
Peter Ferschin- DI Dr
- Professor (Assistant) at TU Wien
Peter Ferschin
- DI Dr
- Professor (Assistant) at TU Wien
About
24
Publications
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Introduction
Current institution
Publications
Publications (24)
In the context of digitalization in the industry, a variety of technologies has been developed for system integration and enhanced team collaboration in the Architecture, Engineering and Construction (AEC) industry. Multidisciplinary design requirements are characterized by a high degree of complexity. Early design methods often rely on implicit or...
With 60% of the world's raw materials extraction, the construction sector is the largest consumer of raw materials. The consumption can be reduced through reuse and recycling of building materials which reached their end-of-life; however, there is lack of information on the building stock. This paper presents a bottom-up approach based on Building...
Im SFB Advanced Computational Design werden Entwurfswerkzeuge und ‐prozesse durch multi‐ und interdisziplinäre Grundlagenforschung entwickelt. Das Ziel ist, durch eine neue Generation von Computational‐Design‐Methoden höhere Entwurfsqualität und effizientere Prozesse in Architektur und Bauwesen zu ermöglichen. Die Forschung wird in drei Bereichen d...
The term of rock-cut tombs describe a type of funerary monuments found all over Egyptian history. Their designs and building concepts show a strong coherency within their local occurrence, in a specific timeframe and even within a social status class. The chosen case study was analyzing private funerary rock-cut monuments of the Twenty-fifth and Tw...
Geographic Information Systems (GIS) capture, edit, store, reorganize and present spatial data of model buildings and are widely used at archaeological surveys and archaeological information processing, such as prediction modeling. The process of Building Information Modeling (BIM) additionally includes methods to create and analyze spatial structu...
Traditional Balinese architecture is based on ancient Bali-Hindu philosophy which can be observed in traditional built environments on Bali. The underlying architectural principles are very complex containing intrinsic “parametric rules” based on both a philosophical and a building tradition. The parameters are in relation to the religious belief s...
Reconstructing antique architecture is a multidisciplinary research and a time consuming process as researchers have to deal with large data sets and multifaceted information stored and distributed in different kinds of documents and media. Platforms are becoming necessary that provide an overview of the required data and make it possible to integr...
Shape grammars have been introduced in architectural theory some decades ago. They have been applied to architectural construction methods (e.g. Chinese traditional wooden buildings) or for analyzing the design patterns of well-known architects (e.g. Palladio, Frank Lloyd-Wright). These examples demonstrated that complex geometrical shapes could be...
This work discusses the relevance of architectural design towards the field of information visualization by showing historical and contemporary examples of built structures with encoded information. This overview should demonstrate that information visualization in three dimensional physical environments was already created throughout the history o...
The radiosity algorithm introduced by Goral et al. [Goral84] was designed to simulate the transfer of light in purely diffuse environments. This limitation prevents the possibility to render objects with materials like glass or metal. To overcome this problem, extensions can be added to the basic algorithm. This paper describes extensions to the tr...
Hirschegger-Ramser, P., Ferschin, P., Kandler, M., Neubauer, W., 1999. Computer Aided Virtual Reality Reconstruction Based on Prospection Data An Example from the Roman Town Carnuntum/Austria, in: Archaeological Prospection. Third International Conference on Archaeological Prospection, Munich, Germany. 9-11 September 1999. Bayerisches Landesamt für...
In the rendering process of radiosity scenes, the computed
radiosity values have to be converted to color values that can be
displayed on a CRT monitor. Usually radiosity calculations as well as
various color calculations are performed in the RGB color space.
Unfortunately the radiosity values can be outside a monitor gamut, which
is a three-dimens...
This paper describes some visual phenomena of human perception in the context of computer based Illustration. Some of these phenomena of the human visual system will be used to introduce an illustrative rendering style for three-dimensional line drawings with enhanced depth cuing to visualize spatial properties of three-dimensional objects. The add...