About
46
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Introduction
Attention and eye movement control with a specialization in spatio-temporal analysis techniques, and eye and head tracking in Virtual Reality
Additional affiliations
January 2017 - present
November 2012 - November 2016
September 2003 - October 2012
Education
September 2010 - June 2012
Publications
Publications (46)
Recurrence quantification analysis (RQA) has been successfully used for describing dynamic systems that are too complex to be characterized adequately by standard methods in time series analysis. More recently, RQA has been used for analyzing the coordination of gaze patterns between cooperating individuals. Here, we extend RQA to the characterizat...
This chapter explores the current state of the art in eye tracking within 3D virtual environments. It begins with the motivation for eye tracking in Virtual Reality (VR) in psychological research, followed by descriptions of the hardware and software used for presenting virtual environments as well as for tracking eye and head movements in VR. This...
Primates can rapidly detect potential predators and modify their behavior based on the level of risk. The gaze direction of predators is one feature that primates can use to assess risk levels: recognition of a predator’s direct stare indicates to prey that it has been detected and the level of risk is relatively high. Predation has likely shaped v...
Children learn about art by actively engaging with their surroundings. This makes museums potentially rich environments for learning and development. Yet, the descriptions of paintings on show are usually written for adults rather than younger visitors. This study uses mobile eye tracking to examine how painting descriptions tailored for children i...
This tutorial provides instruction on how to use the eye tracking technology built into virtual reality (VR) headsets, emphasizing the analysis of head and eye movement data when an observer is situated in the center of an omnidirectional environment. We begin with a brief description of how VR eye movement research differs from previous forms of e...
French translation of the paper "Looking at paintings in the Vincent Van Gogh Museum: Eye movement patterns of children and adults"
Extended reality (XR, including augmented and virtual reality) creates a powerful intersection between information technology and cognitive, clinical, and education sciences. XR technology has long captured the public imagination, and its development is the focus of major technology companies. This article demonstrates the potential of XR to (1) de...
Individuals high in autistic traits can have difficulty understanding verbal and non-verbal cues, and may display atypical gaze behaviour during social interactions. The aim of this study was to examine differences among neurotypical individuals with high and low levels of autistic traits with regard to their gaze behaviour and their ability to ass...
One approach to studying the recognition of scenes and objects relies on the comparison of eye movement patterns during encoding and recognition. Past studies typically analyzed the perception of flat stimuli of limited extent presented on a computer monitor that did not require head movements. In contrast, participants in the present study saw omn...
Gaze behaviour is an important component of successful social interactions. Existing research on social gaze and attention has largely focused on gaze detection and following, rather than the two-way communicative component of gaze that operates between individuals. The present study sought to address this in two experiments. First, “hiders” were e...
During scene viewing, semantic information in the scene has been shown to play a dominant role in guiding fixations compared to visual salience (e.g., Henderson & Hayes, 2017). However, scene viewing is sometimes disrupted by cognitive processes unrelated to the scene. For example, viewers sometimes engage in mind-wandering, or having thoughts unre...
It has long been thought that visual perception is represented in sensorimotor processes that unfold over time. One prominent theory predicts that our memory for a scene consists of both the scene content and the motor commands (i.e., eye movements) used to explore that scene. This Scanpath Theory (Noton & Stark, Science 171 (1971) 308-311) has lon...
While passive social information (e.g. pictures of people) routinely draws one's eyes, our willingness to look at live others is more nuanced. People tend not to stare at strangers and will modify their gaze behaviour to avoid sending undesirable social signals; yet they often continue to monitor others covertly “out of the corner of their eyes.” W...
Recent debates in the literature discuss commonalities between Attention-Deficit/Hyperactivity Disorder (ADHD) and Autism Spectrum Disorder (ASD) at multiple levels of putative causal networks. This debate requires systematic comparisons between these disorders that have been studied in isolation in the past, employing potential markers of each dis...
Recent studies have shown that mind-wandering (MW) is associated with changes in eye movement parameters, but have not explored how MW affects the sequential pattern of eye movements involved in making sense of complex visual information. Eye movements naturally unfold over time and this process may reveal novel information about cognitive processi...
People naturally move both their head and eyes to attend to information. Yet, little is known about how the head and eyes coordinate in attentional selection due to the relative sparsity of past work that has simultaneously measured head and gaze behaviour. In the present study, participants were asked to view fully immersive 360-degree scenes usin...
Research investigating gaze in natural scenes has identified a number of spatial biases in where people look, but it is unclear whether these are partly due to constrained testing environments (e.g., a participant with their head restrained and looking at a landscape image framed within a computer monitor). We examined the extent to which image sha...
Recent studies have shown that mind-wandering (MW) is associated with changes in eyemovement parameters, but have not explored how MW affects the sequential pattern of eyemovements involved in making sense of complex visual information. Eye movements natu-rally unfold over time and this process may reveal novel information about cognitive process-i...
How do we explore the visual environment around us, and how are head and eye movements coordinated during our exploration? To investigate this question, we had observers look at omnidirectional panoramic scenes, composed of both landscape and fractal images, using a virtual reality viewer while their eye and head movements were tracked. We analyzed...
Mind-wandering (MW) often involves a decoupling between attention and external information (Schooler et al., 2011). The present study examined whether eye movements during MW decouple from image content in a scene perception task. Participants studied real-world scenes and occasionally answered thought probes assessing their attentional states (on-...
While passive social information (e.g. pictures of people) routinely draws one's eyes, our willingness to look at live others is more nuanced. People tend not to stare at strangers and will modify their gaze behaviour to avoid sending undesirable social signals; yet they often continue to monitor others covertly “out of the corner of their eyes.” W...
How do we explore the visual environment around us, and how are head and eye movements coordinated during our exploration? To investigate this question, we had observers look at omni-directional panoramic scenes, composed of both landscape and fractal images, using a virtual-reality (VR) viewer while their eye and head movements were tracked. We an...
Research investigating gaze in natural scenes has identified a number of spatial biases in where people look, but it is unclear whether these are partly due to constrained testing environments (e.g., a participant with their head restrained and looking at a landscape image framed within a computer monitor). We examined the extent to which image sha...
When interacting with other humans, facial expressions provide valuable information for approach or avoid decisions. Here, we consider facial attractiveness as another important dimension upon which approach-avoidance behaviours may be based. In Experiments 1-3, we measured participants' responses to attractive and unattractive women's faces in an...
Video stream: https://vimeo.com/356859979
Production and publication of the video stream was sponsored by SCIANS Ltd http://www.scians.ch/
We examined the extent to which image shape (square vs. circle), image rotation, and image content (landscapes vs. fractal images) influenced eye and head movements. Both the eyes and head were tracked while...
This chapter is aimed at introducing the reader to current methods for the spatial and temporal analysis of eye movements. There are four main parts. In the first part of the chapter, we introduce the relation between attention and eye movements and then review the foundations of attention research, social attention and the effect of stimulus salie...
Contagious yawning occurs in humans and a few other highly social animals following the detection of yawns in others, yet the factors influencing the propagation of this response remain largely unknown. Stemming from earlier laboratory research, we conducted five experiments to investigate the effects of social presence on contagious yawning in vir...
In the present study, we examined the eye movement behaviour of children and adults looking at five Van Gogh paintings in the Van Gogh Museum, Amsterdam. The goal of the study was to determine the role of top-down and bottom-up attentional processes in the first stages of participants’ aesthetic experience. Bottom-up processes were quantified by de...
A change to an object in natural scenes attracts attention when it occurs during a fixation. However, when a change occurs during a saccade, and is masked by saccadic suppression, it typically does not capture the gaze in a bottom-up manner. In the present work, we investigated how the type and direction of salient changes to objects affect the pri...
Rich contextual and semantic information can be extracted from only a brief presentation of a natural scene. This is presumed to be activated quickly enough to guide initial eye movements into a scene. However, early, short-latency eye movements in natural scenes have been shown to be dependent on the salience distribution across the image (Anderso...
In two experiments, we investigated the role of apparent motion in discriminating left/right gaze deviation judgments. We demonstrated that discrimination accuracy and response confidence was significantly higher when the eyes were moved to the left or right, compared to when the eyes were presented in their final shifted position (static images)....
It is generally accepted that salience affects eye movements in simple artificially created search displays. However, no such consensus exists for eye movements in natural scenes, with several reports arguing that it is mostly high-level cognitive factors that control oculomotor behavior in natural scenes. Here, we manipulate the salience distribut...
Interest has flourished in studying both the spatial and temporal aspects of eye movement behavior. This has sparked the development of a large number of new methods to compare scanpaths. In the present work, we present a detailed overview of common scanpath comparison measures. Each of these measures was developed to solve a specific problem, but...
Recent research has begun to explore not just the spatial distribution of eye fixations but also the temporal dynamics of how we look at the world. In this investigation, we assess how scene characteristics contribute to these fixation dynamics. In a free-viewing task, participants viewed three scene types: fractal, landscape, and social scenes. We...
The intersection between personality psychology and the study of social attention has been relatively untouched. We present an initial study that investigates the influence of the Big Five personality traits on eye movement behaviour towards social stimuli. By combining a free-viewing eye-tracking paradigm with canonical correlation and regression...
Recurrence quantification analysis (RQA) has been successfully used for describing dynamic systems that are too complex to be characterized adequately by standard methods in time series analysis. More recently, RQA has been used for analyzing the coordination of gaze patterns between cooperating individuals. Here, we extend RQA to the characterizat...
Understanding the factors underlying variation in attentional state is critical in a number of domains. Here, we investigate the relation between time on task and mind wandering (i.e., a state of decoupled attention) in the context of a lecture. Lectures are the primary means of knowledge transmission in post secondary education rendering an unders...
Visual exploration is driven by two main factors - the stimuli in our environment, and our own individual interests and intentions. Research investigating these two aspects of attentional guidance has focused almost exclusively on factors common across individuals. The present study took a different tack, and examined the role played by individual...
Research indicates that people are remarkably good at discriminating where another person is looking (Gibson & Pick, 1963; Bock, Dicke, & Thier, 2008). Indeed, theories of human social attention are predicated on the idea that humans have developed an especially fine ability to use the eyes of others to make inferences about their attentional state...
Given the prevalence, quality, and low cost of web cameras, along with the remarkable human sensitivity to gaze, we examined the accuracy of eye tracking using only a web camera. Participants were shown webcamera recordings of a person's eyes moving 1°, 2°, or 3° of visual angle in one of eight radial directions (north, northeast, east, southeast,...