
Mozhgan Kabiri Chimeh- BSc, MSc, PhD
- NVIDIA
Mozhgan Kabiri Chimeh
- BSc, MSc, PhD
- NVIDIA
About
15
Publications
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Introduction
Current institution
Publications
Publications (15)
Agent-based simulations represent an effective scientific tool, with numerous applications from social sciences to biology, which aims to emulate or predict complex phenomena through a set of simple rules performed by multiple agents. To simulate a large number of agents with complex models, practitioners have developed high-performance parallel im...
Background:
In recent years, the study of immune response behaviour using bottom up approach, Agent Based Modeling (ABM), has attracted considerable efforts. The ABM approach is a very common technique in the biological domain due to high demand for a large scale analysis tools for the collection and interpretation of information to solve biologic...
Software engineering (SWE) for modeling, simulation, and data analytics for computational science and engineering (CSE) is challenging, with ever-more sophisticated, higher fidelity simulation of ever-larger, more complex problems involving larger data volumes, more domains, and more researchers. Targeting both commodity and custom high-end compute...
Agent Based Modelling (ABM), is an approach for modelling dynamic systems and studying complex and emergent behaviour. ABM approach is a very common technique in biological domain due to high demand for a large scale analysis tool to collect and interpret information to solve biological problems. However, simulating large scale cellular level model...
Agent-based simulations are becoming widespread among scientists from different areas, who use them to model increasingly complex problems. To cope with the growing computational complexity, parallel and distributed implementations have been developed for a wide range of platforms. However, it is difficult to have simulations that are portable to d...
Agent Based Modelling (ABM) is an approach for modelling dynamic systems and studying complex and emergent behaviour. ABMs have been widely applied in diverse disciplines including biology, economics, and social sciences. The scalability of ABM simulations is typically limited due to the computationally expensive nature of simulating a large number...
Agent-based simulations are becoming widespread among scientists from different areas, who use them to model increasingly complex problems. To cope with the growing computational complexity, parallel and distributed implementations have been developed for a wide range of platforms. However, it is difficult to have simulations that are portable to d...
In this paper, we propose a lock-free architecture to accelerate logic gate circuit simulation using SIMD multicore machines. We evaluate its performance on different test circuits simulated on the Intel Xeon Phi and 2 other machines. Comparisons are presented of this software/hardware combination with reported performances of GPU and other multi-c...
The presentation describes an architecture for logic simulation that takes advantages of the features of multi-core SIMD architectures. It uses neither explicit locks nor queues, using instead oblivious simulation. Data structures are targeted to efficient SIMD and multi-core cache operation. We demonstrate high levels of parallelisation on Xeon Ph...
Intel's XeonPhi is a highly parallel x86 architecture chip made by Intel. It has a number of novel features which make it a particularly challenging target for the compiler writer. This paper describes the techniques used to port the Glasgow Vector Pascal Compiler to this architecture and assess its performance by comparisons of the XeonPhi with 3...
The XeonPhi [5] is a highly parallel x86 architecture chip made by Intel. It has a number of novel features which make it a particularly challenging target for the compiler writer. This paper describes the techniques used to port the Glasgow Vector Pascal Compiler (VPC) to this architecture and assess its performance by comparisons of the XeonPhi w...
Digital circuit simulation often requires a large amount of computation, resulting in long run times. We consider several techniques for optimising a brute force synchronous circuit simulator: an algorithm using an event queue that avoids recalculating quiescent parts of the circuit, a marking algorithm that is similar to the event queue but that a...