Michele DanjouxUniversity of the Arts London · London College of Fashion
Michele Danjoux
Doctor of Philosophy
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13
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Introduction
Publications
Publications (13)
The present volume is a comprehensive reflection on the research conducted within the framework of the Erasmus+ Strategic Partnership Project “Education for Fashion-Tech (E4FT)” and offers trainers, practitioners, students, Higher Education Institutions (HEIs), stakeholders, opinion leaders and policymakers research data and reference points for de...
Oskar Schlemmer’s constraining costume concepts and wearable objects for the theatre of the Bauhaus in the 1920s were central to his movement research. His aim was to limit movement through design intervention to more precisely hone in on the abstract mathematics of lines and geometries created by the mediated body in space. In The Triadic Ballet (...
This article explores the role of ‘sounding costumes’ and body-worn technologies for choreographic composition, with real-time interactional elements (such as microphones, speakers, sensors) potentially integrated into movement and expressive behaviour. Sounding garments
explore the interactions between dancer/performer, the costume and the environ...
Although interest in wearable/mobile technologies in today's world of social networks, fashion and lifestyle industries is on the rise, the performing arts rarely integrate body-worn technologies into their dramaturgies. After some pioneering efforts in music and audio art, dance and theater practices have slowly begun to benefit from performance d...
In artistic contexts one expects integrated wearable devices to have the two-way function of interface instruments (e.g. sensor data acquisition and exchange) worn for particular purposes, either for communication with the environment or various aesthetic and compositional expressions. Wearables in performance surveys the history of wearables in th...
A workshop-symposium on virtual performance aesthetics, choreography, telepresence design and transcultural communications10min two small excepts (10 minutes) and short presentation with 10 minutes for questions) Yukihiko Yoshida: "Japanese Dance Reseach, Networked_Virtual_Environment, Ukiyo" (20 min presentation with 10 min for questions
Wearable computing devices worn on the body provide the potential for digital interaction in the world. A new stage of computing technology at the beginning of the 21st Century links the personal and the pervasive through mobile wearables. The convergence between the miniaturisation of microchips (nanotechnology), intelligent textile or interfacial...
Smart clothes and wearable technology is a relatively novel and emerging area of interdisciplinary research within the fashion, textile, electronics and related industries. This book provides a comprehensive review of the end-user's requirements and the technologies and materials available for the design and production of smart clothing. Part one l...
Centered around several short films from streaming performances created in 2005, this paper explores new ideas for movement technologies and garment design in an arts and digital research context. The "telematic dress" project, developed at the DAP Lab in Nottingham, involves transdisciplinary intersections between fashion and live performance, int...