Nadia Abdul Wahab

Nadia Abdul Wahab
Universiti Teknologi MARA | UiTM · Faculty of Computer and Mathematical Sciences

About

25
Publications
19,247
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92
Citations

Publications

Publications (25)
Article
Full-text available
This paper describes the full process of design, development and evaluation of a Shariah-compliant e-commerce fashion prototype. The prototype was designed and developed based on Fogg’s (2003) Persuasive Technology principles, namely, the principle of suggestion, principle of similarity and principle of trustworthiness which are able to persuade co...
Article
Designing and developing a mobile health intervention that focuses on menopausal symptom management and emotional support for women should be grounded by some knowledge about their problems and needs. Therefore, to gather information about the issues surrounding women in their menopausal phase, review of literatures pertaining to the topic was cond...
Article
Constructivism is a learning theory that emphasizes learners’ intervention through self-guided exploration, reflection, and evaluation. This study discusses on the integration of the Constructivist Learning Environments (CLEs) in designing a multimedia learning application for cyber-bullying intervention among adolescents. The application has been...
Article
Smart Garbage Monitoring System using Arduino and Blynk is an IoT-based project that is integrated with cloud computing service. It was developed specifically to help janitors and residential college representative committee in a public university in Malaysia in monitoring the level of garbage in the dustbin through Blynk application, which makes i...
Article
Difficulty in finding the destination around a campus is a common problem faced by students, staffs and visitors of a university. Outdated signboards, confusing building architecture and layout, and bad weathers are just some of the hindrance to find location for people who are unfamiliar with the campus area. To solve the probl em, virtual campus...
Article
The aim for this research is to design , develop and evaluate a web - based child health record system with appointment notification. This system has the ability to record all the medical information about a child such as the heig ht, weight, treatments and medical conditions . It also has the ability to rec ord the visit s and immunization details...
Article
Every Muslim should wear shariah-compliant clothes as admonished in the Holy Quran and Hadith. Covering awrah is a command from Allah for all Muslims and they should obey this Islamic Shariah Law. This paper discusses the heuristic evaluation of a shariah-compliant fashion e-commerce prototype for Muslim women. The prototype aims to help Muslim wom...
Article
Full-text available
The purpose of the study is to investigate the effects of a personalized multimedia app on the knowledge and perceived awareness of cyber-bullying among adolescents. A total of 240 students participated in this study and they were divided into two groups. The first group of students received Personalized Multimedia App (PMA) presentation treatment...
Article
Full-text available
The core idea of segmenting is based on empirical evidence that learners learn better when learning materials are divided into bite-size chunks that can be ingested at learner’s own pace. This paper discusses the integration of segmenting principle into an educational app that contains instructions in performing early literacy intervention towards...
Article
Full-text available
Flowchart is a guidance for constructing the basic programming language. Currently, programming is one of the compulsory subjects for Computer Science students. However, study shows that this subject is unable to be understood by learning in fully text. This is due to inadequate tools and learning styles in programming. This area has non-interactiv...
Article
Full-text available
This paper discusses the theoretical framework in designing and developing a multimedia app intended to increase knowledge and perceived awareness towards cyber - bullying among adolescents. Given that cyber - bullying has become more serious lately, steps should be taken to ensure that this threat is curtailed (Willard, 2007). Other than the conve...
Article
Full-text available
In this study, the researcher developed an instrument to measure the level of adolescents’knowledge and perceived awareness on cyber - bul l ying. This instrument is known as the Cyber - bullying Knowledge and Awareness Instrument (CBKA i ). Content validity was performed to determine whether the instrument comprises a representative sample of the...
Chapter
Full-text available
In this study, the researcher developed an instrument to measure the level of adolescents' knowledge and perceived awareness on cyber-bullying. This instrument is known as the Cyber-bullying Knowledge and Awareness Instrument CBKAi). Content validity was performed to determine whether the instrument comprises a representative sample of the behavior...
Article
Full-text available
This paper describes a preliminary investigation of how the capabilities of an interactive multimedia application may be used to raise understanding and awareness towards cyber bullying among adolescents. Nine respondents were selected to participate in the interview ranging from three parents, three primary school students and three Secondary scho...
Article
Full-text available
As cyber-bullying has become more serious lately, steps should be taken to ensure that this threat is curtailed. Some schools currently use small group discussions, large school assemblies, or lecture workshops to address this problem and these methods are often ineffective. Other than these conventional methods, initiative that could be taken incl...
Article
Full-text available
The main intention of this research is to evaluate the effectiveness of IQRA' learning by using multimedia application for children between the age of 5 to 8 years. The researchers have adapted the Principles of Persuasive Technology into this application to increase its effectiveness. Persuasive Technology refers to any interactive computing syste...
Article
Full-text available
With the advancement in computer technology, teaching and learning of Al-Quran can be entertaining, interesting, and engaging. The objective of this research is to design and develop an interactive multimedia application (i-IQRA') to teach children to recite Al-Quran effectively and efficiently. The Principles of Persuasive Technology and Principle...
Article
Currently, kindergartens in Malaysia use books, photographs and model of real objects to teach children in the classroom. The use of computer software to assist in the teaching and learning process is very rare. Thus, this research was carried out to introduce an educational multimedia application to kindergarten children. The contents focused on o...
Conference Paper
This research was conducted to study the development of virtual tour using photo-stitching techniques. The significance of using this technique is to get the panoramic view of the campus area which will enhance the journey on the Internet. The completed prototype was implemented to UiTM Perlis' website and being evaluated by the users using a set o...
Conference Paper
Screen transition and animation has long been used to represent information, cues and to enhance visual appeals on screen presentation. However, the use of screen transition and animation on mobile application has been restricted in the past due to mobile device constraints. Recent development of more powerful devices has sparked interest in implem...
Conference Paper
As mobile devices become increasingly prominent in the lives of children worldwide, many researchers are experimenting with the use of these popular devices for a range of different teaching and learning purposes. A mobile learning application for the young ones should be designed and developed with respect to their technological skill, learning ca...
Article
The paper describes a location-aware travel guide prototype that was implemented into a Nokia Symbian Series 60 phone with Location API (JSR-179) support. It contains relevant travelling information that could assist users while they are travelling or when they arrive at a particular destination. The objectives of the study were to discover user pr...
Article
The paper describes a location-aware travel guide prototype that was implemented into a Nokia Symbian Series 60 phone with Location API (JSR-179) support. It contains relevant travelling information that could assist users while they are travelling or when they arrive at a particular destination. The objectives of the study were to discover user pr...
Article
Full-text available
This paper describes the development and evaluation of a virtual tour prototype for tourist destinations. Four interesting destinations in Perlis, located in the northern region of Malaysia were selected. It allows the users to navigate and to listen to the background sounds and narration, as well as to read brief information about each place. Each...

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