Mathias StaudiglUniversity of Mannheim · Chair for Mathematical Optimization
Mathias Staudigl
PhD
About
80
Publications
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Introduction
Mathias Staudigl is the Chair in Mathematical Optimization at the Department of Mathematics, University of Mannheim. Mathias does research on Mathematical Programming and Equilibrium problems.
Additional affiliations
October 2010 - October 2011
October 2011 - July 2015
Publications
Publications (80)
Inverse problems are key issues in several scientific areas, including signal processing and medical imaging. Data-driven approaches for inverse problems aim for learning model and regularization parameters from observed data samples, and investigate their generalization properties when confronted with unseen data. This approach dictates a statisti...
We consider a repeatedly played generalized Nash equilibrium game. This induces a multi-agent online learning problem with joint constraints. An important challenge in this setting is that the feasible set for each agent depends on the simultaneous moves of the other agents and, therefore, varies over time. As a consequence, the agents face time-va...
Solving equilibrium problems under constraints is an important problem in optimization and optimal control. In this context an important practical challenge is the efficient incorporation of constraints. We develop a continuous-time method for solving constrained variational inequalities based on a new penalty regulated dynamical system in a genera...
A key problem in mathematical imaging, signal processing and computational statistics is the minimization of non-convex objective functions that may be non-differentiable at the relative boundary of the feasible set. This paper proposes a new family of first- and second-order interior-point methods for non-convex optimization problems with linear a...
Solving equilibrium problems under constraints is an important problemin optimization and optimal control. In this context an important practical challenge is the efficient incorporation of constraints. We develop a continuous-time method for solving constrained variational inequalities based on a new penalty regulated dynamical system in a general...
We develop a novel randomised block-coordinate primal-dual algorithm for a class of non-smooth ill-posed convex programs. Lying midway between the celebrated Chambolle–Pock primal-dual algorithm and Tseng’s accelerated proximal gradient method, we establish global convergence of the last iterate as well as optimal $O(1/k)$ O ( 1 / k ) and $O(1/k^{2...
We consider a class of convex risk-neutral PDE-constrained optimization
problems subject to pointwise control and state constraints. Due to the many
challenges associated with almost sure constraints on pointwise evaluations of
the state, we suggest a relaxation via a smooth functional bound with similar
properties to well-known probability constra...
The theory of learning in games has so far focused mainly on games with simultaneous moves. Recently, researchers in machine learning have started investigating learning dynamics in games involving hierarchical decision-making. We consider an $N$-player hierarchical game in which the $i$th player's objective comprises of an expectation-valued term,...
We develop a novel randomised block coordinate descent primal-dual algorithm for a class of non-smooth ill-posed convex programs. Lying in the midway between the celebrated Chambolle-Pock primal-dual algorithm and Tseng's accelerated proximal gradient method, we establish global convergence of the last iterate as well optimal $O(1/k)$ and $O(1/k^{2...
We consider monotone inclusions defined on a Hilbert space where the operator is given by the sum of a maximal monotone operator T and a single-valued monotone, Lipschitz continuous, and expectation-valued operator V. We draw motivation from the seminal work by Attouch and Cabot (Attouch in AMO 80:547–598, 2019, Attouch in MP 184: 243–287) on relax...
We propose a new homotopy-based conditional gradient method for solving convex optimization problems with a large number of simple conic constraints. Instances of this template naturally appear in semidefinite programming problems arising as convex relaxations of combinatorial optimization problems. Our method is a double-loop algorithm in which th...
We examine the long-run behavior of multiagent online learning in games that evolve over time. Specifically, we focus on a wide class of policies based on mirror descent, and we show that the induced sequence of play (a) converges to a Nash equilibrium in time-varying games that stabilize in the long run to a strictly monotone limit, and (b) it sta...
We consider potential games with mixed-integer variables, for which we propose two distributed, proximal-like equilibrium seeking algorithms. Specifically, we focus on two scenarios: i) the underlying game is generalized ordinal and the agents update through iterations by choosing an exact optimal strategy; ii) the game admits an exact potential an...
We consider a network of agents, each with its own private cost consisting of a sum of two possibly nonsmooth convex functions, one of which is composed with a linear operator. At every iteration each agent performs local calculations and can only communicate with its neighbors. The challenging aspect of our study is that the smooth part of the pri...
We introduce a discrete-time search game, in which two players compete to find an invisible object first. The object moves according to a time-varying Markov chain on finitely many states. The players are active in turns. At each period, the active player chooses a state. If the object is there then he finds the object and wins. Otherwise the objec...
Projection-free optimization via different variants of the Frank–Wolfe method has become one of the cornerstones of large scale optimization for machine learning and computational statistics. Numerous applications within these fields involve the minimization of functions with self-concordance like properties. Such generalized self-concordant functi...
We consider a network of agents, each with its own private cost consisting of a sum of two possibly nonsmooth convex functions, one of which is composed with a linear operator. At every iteration each agent performs local calculations and can only communicate with its neighbors. The challenging aspect of our study is that the smooth part of the pri...
We consider the minimization of a continuous function over the intersection of a regular cone with an affine set via a new class of adaptive first- and second-order optimization methods, building on the Hessian-barrier techniques introduced in [Bomze, Mertikopoulos, Schachinger, and Staudigl, Hessian barrier algorithms for linearly constrained opti...
First-order methods for solving convex optimization problems have been at the forefront of mathematical optimization in the last 20 years. The rapid development of this important class of algorithms is motivated by the success stories reported in various applications, including most importantly machine learning, signal processing, imaging and contr...
Dynamic user equilibrium (DUE) is a Nash-like solution concept describing an equilibrium in dynamic traffic systems over a fixed planning period. DUE is a challenging class of equilibrium problems, connecting network loading models and notions of system equilibrium in one concise mathematical framework. Recently, Friesz and Han introduced an integr...
We consider monotone inclusions defined on a Hilbert space where the operator is given by the sum of a maximal monotone operator $T$ and a single-valued monotone, Lipschitz continuous, and expectation-valued operator $V$. We draw motivation from the seminal work by Attouch and Cabot on relaxed inertial methods for monotone inclusions and present a...
In this article we review a model of stochastic evolution under general noisy best-response protocols, allowing the probabilities of suboptimal choices to depend on their payoff consequences. We survey the methods developed by the authors which allow for a quantitative analysis of these stochastic evolutionary game dynamics. We start with a compact...
An important issue in today's electricity markets is the management of flexibilities offered by new practices, such as smart home appliances or electric vehicles. By inducing changes in the behavior of residential electric utilities, demand response (DR) seeks to adjust the demand of power to the supply for increased grid stability and better integ...
In this paper we propose a new operator splitting algorithm for distributed Nash equilibrium seeking under stochastic uncertainty, featuring relaxation and inertial effects. Our work is inspired by recent deterministic operator splitting methods, designed for solving structured monotone inclusion problems. The algorithm is derived from a forward-ba...
First-order methods for solving convex optimization problems have been at the forefront of mathematical optimization in the last 20 years. The rapid development of this important class of algorithms is motivated by the success stories reported in various applications, including most importantly machine learning, signal processing, imaging and contr...
Projection-free optimization via different variants of the Frank-Wolfe (FW) method has become one of the cornerstones in large scale optimization for machine learning and computational statistics. Numerous applications within these fields involve the minimization of functions with self-concordance like properties. Such generalized self-concordant (...
We introduce a discrete-time search game, in which two players compete to find an object first. The object moves according to a time-varying Markov chain on finitely many states. The players know the Markov chain and the initial probability distribution of the object, but do not observe the current state of the object. The players are active in tur...
In this work we investigate dynamical systems designed to approach the solution sets of inclusion problems involving the sum of two maximally monotone operators. Our aim is to design methods which guarantee strong convergence of trajectories towards the minimum norm solution of the underlying monotone inclusion problem. To that end, we investigate...
Projection-free optimization via different variants of the Frank-Wolfe (FW), a.k.a. Conditional Gradient method has become one of the cornerstones in optimization for machine learning since in many cases the linear minimization oracle is much cheaper to implement than projections and some sparsity needs to be preserved. In a number of applications,...
Dynamic user equilibrium (DUE) is a Nash-like solution concept describing an equilibrium in dynamic traffic systems over a fixed planning period. DUE is a challenging class of equilibrium problems, connecting network loading models and notions of system equilibrium in one concise mathematical framework. Recently, Friesz and Han introduced an integr...
We present two distributed algorithms for the computation of a generalized Nash equilibrium in monotone games. The first algorithm follows from a forward-backward-forward operator splitting, while the second, which requires the pseudo-gradient mapping of the game to be cocoercive, follows from the forward-backward-half-forward operator splitting. F...
We introduce a model of sender-receiver stopping games, where the state of the world follows an iid--process throughout the game. At each period, the sender observes the current state, and sends a message to the receiver, suggesting either to stop or to continue. The receiver, only seeing the message but not the state, decides either to stop the ga...
Projection-free optimization via different variants of the Frank-Wolfe (FW) method has become one of the cornerstones in optimization for machine learning since in many cases the linear minimization oracle is much cheaper to implement than projections and some sparsity needs to be preserved. In a number of applications, e.g. Poisson inverse problem...
We develop a new stochastic algorithm for solving pseudomonotone stochastic variational inequalities. Our method builds on Tseng’s forward-backward-forward algorithm, which is known in the deterministic literature to be a valuable alternative to Korpelevich’s extragradient method when solving variational inequalities over a convex and closed set go...
In this work we investigate dynamical systems designed to approach the solution sets of inclusion problems involving the sum of two maximally monotone operators. Our aim is to design methods which guarantee strong convergence of trajectories towards the minimum norm solution of the underlying monotone inclusion problem. To that end, we investigate...
Many problems in statistical learning, imaging, and computer vision involve the optimization of a non-convex objective function with singularities at the boundary of the feasible set. For such challenging instances, we develop a new interior-point technique building on the Hessian-barrier algorithm recently introduced in Bomze, Mertikopoulos, Schac...
We present two distributed algorithms for the computation of a generalized Nash equilibrium in monotone games. The first algorithm follows from a forward-backward-forward operator splitting, while the second, which requires the pseudo-gradient mapping of the game to be cocoercive, follows from the forward-backward-half-forward operator splitting. F...
In infinite-dimensional Hilbert spaces we device a class of strongly convergent primal-dual schemes for solving variational inequalities defined by a Lipschitz continuous and pseudomonote map. Our novel numerical scheme is based on Tseng's forward-backward-forward scheme, which is known to display weak convergence, unless very strong global monoton...
We develop a new stochastic algorithm with variance reduction for solving pseudo-monotone stochastic variational inequalities. Our method builds on Tseng's forward-backward-forward algorithm, which is known in the deterministic literature to be a valuable alternative to Korpelevich's extragradient method when solving variational inequalities over a...
We develop a new stochastic algorithm with variance reduction for solving pseudo-monotone stochastic variational inequalities. Our method builds on Tseng's forward-backward-forward (FBF) algorithm, which is known in the deterministic literature to be a valuable alternative to Korpelevich's extragradient method when solving variational inequalities...
We develop a new stochastic algorithm with variance reduction for solving pseudo-monotone stochastic variational inequalities. Our method builds on Tseng's forward-backward-forward algorithm, which is known in the deterministic literature to be a valuable alternative to Korpelevich's extragradient method when solving variational inequalities over a...
We develop a new stochastic algorithm with variance reduction for solving pseudo-monotone stochastic variational inequalities. Our method builds on Tseng's forward-backward-forward (FBF) algorithm, which is known in the deterministic literature to be a valuable alternative to Korpelevich's extragradient method when solving variational inequalities...
We develop a new stochastic algorithm with variance reduction for solving pseudo-monotone stochastic variational inequalities. Our method builds on Tseng’s forward-backward-forward algorithm, which is known in the deterministic literature to be a valuable alternative to Korpelevich’s extragradient method when solving variational inequalities over a...
We examine a class of stochastic mirror descent dynamics in the context of monotone variational inequalities (including Nash equilibrium and saddle-point problems). The dynamics under study are formulated as a stochastic differential equation driven by a (single-valued) monotone operator and perturbed by a Brownian motion. The system's controllable...
In this paper, we propose an interior-point method for linearly constrained optimization problems (possibly nonconvex). The method -- which we call the Hessian barrier algorithm (HBA) -- combines a forward Euler discretization of Hessian Riemannian gradient flows with an Armijo backtracking step-size policy. In this way, HBA can be seen as an expli...
In this paper, we examine the long-term behavior of regret-minimizing agents in time-varying games with continuous action spaces. In its most basic form, (external) regret minimization guarantees that an agent's cumulative payoff is no worse in the long run than that of the agent's best fixed action in hindsight. Going beyond this worst-case guaran...
We study a model of stochastic evolutionary game dynamics in which the probabilities that agents choose suboptimal actions are dependent on payoff consequences. We prove a sample path large deviation principle, characterizing the rate of decay of the probability that the sample path of the evolutionary process lies in a prespecified set as the popu...
In view of solving convex optimization problems with noisy gradient input, we analyze the asymptotic behavior of gradient-like flows that are subject to stochastic disturbances. Specifically, we focus on the widely studied class of mirror descent methods for constrained convex programming and we examine the dynamics' convergence and concentration p...
This paper examines the convergence of a broad class of distributed learning dynamics for games with continuous action sets. The dynamics under study comprise a multi-agent generalization of Nesterov's dual averaging (DA) method, a primal-dual mirror descent method that has recently seen a major resurgence in the field of large-scale optimization a...
Motivated by recent path-breaking contributions in the theory of repeated games in continuous time, this paper presents a family of discrete time games which provides a consistent discrete-time approximation of the continuous-time limit game. Using probabilistic arguments, we prove that continuous-time games can be defined as the limit of a sequenc...
We consider a model of stochastic evolution under general noisy best-response protocols, allowing the probabilities of suboptimal choices to depend on their payoff consequences. Our analysis focuses on behavior in the small noise double limit: we first take the noise level in agents' decisions to zero, and then take the population size to infinity....
We study a model of stochastic evolutionary game dynamics in which the probabilities that agents choose suboptimal actions are dependent on payoff consequences. We prove a sample path large deviation principle, characterizing the rate of decay of the probability that the sample path of the evolutionary process lies in a prespecified set as the popu...
This paper continues the study of a new class of repeated games with imperfect public monitoring launched by Sannikov (2007). I provide a new characterization of self-generating sets for a class of games in continuous time and Brownian informa-tion. This new characterization is in terms of a partial differential equation which boils down to a geome...
In this paper we prove a deterministic approximation theorem for a sequence of Markov decision processes with finitely many actions and general state spaces as they appear frequently in economics, game theory and operations research. Using viscosity solution methods no a-priori differentiabililty assumptions are imposed on the value function. Appli...
We describe the large deviations properties, stationary distribution asymptotics, and stochastically stable states of stochastic evolutionary processes based on the logit choice rule, focusing on behavior in the small noise double limit. These aspects of the stochastic evolutionary process can be characterized in terms of solutions to certain minim...
We consider a model of stochastic evolution under general noisy best response protocols, allowing the probabilities of suboptimal choices to depend on their payoff consequences. Our analysis focuses on behavior in the small noise double limit: we first take the noise level in agents' decisions to zero, and then take the population size to infinity....
Modeling the evolution of networks is central to our understanding of large communication systems, and more general, modern economic and social systems. The research on social and economic networks is truly interdisciplinary and the number of proposed models is huge. In this survey we discuss a small selection of modeling approaches, covering class...
We consider a co-evolutionary model of social coordination and network formation where agents may decide on an action in a 2 × 2-coordination game and on whom to establish costly links to. We find that if agents may only support a limited number of links payoff dominant conventions will emerge in the long run, contrasting the case of unconstrained...
In this paper I prove a deterministic approximation theorem for a sequence of Markov decision processes with finitely many actions and general state spaces as they appear frequently in economics, game theory and operations research. Using viscosity solution methods no a-priori differentiabililty assumptions are imposed on the value function.
Recently there has been a growing interest in evolutionary models of play with endogenous interaction structure. We call such processes co-evolutionary dynamics of networks and play. We study a co-evolutionary process of networks and play in settings where players have diverse preferences. In the class of potential games we provide a closed-form so...
A recent literature in evolutionary game theory is devoted to the question of robust equilibrium selection under noisy best-response dynamics. In this paper we present a complete picture of equilibrium selection for asymmetric binary choice coordination games in the small noise limit. We achieve this by transforming the stochastic stability analysi...
Modeling the evolution of networks is central to our understanding of large communication systems, and more general, modern economic and social systems. The research on social and economic networks is truly interdisciplinary and the number of proposed models is huge. In this survey we discuss a small selection of modeling approaches, covering class...
This paper studies the co-evolution of networks and play in the context of finite population potential games. Action revision, link creation and link destruction are combined in a continuous-time Markov process. I derive the unique invariant distribution of this process in closed form, as well as the marginal distribution over action profiles and t...
We present general equilibrium selection results for so-called noisy best-response revision protocols for asymmetric 2 × 2 coordination games. Our approach uses the theory of large deviations and reduces the computation of stochastic potentials by solving an appropriate optimal control problem. We prove that in the class of log-linear de-cision rul...
Corruption in the public sector erodes tax compliance and leads to higher tax evasion. Moreover, corrupt public officials abuse their public power to extort bribes from the private agents. In both types of interaction with the public sector, the private agents are bound to face uncertainty with respect to their disposable incomes. To analyse effect...
We propose a dynamic model of network formation with strategic interac-tions in growing population environments. We combine the network for-mation model by Jackson and Rogers [2007] with the linear-quadratic com-plementarity game by Ballester et al. [2006]. When complementarity effects are weak, this game has a unique Nash equilibrium that can be i...