Nadia Bellalem

Nadia Bellalem
Lorrain de Recherche en Informatique et Ses Applications | Loria · Synalp

About

32
Publications
3,653
Reads
How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
97
Citations

Publications

Publications (32)
Book
Within a globalized world, the need for linguistic support is increasing every day. Linguistic information, and in particular multilingual textual information, plays a significant role for describing digital content: information describing pictures or video sequences, general information presented to the user graphically or via a text-to-speech pro...
Article
Full-text available
This paper describes the Synalp-Empathic system that competed in SemEval-2014 Task 9B Sentiment Analysis in Twitter. Our system combines syntactic-based valence shifting rules with a supervised learning algorithm (Sequential Minimal Optimization). We present the system, its features and evaluate their impact. We show that both the valence shifting...
Article
Full-text available
Within a globalized world, the need for linguistic support is increasing every day. Linguistic information, and in particular multilingual textual information, plays a significant role for describing digital content: information describing pictures or video sequences, general information presented to the user graphically or via a text-to-speech pro...
Article
Full-text available
Textual sentiment analysis and emotion detection consists in retrieving the sentiment or emotion carried by a text or document. This task can be useful in many domains: opinion mining, prediction, feedbacks, etc. However, building a general purpose tool for doing sentiment analysis and emotion detection raises a number of issues, theoretical issues...
Article
Full-text available
Virtual worlds are a new way for people to communicate, to meet and to socialize. They are now pushing the boundaries of multilingual communication. The need for multilingual support is increasing every day making virtual worlds a very good example of fields of development where applications supporting multilinguality are becoming an absolute neces...
Conference Paper
Nowadays, many applications embed textual chat interfaces or work with multilingual textual information. The Multilingual-Assisted Chat Interfaceis an extension of the usual chat interfaces which aims at easing communication and language learning in virtual worlds. We developed it in the frame of the ITEA2 Metaverse1 Project [ITEA2 07016], using th...
Article
Full-text available
Many of today's applications embed textual chat interfaces or work with multilingual textual information. The Multilingual Information Framework (MLIF) [ISO DIS 24616] is being designed in order to fulfill the multilingual needs of today's applications. Within our research activity for the MLIF standard, we developed the Multilingual-Assisted Chat...
Article
Full-text available
In this paper we describe how multilingual linguistic and lexical information is stored and accessed within the framework of the SEMbySEM project\footnote{SEMbySEM (\url{http://www.sembysem.org}) is a research project within the European ITEA2 programme (\url{http://www.itea2.org/}). It started June 2008 and will end December 2010.}. The SEMbySEM p...
Article
Full-text available
In this paper we discuss ways to handle multilingual linguistic information within the framework of the SEMbySEM project (http://www.sembysem.org, a research project within the European ITEA2 programme) The SEMbySEM project aims at defining tools and standards for the supervision and management of complex and dynamic systems by using a semantic abs...
Article
Full-text available
Virtual Worlds may become primary tools (with video and text secondary) for learning many aspects of history, for acquiring new skills, for job assessment, and for many of our most cost-effective and productive forms of collaboration (Metaverse Roadmap Repport, 2007). We propose a non-intrusive and dynamic e-learning-oriented scenario based on text...
Article
Due to the critical role that normalization plays during the translation and localization processes, we propose here to analyze some standards, as well as the related software tools that are used by professional translators and by several automatic translating services. We will first point out the importance of normalization within the translation...
Article
Full-text available
The scope of research and development in the localization and translation memory process development is huge. Several formats have been developed of specific interest for localization and translation such as XLIFF and TMX. The associated software industry has thus developed several well-known tools committed to these formats: TRADOS, SDLX, DEJAVU,...
Article
Full-text available
The extremely fast evolution of the technological development in the sector of Communication and Information Technologies, and in particular, in the field of natural language processing, makes particularly acute the question of standardization. The issues related to this standardization are of industrial, economic and cultural nature. This article...
Article
Linguistic information plays an essential role in the management of multimedia information as it bears most of the descriptive content associated with more visual information. Depending on the context, it may be seen as the primary content, as documentary content for multimedia information, or as one among several possible information components in...
Conference Paper
Full-text available
The gesture input modality considered in multimodal dialogue systems is mainly reduced to pointing or manipulating actions. With an approach based on spontaneous character of the communication, the treatment of such actions involves many processes. Without constraints, the user may use gesture in association with speech, and may exploit visual cont...
Article
Full-text available
1 Abstract This paper deals with the pragmatic interpretation of multimodal referring expressions in man -machine dialogue systems. We show the importance of building up a structure of the visual context at a semantic level, in order to enrich the significant possibilities of in terpretations and to make possible the fusion of this structure with t...
Article
Full-text available
With an approach based on the spontaneous character of man-machine communication, we need to provide multimodal systems with intelligent comprehensive abilities. The design of such systems must rely on theories from social sciences. But these theories have to handle concepts which can be formalized in a computing point of vue. The exemple we presen...
Article
Full-text available
Avant de résoudre les références aux objets et aux lieux d'un énoncé multimodal associant parole et geste de désignation, il est nécessaire de mettre en correspondance chaque geste avec le segment linguistique qui lui correspond. Pour cela, nous exprimons les contraintes syntaxiques, sémantiques et pragmatiques apportées par (a) les expressions réf...
Article
Full-text available
La mise en œuvre de systèmes de dialogue homme-machine nécessite, de façon primordiale, de définir une composante référentielle qui puisse prendre en compte l'ensemble des formes référentielles qu'un locuteur risque spontanément d'exprimer. Une telle composante s'inscrit naturellement dans la continuité des travaux menés depuis une quinzaine d'anné...
Thesis
Les récentes avancées de la recherche en communication parlée homme-machine et les progrès technologiques réalisés en matière de dispositifs gestuels nous incitent à réfléchir aux processus qui vont permettre de prendre en compte la gestualité dans la relation homme-machine. Le travail effectué dans cette thèse propose une étude visant à intégrer l...
Article
Full-text available
Nous présentons, dans cet article, une étude visant à intégrer le geste dans la communication homme-machine. Plus précisément, notre travail est centré sur le geste effectué dans le cadre de la référence aux objets (c'est le geste qui montre les objets dont on parle) ; ce dernier intervient donc en tant que complément d'une entrée langagière. Ainsi...
Article
Full-text available
The gesture input modality considered in multimodal dialogue systems is mainly reduced to pointing or manipulating actions. With an approach based on the spontaneous character of the communication, the treatment of such actions involves many processes. Without any constraints, the user may use gesture in association with speech, and may exploit the...

Network

Cited By