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The development of head-mounted display virtual reality systems (e.g., Oculus Rift, HTC Vive) has resulted in an increasing need to represent the physical world while immersed in the virtual. Current research has focused on representing static objects in the physical room, but there has been little research into notifying VR users of changes in the...
Emotion is critical to human experience and is an integral part of perception, cognition, and behavior. While the mechanisms and precise measurement of emotion has been debated in the literature, researchers have theorized that emotion is related to activation across physiological, experiential, and behavioral response systems. This has important i...
The only evidence that seeing in slow-motion exists comes from retrospective interviews. An ongoing debate is whether this phenomenon exists as a figment of memory or a true function of visual perception. Testing these speculations is difficult given slow-motion experience is often associated with intense, stressful, and even threatening situations...