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Publications (38)
This special thematic session aims to continue the discussions around Active Assisted Living (AAL) by looking into how AAL systems and technologies are related to older people’s lives. Almost all countries are challenged by the aging demographics and issues that people face in the course of aging. A great diversity of technologies have been develop...
The book titled The Collaborative Economy in Action: European Perspectives is one of the important outcomes of the COST Action CA16121, From Sharing to Caring: Examining the Socio-Technical Aspects of the Collaborative Economy (short name: Sharing and Caring; sharingandcaring.eu) that was active between March 2017 and September 2021. The Action was...
The growing importance of sharing economy brought criticism with it. Can a new emerging economy be more socially engaged? Given the emergence of local forms of sharing, the current study attempts to collide the authentic socially engaged forms of sharing in the form of platforms, services, and communities from Turkey. Despite intense public attenti...
This paper introduces a critical play experience, Survival of the Fittest?*, that challenges people to economically survive by generating alternative ideas on how and when to cooperate. Games set a definite environment to achieve, compete, socialize and exchange ideas. Play adds to the game environment by allowing players to generate their terms an...
Our workshop will concentrate on vulnerability of specific communities induced by COVID-19, and the possible empowerment with help of technology design. Hence, we want to address issues of what new forms of vulnerabilities emerge, and how we can design digital environments in a way that acknowledges vulnerability but also has the potential to empow...
Emerging studies of local cooperatives, their sharing practices, and the use of platforms for cooperation call for specific designs and design guidelines to support the endurance and growth of a community-oriented collaborative economy. These efforts also indicate that design has the potential to shape cooperative engagements. However, to-date, onl...
Recent work on sharing and cooperativism has helped widen our understanding of the emerging systems for exchanges, interactions, and relationships beyond mainstream economic models, in particular through studying local cooperatives and their sharing practices across various domains. These efforts also indicate that design has the potential to shape...
Autism is a complex, life-long condition that manifests itself in unique ways in each person. Due to the complexity of the condition along with not having efficient and immediate social support, parents with autistic children often seek for and rely upon the information generated by the community (parents, caregivers, autistics and experts) on onli...
Craft practices such as needlework, ceramics, and woodworking have long informed and broadened the scope of HCI research. Whether through sewable microcontrollers or programs of small-scale production, they have helped widen the range of people and work recognised as technological and innovative. However, despite this promise, few organisational re...
As more and more ubiquitous computing (ubicomp) technologies pervade our daily lives, it is becoming increasingly important to train interaction design students to create these technologies. However, teaching students to design ubicomp technologies can be challenging, because creating a prototype, which people can use and students can learn from, u...
While aging has become an influential area of research in HCI, the science of human longevity presents itself as an untapped framework through which HCI researchers may further investigate. The present work presents preliminary research on older adults' personal perception of time in context with their personal perception of technology. Researchers...
As artist researchers in HCI, we experience the lack of appropriate ways to describe and communicate artistic work and its value for and influences on interaction design research practice. We introduce the arty portfolio approach to support artistic research within HCI. Arty portfolios value reflection, articulation and communication of artistic wo...
Later developments in community-based PD have put a focus on how societal challenges and technological possibilities call for new forms of participation and civic engagement. In particular, lack of resources promotes public engagement in social innovation, and highlights questions of how innovations developed in a local community can successfully '...
Design professionals with a commitment to participatory design all want to engage with real people. A focus of discussion at the workshop was the nature of this engagement and how to rethink the dynamic relationship between older people and the designers in the design process. Working directly within the everyday practices of a group with similar i...
Social networking has a long history of supporting communities online. In this paper we are concerned with a specific community that has formed around free food sharing to save food from being wasted. Specifically, Foodsharing.de is a platform that enables consumers, farmers, organizations and retailers to offer and collect food. Associated with th...
Designing travel companions to assist older people is an important outcome of pervasive technologies for assistive environments. Building inclusive systems and interfaces that meet user requirements are reported to be key aspects for acceptance of such supportive technologies. Based on a value centered agenda and a participatory design approach, ou...
This paper outlines some important qualities of sketching as a design technique for assistive technologies. During the design process of a collaborative project, we studied four different types of sketches with seniors. Through these sketches we discussed ideas around tourism, human values and interaction issues with special regards to the context...
The “Design Culture for Ageing Well: Designing for ‘Situated Elderliness’ ” special track focuses on everyday practices and notions of ageing that can be relevant to Human Computer Interaction (HCI). In collaboration with senior associations, designers and theoreticians we elaborate on how newer notions of ageing might inform HCI design. With this...
This paper reports on practices of a senior community based on the findings from three participatory observation sessions, a short survey and wrap-up interviews. Our findings suggest that both the lifestyle of individuals and the constraints of the specific community settings play a role for designing for senior communities. We introduce our insigh...
Many innovative methods have been introduced to support creativity in the design process, but results from idea generation usually don't include a documentation of the process. They rather concentrate on generating creative design solutions (design outcome). The aim of this explorative study was to follow structural relations of visual documentatio...
Design idea generation techniques motivate users, but it is hard to reflect back to co-design partners the motivating relationship between background information and different design decisions. This paper presents a four-layer technique (HODI) for associating background data with design iterations. An exploratory user study shows how participants u...
In this paper, we present the results of two focus groups (9 seniors) from a European Project (STIMULATE), in the area of mobility and travel planning support for older people and people with special needs. The overall user studies were conducted in two countries (Austria and France), included 51 individuals (including experts), of which 31 were ol...
This article presents the results of a survey that shows that older users differ in their attitude and experience towards
the Internet not only according to their age or to their previous knowledge with Internet services, but also according to
what they are expecting from this media. The aim of this study was to collect information about barriers o...
The effects of persuasive technologies are typically evaluated by means of behavioural indicators; the similarly important effects on the users' attitudes often remain unevaluated. In this paper we propose the use of the Implicit Association Test (IAT) as a method to reliably evaluate the effects of persuasive technologies on attitudes/attitude cha...
Negative effects of computer use are reported in different studies; but so far no standardized framework exists to work with these issues throughout a user-centred design process. "Negative effects" are the result of user, context and task characteristics and they diminish the performance, the perceived ease of use or even prevent people from using...
This paper introduces a step by step framework for practitioners for combining accessibility and usability engineering processes.
Following the discussions towards the needs of more user centeredness in the design of accessible solutions, there is a need
for such a practical framework. In general, accessibility has been considered as a topic dealin...
In this paper, we present the results from a survey on user requirements for older users of online ticketing services of a nationwide railway ticket and travel information portal. Our survey shows that older users differentiate in their attitude towards internet according to their experience with internet services and the service provided, not only...
The workshop Capturing Ambient Assisted Living Needs has combined several scientists from the area and it built upon the diverse
methods that are used to capture the needs of users related to ambient assisted living environments.
KeywordsAmbient assisted living-methods-user centeredness
Interviews, focus groups and cultural probes are three of the widely used methods in the user requirements research on AAL technologies for elderly people. This paper reports several advantages and disadvantages of these methods. The results of our work indicate that there are still plenty of opportunities to optimize the existing methods. Our main...