
Nick FörsterTechnische Universität München | TUM · Department of Architecture
Nick Förster
Master of Arts
Research and Design at the TUM Chair of Architectural Informatics
About
9
Publications
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Introduction
I am working at the intersection of urban science-technology studies, architectural informatics, and critical design approaches.
Skills and Expertise
Education
October 2017 - October 2019
September 2014 - July 2015
October 2012 - September 2016
Publications
Publications (9)
Digital design has developed methods to address complex urban planning issues like the transformation of mobility using analytical tools and urban data. Simultaneously, such wicked problems require negotiation among involved stakeholders and situated knowledge. Even though contemporary City Digital Twin and urban data initiatives acknowledge this s...
Leonhard Obermeyer Center
Technical University of Munich Munich, Germany
Established: 2014
Leadership:
André Borrmann (Chair of Computational Modeling and Simulation)
Frank Petzold (Chair of Architectural Informatics)
Thomas H. Kolbe (Chair of Geoinformatics)
Konrad Nübel (Chair of Construction Process Management)
Uwe Stilla (Chair of Photogrammetr...
Wie der Reisende Krieger (im gleichnamigen Film von Christian Schocher) schlüpfen wir in die Rolle eines „Odysseus“ von 1980 hinein, „der herumirrt und seine Heimat sucht“. Das Hotel ist unser Ithaka, von wo aus wir durch die Peripherien von Stadt und Gesellschaft streifen. Unter dem Stern des Dirty Realism geht unsere zweitägige Odyssee durch die...
The project Crowd Safety – Including Pedestrian Flows and Security Aspects in Planning scrutinizes the inte- gration of agent-based simulations in the early design stages of architecture and urban design. On the one hand, it builds upon the microscopic pedestrian model crowd:it. On the other, the project uses the CDP // Collaborative Design Platfor...
Smart Cities are presented as a straightforward solution to diverse urban problems. On a closer look, however, the discourse on ‘Smart Cities’ seems wicked in various ways: vaguely defined, speculative, and fragmented into incommensurable positions. Focussing on this ‘wickedness,’ we explore the potential of design approaches to pervade the obscuri...
Microscopic agent-based simulations promise the meaningful inclusion of crowd dynamics in planning processes. However, such complex urban issues depend on a multiplicity of criteria. Thus, an isolated model cannot represent the walk of pedestrians meaningfully in planning contexts. This paper reframes crowd simulation as collaborative experimentati...
„Stufen und Stacheldraht – ein interventionistisches Portrait der Baustelle“ setzt sich mit dem Phänomen der Baustelle im öffentlichen Raum auseinander. Auf einer architektur- und stadttheoretischen Ebene untersucht die Arbeit Bauprozesse „von innen nach außen“: beginnend mit der Betrachtung des soziomateriellen Zusammenspiels der Akteure, bis hin...
Contemporary agent-based pedestrian simulations offer great potential to evaluate architectural and urban design proposals in terms of medical risks, crowd safety, and visitor comfort. Nevertheless, due to their relative computational heaviness and complicated input-parameters, pedestrian simulations are not employed during the design process commo...
The graphic novel "Monaco Komplex" experimentally rereads the architectural history of Munich. While the city is mostly known for its petrifying boredom, its architecture tells another story: A suppressed epos of built trauma, lost modernity, and architectural erotism.
Link to Publication: //www.fink.de/view/book/edcoll/9783846763742/BP000017.xml
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