Peter Klein

Peter Klein
User Interface Design GmbH · Research & Innovation

Dr.

About

55
Publications
9,544
Reads
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454
Citations
Introduction
Currently, I investigate User Experience Innovations (UXI) in the broad field of IoT, Augmented Reality, Virtual Reality, and how the heck users will respond to artificial smart-arses in any reality.
Additional affiliations
May 2012 - January 2013
University of Applied Sciences, Reutlingen
Position
  • Information Visualization
November 2011 - November 2014
User Interface Design GmbH
Position
  • inDAgo
Description
  • Intelligent, ambient mobility concepts for the elderly: http://www.indago-projekt.de/
November 2011 - November 2014
User Interface Design GmbH
Position
  • SCRIPT
Description
  • Project goals: To -develop rehabilitation technologies for use at home -focus on hand and wrist exercise after stroke -look at differences between passive and active actuated devices more: http://rehabilitationrobotics.net/cms3/
Education
April 2001 - June 2005
Universität Konstanz
Field of study
October 1992 - January 2001
University of Saarbrücken
Field of study

Publications

Publications (55)
Conference Paper
Full-text available
Reminiscence in dementia care often does not make use of interactive technology. In this work we present a study conducted in two dementia care facilities aimed at developing prototypes for reminiscence. We conducted contextual inquiries over a week to learn how 80 people with varying stages of dementia reminisce throughout the day. We present resu...
Article
Full-text available
New technology always needs validation in terms of stakeholder acceptance and usability. This challenge also applies in the case of technology for reminiscence therapy for people with dementia. We are looking at how to overcome this situation and identifying how technology can support reminiscence therapy. Therefore, we are conducting user research...
Chapter
Full-text available
Assistenzsysteme können (pflegebedürftigen) Senioren und Menschen mit Demenz einen selbstbestimmten und qualitativ hochwertigen Lebensabend ermöglichen. Die Entwicklung solcher Produkte und Services wird allerdings von einigen methodischen und gestalterischen Herausforderungen begleitet. Der folgende Beitrag beschreibt anhand der Ergebnisse versc...
Conference Paper
Full-text available
Die Reminiszenztherapie ist ein wichtiger Aspekt in der Versorgung von Menschen mit Demenz und verbessert deren Wohlbefinden. Bisher werden dazu meist konventionelle, analoge Medien eingesetzt. Diese Studie zeigt, dass Technologie die traditionelle Reminiszenztherapie bereichern, Gespräche fördern und positive Interaktionen zwischen Pflegenden und...
Conference Paper
Dieses Paper stellt einen Human-Centered-Design-Ansatz zur Gestaltung multimodaler Schnittstellen für Assistenzroboter innerhalb des Projektes „SINA“ vor. Wir erforschen den Prozess der Übergabe von Objekten vom Roboter an den Menschen und umgekehrt sowie verschiedene Interaktionsmodalitäten. Ziel ist es, Szenarien für die Mensch-Roboter-Interaktio...
Article
Full-text available
This paper presents best practices on how to design reminder objects. Reminder objects are digitally augmented everyday objects that break down and communicate complex information via sensory input and output. In the first section of this paper, we introduce reminder objects—what they are and how they work. We then describe our understanding of com...
Poster
Die Evaluation unserer High-Fidelity-Prototypen ergab, dass technologische Unterstützung in der Erinnerungspflege bei Menschen mit Demenz Erinnerungen neu beleben kann. Dazu ist relevantes Erinnerungsmaterial und das Zusammenspiel von Technologie und Betreuungskräften ein entscheidender Faktor. In diesem Paper beschreiben wir Zwischenergebnisse aus...
Conference Paper
Full-text available
Bei der Evaluation von Prototypen mit bestimmten Zielgruppen wie z.B. Senioren oder Menschen mit Demenz hat sich in verschiedenen Projekten gezeigt, dass ein Testing von Low-Fidelity-Prototypen nicht zielführend ist. Low-Fidelity-Prototypen erfordern viel Vorstellungs-und Abstraktionsvermögen, das diese Zielgruppen nicht mehr voll leisten können. D...
Conference Paper
This paper presents best practices of how to design reminder objects. Reminder objects are digitally augmented everyday objects which break down and communicate complex information via sensory input and output. In the first section of this paper, we introduce reminder objects --what they are and how they work. We describe our understanding of compu...
Conference Paper
Reminder objects are networked everyday objects which turn abstract, digital information into intuitive sensory output. They help users to make decisions in certain situations – for example “Is it going to rain today?”. Information for these situations can be found online or inside apps but the user has to search for them actively. By focusing on s...
Poster
Full-text available
Reminiscence therapy is an important aspect in the care for people with dementia and improves their well-being. So far, only conventional media is used (e.g. photos, photo books). Through user research with people with dementia and their caregivers, we are looking at how technology can support reminiscence therapy through multimedia and multimodal...
Conference Paper
Reminiscence therapy is an important aspect in the care for people with dementia and improves their well-being. So far, only conventional media is used (e.g. photos, photo books). Through user research with people with dementia and their caregivers, we are looking at how technology can support reminiscence therapy through multimedia and multimodal...
Conference Paper
In the project inDAgo several demonstrators for helping elderly people in their mobility were developed. User research results showed an aversion to conspicuous assistive products. Thus the project focused on developing demonstrators with the appearance of invisible companions. The autonomous demonstrators were built in a ubiquitous, adaptive envir...
Article
Zusammenfassung Im Projekt inDAgo entwickeln Forschungspartner eine Lösung, die Senioren in Darmstadt bei ihrer täglichen Mobilität unterstützt. Dabei soll ein Netzwerk von freiwilligen Helfern bereit stehen, um den Senioren bei Problemen auf ihren täglichen Wegen zur Hand zu gehen. Koordiniert werden sollen die Helfer über eine Smartphone- Applika...
Conference Paper
Full-text available
Regular training exercises are fundamental to regain functional use of arm and hand control after a stroke. With the SCRIPT system, the patient can practice hand excercising independently at home by playing gesture controlled games using a robotic glove (orthosis). The system could offer prolonged rehabilitation out of the clinic, with low cost tre...
Conference Paper
The changing demographic structures in western societies have led to a higher need for assistance for elderly people in their everyday lives (Peters et al. 2010). Staying mobile is very important for the quality of life, but is anything but simple when getting older. The research project inDAgo1, a project initiated by research facilities in and ar...
Conference Paper
Neben einer technischen Funktionstüchtigkeit erfordern alle Systeme im Bereich Ambient Assisted Living eine Motivation der Zielgruppe zur Benutzung der selbigen. Vor allem Menschen im fortgeschrittenen Alter müssen häufig davon überzeugt werden, ein assistierendes Gerät anzunehmen. Der folgende Beitrag zeigt Methoden zur Motivationssteigerung von ä...
Conference Paper
Main goal of the research project SCRIPT is to develop a motivating system for stroke patients which they can use independently at home to train hand and wrist movements. This involves playing interactive games controlled by wearing a robotic glove. This publication describes the development of the games and particularly the challenges of developin...
Conference Paper
Full-text available
Inclusion and participation are core topics of Ambient Assisted Living (AAL) related research. A prerequisite for one’s ability to participate is individual mobility. In this regard, the German Federal Ministry of Education and Research (BMBF) funds a group of national research projects that share the common goal to provide supportive mobility serv...
Conference Paper
Full-text available
One challenge of ageing societies is an increased feeling of loneliness in the older population. Death in the social circles, an increased mobility of family members or moving into assisted living facilities are all potential reasons that may affect the social interaction, and in turn the perceived loneliness. This can negatively affect both psycho...
Conference Paper
Full-text available
In the last decades the demographic change in Europe has become apparent. In Germany already 20% of the population are older than 65. This age group is particularly affected by the increasing complexity of modern public transit systems. In this paper we present the results of a user requirements elicitation of a navigation assistant for elderly peo...
Conference Paper
Full-text available
The SCRIPT project aims at providing patients with a system for rehabilitation at home. It comprises a robotic orthosis to support hand and wrist movements; games for training ADL-related gestures; a tele-rehabilitation platform for remote supervision; and engaging and motivating user interfaces (UIs) for and therapists and especially for the patie...
Chapter
In der direkten Kommunikation tauschen Menschen Inhalte durch Lautsprache und sie begleitende Emotionen aus. Unterstützt wird dies durch Gesten mit Armen, Händen und dem Kopf. Mit einer Geste unterstreicht bzw. betont der Mensch verbale Aussagen und reichert die Kommunikation mit einer gewissen Dringlichkeit an: Was Menschen lautsprachlich ausdrück...
Conference Paper
With the advent of “smart homes”, “Ambient Intelligence”, “Ambient Assisted Living” and “ubiquitous computing”, the demand arises for new interaction paradigms. In contrast to WIMP (“windows, icons, menus, pointing devices”) based user interfaces1, which are good at abstracting workspaces, the new mode of interaction is characterized by direct mani...
Chapter
Die Entwicklung von neuen Technologien und Produkten für den Dienstleistungssektor profitiert erheblich von einer Beteiligung der künftigen Nutzer (Giesecke 2003). Hierbei geht es nicht nur darum eine Entwicklung zu gewährleisten, die sich an den tatsächlichen Bedarf orientiert, sondern auch die spezifischen Eigenheiten des Einsatzfeldes frühzeitig...
Conference Paper
Positive Nutzungserfahrung ist eine grundlegende Voraussetzung, um Online-Technologien für ältere Nutzer zugänglich zu machen. Das V2me-Team (V2me – Virtual Coach Reaches Out „To Me“) entschied sich, in der Entwicklung einem iterativen, benutzerzentrierten Gestaltungsprozess zu folgen, um die speziellen Bedürfnisse und Einschränkungen der Zielgrupp...
Article
Full-text available
Life events, such as retirement or being widowed, can change the social circle of older people considerably. It may be difficult to find new social contacts when one has never got used to, or perhaps even never learnt, to seek and maintain those contacts. Loneliness has many negative effects for well-being, including depression and even cardiovascu...
Conference Paper
Positive user experience is an essential precondition for making online technologies accessible for elderly users. The V2me team chose to develop along an iterative user-centered design process (UCD) in order to focus on the target group’s needs and limitations. Interviews with potential users and workshops with professionals were conducted and req...
Conference Paper
Full-text available
The AAL JP project V2me (“Virtual Coach reaches out to me”) aims at increasing the quality of the social network in old age, thereby providing an opportunity to increase well-being and alleviate loneliness. In this contribution, results of two empirical studies are presented that aim at (1) gaining knowledge about user requirements and (2) first re...
Conference Paper
The application area of our client system is traffic control for public transportation networks called ITCS (intermodal transport control system). This system manages the efficient flow of traffic in cities or rural areas. The DCG2 front end (or ‘client’) is the interface for the dispatcher. The aim of our project was to help the users gain a quick...
Conference Paper
Full-text available
To a large extent usability-research and acceptance-studies are designed retrospectively. Thus technical products and applications are to be legitimized afterwards, in order to guarantee their social acceptance. First empirical research findings show that it requires an early and active promotion of the knowledge-transfer between users and develope...
Article
Diese Arbeit entstand im Rahmen eines EU IST Projektes mit Namen INVISIP. Es handelte sich um ein Forschungsprojekt mit weitreichenden und differenzierten Zielen im Bereich der Geo-Metadaten. Der Aufgabenbereich der Arbeitsgruppe Mensch-Computer Interaktion der Universitat Konstanz befasste sich mit der Entwicklung eines Visuellen Metadaten Browser...
Conference Paper
Full-text available
The development of a mobile robot to assist people in their home is a long term goal of Fraunhofer IPA. As a vision of a future household product, the latest prototype, Care-O-bot® 3, is equipped with the latest industrial state-of-the art hardware components and offers all modern multi-media and interaction equipment as well as most advanced senso...
Conference Paper
User Interface Design bedeutet mehr als Farbgebung oder das Positionieren von Bedienelementen. Es geht darum, Benutzer, ihre Aufgaben und die jeweiligen Nutzungs-Randbedingungen aufeinander abzustimmen. Stehen diese optimal im Einklang, so steigt die Erlebnisqualität. Modernes User Interface Design zielt darauf, Spaß und Motivation im Umgang mit ei...
Article
Full-text available
In this paper Care-O-bot ® 3 is introduced, which is designed as a prototype for a household robot. In contrast to merely technology driven service robot developments, many considerations on embodiment were conducted. In particular, Care-O-bot ® 3 excels in its user-interaction oriented design. Nevertheless, it is equipped with leading edge technol...
Conference Paper
Full-text available
This paper presents the design rationale for a new service robot, Care-O-bot 3 that is meant to operate as a companion robot in people’s homes. Note, the emphasis in the paper is on the design of a companion robot as a product, not as a research prototype. The design is motivated from a multi-disciplinary viewpoint and compared to other approaches...
Conference Paper
If the bus ride takes longer because of road blocking, if the subway is late and the next train cannot be reached, the drivers probably did not get all necessary support from the control center. To keep an eye on the whole traffic network and react to all events that may interrupt the smooth traffic flow on time, powerful control center software is...
Article
Full-text available
Users of Information Retrieval systems have often been the target group of Human-Computer Interaction researchers. A lot of effort has been spent inventing new forms of visualizations to support the information seeking process. Information Retrieval and Information Visualization are tight coupled fields of research. Together with psychology (which...
Article
Full-text available
This paper will present a new visual information retrieval system for metadata and the interaction techniques of the new system. The abundance of information we get while analyzing search results of an arbitrary query has to be channeled. This can be done by different visualizations and filter techniques. We use a Scatterplot in combination with a...
Article
Full-text available
This paper will describe ongoing efforts to ease the information retrieval process on metadata, using a SuperTable/Scatterplot framework recently named VisMeB (Visual Metadata Browser). Based on the combination of a SuperTable (in two design variants) and a Scatterplot (also in two design variants), users can follow different search strategies to a...
Conference Paper
Full-text available
Es wird ein visuelles Suchsystem zur explorativen Erkundung großer Datenmengen vorgestellt. Das System VisMeB (Visueller Metadaten-Browser) basiert auf einer Reihe von Designstudien, die im Rahmen unterschiedlicher Forschungsprojekte entwickelt worden sind. Der besondere Schwerpunkt lag dabei auf der Entwicklung innovativer Visualisierungs- und Int...
Conference Paper
Full-text available
We present a new framework for metadata visualisation systems called VisMeB (visual metadata browser). It is based upon redesign ideas from the IN-SYDER system that were come under extensive evaluations. The aim of our approach is to improve the process of finding relevant information in an intuitive yet multifunctional way. We use a ScatterPlot in...
Conference Paper
Full-text available
The video-paper describes a java prototype of a generic visual information retrieval system called VisMeB, developed to visualize metadata within various contexts. We reconsidered common visualization strategies and applied them to different domains. The system we describe offers visual assistance in exploring large amounts of datasets from differe...
Article
Full-text available
This paper will present a new visual information retrieval system for metadata and the interaction techniques of the new system. The abundance of information we get while analyzing search results of an arbitrary query has to be channeled. This can be done by different visualizations and filter techniques. We use a Scatterplot in combination with a...
Conference Paper
Full-text available
The more information and data are produced in the actual information society, the more important become mechanisms and systems which organize data and provide information where to find which data. Most popular peculiarities of such information systems are digital archives, metadata information systems (MIS) or catalogue systems (CS). Recent initiat...
Conference Paper
Full-text available
We present a new visualization approach for metadata combining different visualizations into a so-called SuperTable accompanied by a Scatterplot. The goal is to improve user experience during the information seeking process. Our new visualizations are based on our experiences developing a visual information retrieval system called INSYDER to supply...
Article
Full-text available
In this paper we will present a new approach combining different visualizations into a so called SuperTable with a Scatterplot. The goal was to improve user experience during the information seeking process. Originally INSYDER was a system to supply small and medium size enterprises with business information from the Internet by using a local meta...
Conference Paper
Assistenzsysteme haben häufig ein negatives gesellschaftliches Ansehen und die Potentiale, welche sie bieten, werden selten wahrgenommen. Obwohl die Nutzung solcher Systeme die Lebensqualität maßgeblich steigern kann, werden sie von vielen hilfebedürftigen Menschen abgelehnt. Der folgende Beitrag widmet sich der Frage, wie solche Systeme gestaltet...
Conference Paper
Based on existing solutions in the area of mobility and navigational assistance, in this work we present a concept applying these findings to support users of public transport. Special focus will be on senior citizens. Drawing from interviews with end-users, a system concept for the technical implementation of the aforementioned assistance system w...

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