Nuria Vita-Barrull

Nuria Vita-Barrull
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Nuria verified their affiliation via an institutional email.
  • Doctor of Psychology
  • Part-time professor at University of Lleida

About

9
Publications
2,421
Reads
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88
Citations
Introduction
I am General Health Psychologist and Doctor in Psychology from the University of Lleida. I do research in Cognitive Psychology, especially in board game based cognitive trainings to improve executive functions. https://neuropgaudl.wordpress.com/nuria-vita-barrull/
Current institution
University of Lleida
Current position
  • Part-time professor
Education
September 2019 - July 2023
University of Lleida
Field of study
  • Psychology
September 2017 - September 2019
Universitat de Lleida
Field of study
  • General Health Psychology
September 2013 - June 2017
University of Lleida
Field of study
  • Psychology

Publications

Publications (9)
Article
Objective: Modern board and card game-based cognitive interventions and gamification practices showed effectiveness in boosting executive functions and decreasing behavioral problems in children. However, the combination of both game-based methods has not been tested. So, the main aim of this study was to test the effectiveness of gamification in m...
Article
Background: The use of modern board games has been growing past years in education, research, and mental health attendance. Often one professional selects games by his/her criteria depending on his/her objective with them. We evaluated the cognitive processes inherent to each modern board game to obtain a consensus of the cognitive profile of each....
Conference Paper
This study sought to characterize the personal perspectives of health students on their experience using different categories of modern board games, modified to become serious games, to develop key transversal skills. Thirty-five students from health degrees were involved in a Serious Game-based Program specially designed to develop key transversal...
Article
Full-text available
Research aims: The aim of this study was to assess the effects of a school intervention programme based on modern board games during school hours on basic executive functions and on academic skills (reading and maths). Methodology: A total of 522 (age in years = 8.83 ± 1.85 SD; % female = 45.5) primary school students were enrolled. We conducted a...
Article
Full-text available
Citation: Estrada-Plana, V.; Martínez-Escribano, A.; Ros-Morente, A.; Mayoral, M.; Castro-Quintas, A.; Vita-Barrull, N.; Terés-Lleida, N.; March-Llanes, J.; Badia-Bafalluy, A.; Moya-Higueras, J. Benefits of Playing at School: Filler Board Games Improve Visuospatial Memory and Mathematical Skills. Brain Sci. 2024, 14, 642. https://doi.org/10.3390/ b...
Article
Full-text available
Background. Playing modern board games has been linked to cognitive enhancement in children when playing face-to-face. However, because of the SARS-CoV-2, playing in an analog way was difficult. Objective. To test the efficacy of a cognitive intervention program with board games in school-age children (25 Spaniards; 5-12 years) delivered remotely t...
Article
Full-text available
Citation: Moya-Higueras, J.; Solé-Puiggené, M.; Vita-Barrull, N.; Estrada-Plana, V.; Guzmán, N.; Arias, S.; Garcia, X.; Ayesa-Arriola, R.; March-Llanes, J. Just Play Cognitive Abstract: Modern board and card games are usually used for leisure. Few studies have focused on the type of game played in vulnerable populations. Therefore, the main aim of...
Article
Objectives The aim of this study was to assess the effectiveness of a cognitive intervention based on modern board and card games. Methods We conducted two two‐arm parallel‐group, randomized controlled trials. The first one (pilot study) was non‐blind. The second one (main study) was a double‐blind design. Participants (14 in a pilot study and 35...

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