIS) development. In this case, any architectural view is formed with the help of the system of conceptual equations, which can be solved via the abduc...
The collection of scientific papers consists of reports presented during the 14
the International Conference on Interactive Systems: Problems of Human-Computer
Interactions» (September 24-27, 2019, Ulyanovsk, Russia). The main accent is focused
on the problems, tasks, models, tools and technologies that use human-computer
interaction.
The paper focuses on developing a complex means of ontological maintenance (OM) in designing the software intensive systems (SIS). The essential feature of an offered version of the OM is accessible to such means via interfaces based on architectural views, any of which is realized in the form of the block-and-line scheme reflecting the states of p...
The paper presents an approach to architectural modeling focused on its use for the development of functional components of a software intensive system (SIS), each of which is associated with the solution of a specific design task. To ensure the independence of proposed architectural modeling from the specificity of a certain SIS, the approach is f...
The article presents an approach to architectural modeling, focused on its use for the development of functional components of an automated system (AS), each of which is associated with the solution of a specific design task. To ensure the independence of the application of the approach from the domain of the AS, its implementation is associated wi...
The tutorial presents an analytical approach to modeling of reasoning, which is based on question-and-answer analysis of textual information in conceptual solving of tasks in computerized environments. Designed for students and graduate students studying the issues of intellectualization of activity in the development and expluation of systems with...
The manual presents issues of knowledge management and experience in the project organization. The approach is based on a uniform presentation of assets in the form of precedents prepared for their reuse. In the coding of asset models, their pseudo-code programming is used.Intended for scientists and specialists researching and developing tools and...
The monograph is devoted to issues of precedent-oriented support for the life cycle of the pipeline systems of the aircraft. The relationship between the geometry of parts and assembly units located in their own coordinate systems with the applied technological equipment has been studied. New skeletal geometric and list representations of parts, as...
The paper presents a way of achieving the necessary architectural understanding in conceptual solving of the project tasks in designing the software intensive systems (SISs). This way should be implemented in the context of automated design thinking, and it is based on discovering of the part-whole relations, their registering in the project ontolo...
The design of any system with software is a behavioral process that encompasses a certain area of the physical space on the definite interval of time. The space of designing is useful for expressing in forms of the corresponding models. The paper presents a reflection of an operational space onto a conceptual space CS(t) that is experience-oriented...
The paper deals with ontological modeling the fuzzy concepts, uncontrolled use of which usually lead to problems with success in the development of systems with software. Typical concepts of this type are high-level requirements that are used in creating an architecture description of any system to be designed. In architecture practice, such requir...
The paper deals with constructional an technological preparation to manufacturing the pipeline units of aircraft with the use of welding. Designing of such preparation is oriented on reusable geometrical modeling of parts and their assemblies that keep relations with a master geometry of a corresponding aircraft. For integrating the models, it is a...
The paper presents a version of automating the design thinking approach in its application by an inventor of the certain innovation for a transfer from an innovative intention to a tested prototype of a possible project. A similar case of starting the work with the innovation is arisen in conditions, in which the inventor wants to evaluate the conc...
The principal direction of innovations in software engineering is the search for useful ways of theorizing in the design process and its results. In searching, the nature of design and specificity of software essences should take into account. The paper describes a way of theorizing that focuses on features of organizational and behavioral activity...
Useful inheritances from scientific experience open perspective ways for increasing the degree of success in designing of systems with software. One such way is a search and build applied theory that takes into account the nature of design and the specificity of software engineering. This paper presents a substantially evolutionary approach to crea...
В статье представлены результаты исследований и применений вопросно-ответных сетей, порождаемых в процессах отображения операционного пространства проектирования автоматизированных систем (АС) на семантическую память. В каждом проекте принципиальное место в таких сетях занимает дерево проектных задач в текущем состоянии их решения, которое дополняе...
Human-computer interaction is constantly evolving in many areas and facets of modern society. Analyzing these interactions can provide a more balanced understanding of these technological advances as they pertain to people’s lives.
Experience-Based Human-Computer Interactions: Emerging Research and Opportunities is a pivotal reference source that...
The collection of scientific papers consists of reports presented during the 12th international conference Interactive Systems: Problems of Human-Computer Interactions» (25-27 September, Ulyanovsk, Russia). The main accent is focused on the problems, tasks, models, tools and technologies that use Human-Computer interaction.
This paper deals with an applied theory that designers create for a project of a software intensive system for explanation and understanding of the project states at the conceptual stage of designing. The applied theory has the substantially evo-lutionary type, and it is developing in parallel with designing.
Keywords: project theory; question-ans...
В статье представлен комплекс средств онтологической поддержки, повышающей эффективность проектного мышления в условиях, когда при разработке системы, интенсивно использующей программное обеспечение, проектировщик обнаруживает необходимость решения новой проектной задачи. Специфику поддержки определяет включение в процесс проектного мышления средст...
The paper presents a way of implementing the design thinking with the use of a question-answer analysis that helps a designer to incrementally reduce uncertainty in the process of solving a project task. For managing the analysis, the designer uses the stepwise refinement in its applying to a statement of the task in the current state of its formul...
The paper presents a way of an ontological control of lexical items in a conceptual solution of project tasks. The proposed way is aimed at finding errors, correcting and preventing them, as well as supporting the processes of understanding in a real-time work of designers developing the software systems. The basis of the proposed way lays in the u...
Abstract. In designing the software-intensive systems (SISs), one of the basic reasons for the extremely low degree of success is a gap between natural and arti-ficial forms of human interactions with a computerized environment. Controlled coordinating a mental imagination and visual modeling can facilitate increasing the degree of success by the m...
Одним из ключевых критериев конкурентоспособности наукоемких и многономенклатурных
предприятий, к которым относятся предприятия авиационной отрасли, является длительность
цикла конструкторско-технологической подготовки производства (КТПП), в котором ключевую
роль играет время вывода нового изделия на рынок. Одним из способов сокращения сроков ТПП
я...
The paper deals with an unpredictable appearance of a new project task in real-time designing a system with the software. In the processing of the new task, the designer applies a framework “model of precedent” and its iterative filling by content with using a feedback caused with a stepwise refinement of the task statement. For understanding the c...
В статье представляются прецедентно-ориентированный подход к проведению концептуальных экспериментов в решении проектных задач. В основу реализации подхода положено отображение операционной среды проектирования на семантическую память вопросно-ответного типа. Особую роль в отображении выполняет моделирование профессионального опыта, для структуриза...
В статье представлен прецедентно-ориентированный подход к пошаговой детализации в решении проектных задач, включая новые задачи, порождаемые творчески и непредсказуемо. В основу подхода положено отображение пространства проектирования на семантическую памятью вопросно-ответного типа. реализации подхода решаемая проектная задача представляется модел...
The success of designing Software Intensive Systems (SIS) and other objects may be improved by incorporating conceptual experimentation to be part of the design process. This paper presents a scientific approach to conceptual experimenting with objects that are units of designers’ behavior and is aimed at solving project tasks in conceptual design....
The paper focuses on an approach that facilitates improving the management processes in solving the project tasks. The improvement can be achieved if Agile managerial mechanisms will be combined with the managing of human-computer interruptions when tasks are reflected on programmable queues. The offered combining opens the possibility for planned...
The success of designing Software Intensive Systems (SIS) and other objects may be improved by incorporating conceptual experimentation to be part of the design process. This paper presents a scientific approach to conceptual experimenting with objects that are units of designers' behavior and is aimed at solving project tasks in conceptual design....
The paper deals with an unpredictable appearance of a new project task in real-time designing a system with the software. Usually, this occurs at a time when the designer works in a multitasking mode and other members of the designers’ team also work with delegated tasks. For regulating such activity, the use of the Agile management is not sufficie...
Purpose
Nowadays, experience bases are widely used by project companies in designing software-intensive systems (SISs). The efficiency of such informational sources is defined by the “nature” of modeled experience units and approaches that apply to their systematization. This paper aims to increase the efficiency of designing the SISs by the use of...
Целью данной работы является совершенствование процессов проектирования шаблонной оснастки в условиях авиационных производств за счет разработки средств онтологической поддержки. В статье в инструментально-технологическое сопровождение процессов проектирования шаблонов предлагается включить средства онтологического сопровождения, обеспечивающие: ко...
The aim of this work is to improve the process of designing the template snap within the aviation industry by the development of tools for the ontological support. The offered means of the ontological support provide: the controlled accumulating the experience of templates’ development in the form of precedent models prepared for the reuse; the sys...
В статье представляются средства псевдо кодовой программируемой графики поддержки проектирования автоматизированных систем на концептуальном этапе. Специфику подхода определяет преобразование текстовых единиц в семантические граф-схемы в условиях взаимодействия с онтологией проекта. Возможность обратного преобразования схемы после её коррекции позв...
The chapter presents a precedent-oriented approach to conceptually experimental activity in collaborative designing the complex systems with software. The efficiency of such work can be essentially increased if a human part of the work will be fulfilled with an orientation on using the precedents' models reflected the units of an occupational exper...
The paper presents a system of means that allows improving the interaction of a designer with generated and used textual descriptions by automated constructing the semantic images extracted from these texts. Such constructing involves both hemispheres of the designer’s brain where the logical and figurative processes are combined in the most effici...
A creative effectiveness of an occupational activity of designers may be increased by incorporating conceptual experimentation to be a part of the design process. This paper presents a scientific approach to conceptual experimenting with objects that are units of designers’ behavior and is aimed at solving project tasks in conceptual design. The pr...
The existing problem of the extremely low level of the success in developments of software intensive systems (SISs) is a reason for the ongoing search for innovations in software engineering. One of the promising areas of the search is a continuous improvement of agile methods of the project management the most popular of which are bound with Kanba...
This study concerns a rational management of the experience that is used to a design company for developing the software intensive systems. The approach applied in the study is based on simulating the experience units in forms of precedents' models as for an Experience Base of the design company so for members of its team. Question-answer interacti...
The paper presents a system of means that allows improving the interaction of a designer with generated and used textual descriptions by automated constructing semantic images extracted from these texts. Such constructing involves both hemispheres of the designer’s brain where the logical and figurative processes are combined in the most effective...
The collection of scientific papers consists of reports presented during the 11th International conference "Interactive Systems: Problems of Human-Computer Interactions, " (10-12 September, Ulyanovsk, Russia). The main accent is focused on the problems, tasks, models, tools and technologies that use Human-Computer Interactions.
The current article describes a mechanism to extract concept relations for domain ontology on the basis of project documentation in the Russian language. The authors refer to syntaxsem (semantic and syntactic language unit which is simultaneously a basic particle of the meaning and a building unit for the complex syntactic constructions) as a main...
The article proposes a mechanism for developing a means of forming a set of concepts to include into a domain ontology. The mechanism is based on a thorough analysis of how the natural language “works” and it is an attempt to formalize the semantics of the Russian language. The system also uses some ex-tra tools of computational linguistics
Nowadays, experience bases are widely used by project companies in designing the software intensive systems (SIS). The efficiency of such informational sources is defined by “nature” of modeled experience units and approaches that apply to their systematization. An orientation on a precedent model as a basic type of experience units and an ontologi...
The aim of this paper is to improve the processes of designing the template tooling in the aviation industry through the development of ontological support means. At present, the design of template tooling is
performed by an engineer with the use of the "manual" mode, which is a quite complex and time-consuming process. In addition, the process la...
The paper presents an approach and a number of means for a perfection of programming the computer numerical control (CNC) in manufacturing of the precise mechanical parts with complex configurations on computerized lathes and milling machines. The offered approach is aimed at a simulation of CNC-processes in forms that help reflecting the processes...
This study is concerned with a precedent-oriented approach to structural designing of configured templates of airplane parts. The specificity of the approach is defined by the use of means for simulating the template from the viewpoint of its computer numerical control programming (CNC-programming). The simulation is implemented with the use of tem...
Целью данной работы является совершенствование процессов проектирования шаблонной оснастки в условиях авиационных производств за счет разработки комплекса онтологической поддержки. В настоящее время процесс проектирования электронных моделей шаблонной оснастки осуществляется инженером-конструктором в так называемом «ручном» режиме, что является дов...
The aim of this paper is to improve the processes of designing the template tooling in the aviation industry through the development of ontological support means. At present, the design of template tooling is performed by an engineer with the use of the "manual" mode, which is a quite complex and time-consuming process. In addition, the process lac...
The purpose of this operation is enhancement of deve-lopment processes of programs of a numerical control for machines with CNC (turning and milling processing) due to improvement of quality of their design. At the moment a large number of operations in the field of automation of development processes unitary enterprise is oriented, on application...
The paper presents a set of means for structural designing the configured templates of aviation details. Specificity of the offered approach to designing this kind of an equipment is defined with the use of means of conceptual experimenting. Such type of experimenting suggests a reflection of the life cycle of any pattern to a semantic memory of th...
В монографии представлен программный подход к гибкому проектному управлению, в основу которого положены концептуально-алгоритмическое программирование действий проектировщиков и картотечная визуализация с использованием механизмов Kanban и Scrum. Подход специфицирован в контексте совершенствования профессиональной зрелости процессов проектирования...
This study is bound with a rational management of experience that is used in a design company for developing the software intensive systems (SISs). The approach applied in the study is based on the creation of a precedent-oriented Experience Base the units of which are built by designers when they conceptually solve the project tasks. The specifici...
This study is bound with a rational management of experience that is used in a design company for developing the software intensive systems (SISs). The approach applied in the study is based on the creation of a precedent- oriented Experience Base the units of which are built by designers when they conceptually solve the project tasks. The specific...
The study is bound with an ontological systematization of an individual experience which supports an occupational activity of a person. Specificity of the offered approach is defined by using a precedent model as a basic type of experience units. Models of precedents are constructed in accordance with the normative schema during the occupational wo...
Inclusion of experimenting into way-of-working used by a team of designers facilitates increasing a degree of successfulness in designing of Software Intensive Systems (SIS). This paper presents the precedent-oriented approach to conceptual experimenting based on the ontological maintenance.
Offered approach is based on a reflection of the activit...
This study is bound with rational management of workforces that are used in the design company for developing the software intensive systems. The approach applied in the study is based on modeling the experience of any designer of the company team in the form of a personified job description which is bound with precedents' models used in solutions...
The paper focuses on the improvement of management processes in developments of software-intensive systems (SIS). An improvement can be achieved if a team of designers will use specialized programming of own actions in implementing of workflows. The offered approach is based on modelling of question-answer reasoning used in personal and collective...
This study is bound with rational management of workforces that are used in the design company for developing the software intensive systems. The approach applied in the study is based on modeling the experience of any designer of the company team in the form of a personified job description which is bound with precedents’ models used in solutions...
The paper presents an ontological systematization of the experience which supports a professional activity of a person. Specificity of the offered approach (to the creation of the personal ontology) is defined by using the precedent’ model as a basic type of experience units. Models of precedents are constructed in accordance with the normative sch...
The paper presents an ontological systematization of the experience which supports a professional activity of a person. Specificity of the offered approach (to the creation of the personal ontology) is defined by using the precedent’ model as a basic type of experience units. Models of precedents are constructed in accordance with the normative sch...
The paper presents an experiential approach to modeling of assets in designing a family of Software Intensive Systems (SIS). The reuse of any asset is being implemented as a typical work of a designer in accordance with the definite technique that is previously programmed. The offered approach is coordinated with simplifying the complexity on the b...
The collection of scientific papers consists of reports presented during the 10th
international conference «Interactive Systems: Problems of
Human-Computer Interaction» (24-27 September, Ulyanovsk, Russia). The main
accent is focused on the problems, tasks, models, tools and technologies that use
Human-Computer interaction.
Inclusion of experimenting into way-of-working used by a team of designers facilitates increasing a degree of successfulness in designing of Software Intensive Systems (SIS). This paper presents a scientific approach to experiments the objects of which are units of designers' behavior aimed at solving the project tasks in conceptual designing. The...
The success of designing Software Intensive Systems (SIS) may be improved by incorporating experimentation to be part of the design process. This paper presents a scientific approach to experimentation on objects that are units of designers’ behavior and is aimed at solving project tasks in conceptual design. The proposed approach is based on speci...
The paper presents a precedent-oriented approach to experimenting with programmable units of developer’s activity in conceptual designing of Software Intensive Systems (SIS). The reuse of any such a unit is being implemented as a typical work of a designer in accordance with the definite technique which is previously programmed. The offered approac...
The paper presents a question-answer approach to programming of designers’ activity in collaborative designing of software intensive systems. Efficiency of a conceptual work can be substantially increased if a human part of collaborative works will be fulfilled by designers in a form of an execution of programs written in a specialized pseudo-code...
The paper presents an experiential approach to a real time activity of designers at a conceptual stage of their work. The offered approach is based on a pseudo-code simulation of such an activity. The simulation are being implemented by the designer who investigate own actions aimed at the conceptual solution of the project task.
Представляются средства и язык псевдо-кодового программирования потоков работ (ПР), предназначенные для алгоритмического представления бизнес-процессов (БП), исполняемых в проектировании автоматизированных систем (АС). К специфике языка относится его ориентация на интеллектуальный процессор (роль проектировщика), разделяющий общую работу с компьюте...
In paper the model of collective experience of the design organization developing the family of automated systems is presented. Specificity of the model is defined by a repository of reuse actives for which the formal representation of precedents and question-answer logic are used. Requirements and the specifications enclosed in realization of the...
В монографии представлен вопросно-ответный подход к созданию и использованию базы опыта проектной организации. В основу подхода положено единообразное представление активов в форме прецедентов, подготовленных к их повторному использованию. В кодировании моделей активов используется их псевдокодовое программирование.
Предназначена для ученых и специ...
This paper presents the experience-oriented approach to the use of the individual and collective experience in the collaborative designing of software intensive systems. Means of the approach help any designer to interact with the accessible experience the typical units of which are precedents and their models. Moreover, means support the intense d...
The paper presents the system of means for the labelled protection of project tasks in designing the software intensive systems. The specificity of suggested means is defined by the uniform hierarchical representation of tasks and the team of designers the real time relations between units of which are being provided by programmed agents. Protectio...
Представляются средства и язык псевдо-кодового программирования потоков работ (ПР), предназначенные для алгоритмического представления бизнес-процессов (БП), исполняемых в проектировании автоматизированных систем (АС). К специфике языка относится его ориентация на интеллектуальный процессор (роль проектировщика), разделяющий общую работу с компьюте...
В монографии раскрыт вопросно-ответный подход к программированию человеко-компьютерной деятельности, осуществление которой обеспечивается за счёт согласованной работы интеллектуального процессора (человека) и компьютерного процессора. Для согласования предложено использовать вопросно-ответные псевдопрограммы, ориентированные на прецеденты.
Предназ...
В статье представлен комплекс средств меточной защиты проектных задач в разработке автоматизированных систем. Специфику предлагаемых средств определяет единообразное иерархическое представление задач и оргструктуры коллектива разработчиков, оперативное взаимодействие между которыми обеспечивается программными агентами. Комплекс средств защиты реали...
The paper presents a question-answer approach to programming of designer activities during collaborative designing of software intensive systems. Efficiency of a conceptual work can be essentially increased if the human part of the work will be fulfilled as an execution of a special kind of programs by “intellectual processors” which use models of...
Совершенствование потоков работ, обеспечивающих спецификации концептуализаций, способствует повышению степени успешности проектирования современных автоматизированных систем. В статье предлагаются новые формы и средства спецификации, в основу которых положено оперативное построение и использование онтологии проекта в процессах его пошаговой детализ...
Информационная безопасность автоматизированных систем должна строиться на базе современных стандартов. Предлагаются решения по разработке средств защиты, ориентированные на материализацию требований стандартов в базе прецедентов.
The chapter presents a question-answer approach to programming of human-computer interactions (HCI) during a collaborative development of software intensive systems. Efficiency of the general work can be essentially increased if the human part of the work will be fulfilled with orientation on the usage of precedents models and an execution of a spe...