
Peter TroxlerRotterdam University of Applied Sciences | HRΒ Β·Β Research Centre Creating 010
Peter Troxler
Dr. sc. techn., MSc. ETH
About
77
Publications
56,393
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Introduction
As a Research Professor at Rotterdam University of Applied Sciences (RUAS), I focus on exploring and shaping the πππππΏπ² πΌπ³ πͺπΌπΏπΈπΆπ»π΄ from both digital and business perspectives. I lead research to identify how organizations can leverage modern digital technologies, such as AI-enabled decision support systems, digital twins for process optimization, and human-machine collaboration, to design decent work while effectively utilizes technological capabilities.
Education
July 2008
IvIR, Institut voor Informatierecht, Universiteit van Amsterdam
Field of study
- International Copyright Law
February 2000
MAZ, Die Schweizer Journalistenschule
Field of study
- Online-Journalism
March 1996 - November 1999
Publications
Publications (77)
Purpose
This study aims to bring together the available scattered knowledge about teaching and learning in Living Labs within higher education, and to explore their potential for supporting studentsβ sustainability-oriented transformative learning.
Design/methodology/approach
A literature review was conducted, applying a realist approach. A sample...
This study explores the intent of designers involved in design for sustainability and how responsible innovation can be collectively implemented. To do so, a case study using situational analysis was conducted with graduates of the Fabricademy program: a 6-month program on textiles and new technologies taught in a distributed manner out of the Fab...
What is transdisciplinarity - and what are its methods? How does a living lab work? What is the purpose of citizen science, student-organized teaching and cooperative education? This handbook unpacks key terms and concepts to describe the range of transdisciplinary learning in the context of academic education. Transdisciplinary learning turns out...
These workshop cards offer practical guidance. The workshops have all been tested by librarians.
Het didactisch kompas is een instrument om leeractiviteiten in maakplaatsen te ontwikkelen. Het geeft handvatten aan docenten, maakcoaches, instructeurs, leraren, enthousiaste ouders en anderen die op welke wijze dan ook (maak)kennis willen overdragen in een labomgeving. Het beeld van het kompas past als instrument tijdens de leerreis. Het is geen...
Open source hardware (OSH) initiatives are collectively managed projects enabled by the internet and digital fabrication tools. They allow people to create products in a cheaper, faster, and more efficient manner. To date, there is no strategic and actionable framework using the commons theory for analyzing how these hardware initiatives develop ec...
Practical handbook for public libraries to develop maker spaces β aiming for impact, develop programming, determine the space, using tools (language: Dutch). With workshop cards.
Ten years have passed since makerspaces first appeared in libraries,
and their contribution to developing digital literacy and 21st-century
skills is widely recognized. However, mounting and running a makοΏ½erspace still means embarking into new territory for each next
library, as this Dutch study with novice maker coaches showed.
Novice coaches stru...
Many and various kits are available to support fabbing and making in educational settings. Often, kits are based on some basic STEM principles varying from kinetics to genetic design.
In this hands-on workshop we take teachers on a similar journey: together we develop a kit based on the theme of the conference, makerSPACE\\SPACEmaking.
Participants...
Onderzoekers bestuderen de wereld zoals die is. Ontwerpers willen de wereld veranderen. Applied design research is een vorm van praktijkgericht onderzoek waarin beide benaderingen worden geΓ―ntegreerd, om nieuwe kennis op te doen Γ©n om praktische oplossingen te ontwikkelen. Maar hoe doe je dat, aangezien ontwerpen en onderzoeken sterk verschillen en...
Makercosmos is a four-year maker education programme in Arnhem, the Netherlands, which comprises the development of series of maker education lessons and participatory action research about learning in maker education, among other activities. This study reports findings from the first pilot of this series, with a particular focus on how the researc...
In this chapter on makers, the authors provide a critical overview of the different cultures of making, their motivations as well as the socio technical infrastructures that encourage these forms of peer production. They draw on a growing body of scholarship on making and hacking in the social sciences, in humanβcomputer interaction, as well as in...
Digitalisation of society is a trend that increasingly impacts various sectors of society like healthcare, education, finance, and government. This digitalisation does not only create new technological developments but also impacts society and its traditional structure, institutions, and organizations. As technology and society intertwine increasin...
Digital maker culture is increasingly studied for its impact on production and consumption patterns, technological innovation, educational potential and citizen engagement in design and technology. As making practices proliferate globally and begin to institutionalise, research on these practices is also maturing beyond mere conceptual speculation...
The concept of Open Design has been embraced by numerous initiatives in design, from furniture to textiles, from product design to social design since its introduction in the early 2000s. Open Design has also brought a revival to openness and sharing in technical domains such as hardware and electronics. Sharing design and production files and inst...
Sinds 2011 heeft Hogeschool Rotterdam een eigen fablab wat gespecialiseerd is in meten, weten en doen. Het lab fungeert vooral als een leer- en lesomgeving voor keuzevakken en minoren, maar dient daarnaast ook als een infrastructuur voor studenten voor het maken van prototypes. Voor ons is het lab, oorspronkelijk een onbedoelde bijvangst, vooral oo...
Since 2011, the Rotterdam University of Applied Sciences has been operating its βownβ fab lab specialising in sensor technology, (open) data and digital fabrication. The lab has served primarily as an infrastructure for various educational activities, and as a makerspace for students from a broad range of education programmes.
The lab also serves...
Roadmap Makerplaatsen. Van knutselen 2.0 naar leren met 21ste eeuwse vaardigheden.
De Roadmap was de uitkomst van een KIEM-onderzoek naar de rol die makersplaatsen bij bibliotheken zouden kunnen spelen voor het onderwijs aan basisschoolleerlingen.
Applied Design Research as Catalyst of Change presents the results of several design researchers working at Dutch Universities of Applied Sciences. These results have been presented during the Work in Progress exhibition at the Dutch Design Week 2018, 20-28 October Eindhoven. The book analyses the various tasks of the applied design researcher, dis...
The six papers brought together at the FabLearn Netherlands 2018 conference give a broad picture of maker education in the Netherlands. Some are written by insiders of the maker movement and others are written from the perspective of design and technology education. In this tradition, making and prototyping is seen as a crucial element and vital to...
Since 2011, Hogeschool Rotterdam (Rotterdam University of Applied Sciences) operates a FabLab specialized in sensing, data processing and digital fabrication. The lab acted primarily as an educational infrastructure for electives and course modules within minors, and it was a making infrastructure for students from a broad range of disciplines. The...
Trends and driving forces around us are moving fast in multiple directions. Technical developments in the fields of circular economy, internet of things, bio-based products, robotics, energy and materials are influencing and reshaping our transactional and contextual environment. To create integrated knowledge and practical solutions within these c...
The Network Applied Design Research (NADR ) is committed to improving the quality and visibility of applied design research in higher education research groups. NADR has organized the βWork in Progressβ exhibition during the Dutch Design Week (21-29 October 2017). This publication reflects on the different exhibits presented at this exhibition and...
The business models of digital maker-entrepreneurs in open design are inextricably linked to the broader open design community. Digital makers share designs on online platforms such as Thingiverse and use digital manufacturing technology such as 3-D printing as a generative mechanism for their entrepreneurial activities. There is a general understa...
FabLabs are βfabrication laboratoriesβ that encourage the development of new methods of artistic production based on participation and interaction between peers. 3D printing plays a central role in these labs. FabLabs constitute an attempt to transpose the open source mode of production from the domain of software into the field of art and design....
Community-based business models are an emerging phenomenon in business reality, particularly in new economic developments such as making. They are a form of commons-based peer production. This paper contributes to advancing research through a multiple case study of eleven community-based maker businesses. The study elaborates on altruism and hedoni...
Fabrication Laboratories (Fab Labs) are publicly accessible workshops offering digital manufacturing technology and electronics tools to anyone. Fab Labs continue a tradition of places for do-it-yourself (DIY) with technology for tinkering and inventing. They stand at the beginning of what has become known as the βMaker Movementβ. Fab Labs aim to b...
Weltweit entstehen immer mehr Initiativen des Selbermachens, in denen eine Vielfalt von Anliegen und Problemen kollektiv bearbeitet werden. In diesen - jenseits von Markt und Staat angesiedelten - kollaborativen ZusammenhΓ€ngen wird ein basisdemokratisch orientiertes VerstΓ€ndnis von Zusammenleben und UrbanitΓ€t erprobt und zugleich nach ΓΆkologisch un...
In this chapter, Troxler and Van Woensel will try to identify the possible socio-technical changes that 3D printing effectuates and their larger consequences on businesses, the economy and society at large. To this end, they first track the emergence of three-dimensional printing technology. They draw the analogy with the developments of other digi...
Digital maker communities democratize manufacturing through hands on learning, trans-disciplinary work and open source knowledge sharing. Little is known how knowledge sharing actually happens. This study applied actor-network-theory as underlying theoretical framework to a co-design project in a digital maker community β the teletransportation pro...
1 ABSTRACT In this paper we apply the transition prespective to the field of urban development. As many sectors of our society the field of urban development is undergoing major changes. Commom ways of working and traditional business models fail under the present economic circomstances and are not able to answer to the challenges that climate chan...
The third industrial revolution is often thought to be caused by the emergence of three-dimensional (3D) printing technology. There is an evolving digital ecosystem that in several ways parallels the early development of digital music formats for the consumer market. At the same time there are social developments that build on the possibilities of...
Digital media allowed for the emergence of new artistic practices and innovative modes of production. In particular, the advent of Internet and digital technologies drastically enhanced the ability for multiple authors to collaborate towards the creation of large-scale collaborative works, which stand in contrast to the traditional understanding th...
As urbanization increases and more people are expected to live in cities, land use, air pollution and energy supply will remain major challenges for local government. Urban sprawl and polycentric city networks require new transport solutions in a post peak-Ββoil period. Today, individual automobiles traffic is responsible for more than 70% of emiss...
Unconferencing is a method for organizing social learning which could be suitable to trigger sustainability learning processes. An unconference is defined as participant-driven meeting that tries to avoid one or more aspects of a conventional conference, such as top-down organization, one-way communication and power-relationships based on titles, f...
Purpose
The purpose of this paper is to review and discuss the potential of available event formats for facilitating the initiation of organizational change processes. It presents unconferencing, a relatively new event format, which seems to provide unique opportunities for this purpose. It reports and analyzes the case of a large Swiss university...
Aberdeen durchlief in den 1960er-Jahren eine wirtschaftliche Depression; die vorherrschenden Industrien der Fischverarbeitung, des Schiffbaus und der Textilindustrie waren bereits im Niedergang begriffen. Doch schon damals β und das ist wichtig, um die soziale und ΓΆkonomische Struktur von Aberdeen zu verstehen β galt Aberdeen als bedeutendes region...
This paper examines how in commons-based peer-production of physical goods a hybrid, private-collective innovation ecology is developing. Using the Fab Lab community as the field of investigation, it collates three studies: a survey of Fab Lab business models, an interview study asking Fab Lab managers and assistants about the pain and pride of the...
Fab Labs are fabrication laboratories equipped with digital fabrication machines. As digital manufacturing facilities they form the nuclei for collaborative innovation ecologies, based on the paradigm of commons based peer production. For the first time, a study into the business models of Fab Labs has been carried out. This paper reports initial r...
In this paper, we explore the innovation challenge of Providers of Facilities and analyze the gap between the need of their clients, especially those from the βcreative classβ, for meeting places that support creativity and the traditional approaches and environments offered by most hospitality businesses. A concept of transforming regular hotels a...
Traditional business models of the creative industries are built on the protection of content. With the advent of an Internet culture where content is βsoldβ at a price of zero and sharing is a key paradigm, that model seems not to be fully adequate any longer, even more, there might be a time when content alone wonβt pay anymore. The chapter propo...
This article outlines how unconferencing contributes to the vision of a performative social science that aims at stimulating social change. The authors argue that conference participation is an integral part of research and has the potential to support social change by enabling learning processes. They then develop an unconferencing model from the...
Sustainable solutions require the integration of social and ecological aspects in every planning and decision-making process. This means: analyze the real world and model the problem-situation as a system; understand the needs and objectives of the customers and clients; carefully develop alternative ideas and solutions, as well as evaluate concept...
Digital fabrication becoming available at low cost and open source ideas approaching the physical realm are changes that challenge rules of manufacturing and intellectual property protection. Emerging innovation ecosystems begin to embrace these developments; one of them is the network of MIT conceived fabrication laboratories (Fab Labs). The paper...
In this paper, we explore the innovation challenge of Providers of Facilities and analyze the gap between the need of their clients, especially those from the "creative class", for meeting places that support creativity and the traditional approaches and environments offered by most hospitality businesses. A concept of transforming regular hotels a...
This paper discusses the potential of unconferencing, a relatively new alternative to traditional conferences, as method for facilitating organisational learning and change. The paper describes the application of unconferencing at a large university (Swiss Federal Institute of Technology, ETH Zurich) which aimed at developing project proposals for...
The first wave of Knowledge Management was mainly technology driven. The current second wave focuses on behaviour and culture with concepts such as Communities of Practice. This paper proposes an integrated socio-technical framework for knowledge sharing and learning. It argues that learning is a capability of both, the social and the technical sub...
Questions
Questions (2)
Nice conceptual model how entrepreneurship might emerge from the maker movement. However, 10+ years into the "making numbers are anything else than convincing and it would probably be interesting to study why the maker movement doholnot result in start-ups. Is there a different and new economy in the making?