Martin Mihajlov

Martin Mihajlov
Ss. Cyril and Methodius University in Skopje · Faculty of Economics-Skopje

Doctor of Philosophy

About

32
Publications
22,876
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458
Citations
Introduction
Martin Mihajlov currently works at the Department of E-business at the Ss. Cyril and Methodius University. His main area of research is Human-computer Interaction. The most current project he is working on is 'Gameplay for Inspiring Digital Adoption (GIRDA).'
Additional affiliations
December 2005 - August 2020
Ss. Cyril and Methodius University in Skopje
Position
  • Professor (Associate)

Publications

Publications (32)
Article
Full-text available
Sign languages are critical in conveying meaning by the use of a visual-manual modality and are the primary means of communication of the deaf and hard of hearing with their family members and with the society. With the advances in computer graphics, computer vision, neural networks, and the introduction of new powerful hardware, the research into...
Article
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Healthcare treatments might benefit from advances in artificial intelligence and technological equipment such as smartphones and smartwatches. The presence of cameras in these devices with increasingly robust and precise pattern recognition techniques can facilitate the estimation of the wound area and other telemedicine measurements. Currently, te...
Article
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In recent years, research in tracking and assessing wound severity using computerized image processing has increased. With the emergence of mobile devices, powerful functionalities and processing capabilities have provided multiple non-invasive wound evaluation opportunities in both clinical and non-clinical settings. With current imaging technolog...
Article
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Smartphone sensors have often been proposed as pervasive measurement systems to assess mobility in older adults due to their ease of use and low-cost. This study analyzes a smartphone-based application’s validity and reliability to quantify temporal variables during the single sit-to-stand test with institutionalized older adults. Forty older adult...
Article
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This paper reports three exploratory empirical studies with older adults that had little or no prior experience with interactive technologies. The participants were introduced to interactive technology by playing games on touchscreens, playing in pairs with the assistance of a mentor. We focus on two principle aspects, the peer-to-peer interaction...
Article
Purpose This study aims to facilitate the understanding of brand building among owners/managers of SMEs by highlighting the relationships among the multidimensionality of brand orientation, brand-building behavior and brand identity. Design/methodology/approach In addressing the research issue, the study uses responses from 158 domesticated SMEs i...
Conference Paper
Full-text available
Considering the potential physical limitations of older adults, the naturalness of touch-based gestures as an interaction method is questionable. Assuming touch-based gestures are natural, they should be highly learnable and amenable to enhancement through social interactions. To investigate whether social interactions can enhance the learnability...
Article
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The benefits and value drivers of customs digitalization are considerable. The key motivation is the efficiency associated with minimizing the cost of managing documents throughout the trade process, including costs associated with the exchange of documents with other countries, as well as the procurement and facilitation of those documents. Since...
Conference Paper
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In this digital age there is a growing importance in global research of Internet addiction. The purpose of this research study is to establish a valid instrument for measuring the addictive use of Internet. We investigated the psychometric properties of the established Young’s Internet Addiction Test (IAT) on a Macedonian population. Since its deve...
Conference Paper
Full-text available
In this paper, we investigate the cognitive process behind graphical password selection by using eye-tracking. The goal of the study is to discover how users perceive and react to graphical authentication during graphical password selection, which is valuable for improving the design concepts in novel authentication mechanisms. As a result, we pres...
Article
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Easy access to communication and information technologies has increased our dependence on technology for various aspects of our lives. Nevertheless, this remarkable growth of Internet Usage has been inextricably paired with a rise of excessive and dysfunctional Internet use. Conceptualized around 1996, a few years after the inception of the World W...
Conference Paper
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p>Simple information lookup tasks (e.g. 'What the weather like in London?' or 'What is the population of the UK?'), are currently well supported with traditional search engines, and more recently with intelligent personal assistants. Intensive knowledge tasks, (e.g. 'How do countries with low GDP per capita rank in emigration?'), however, require c...
Conference Paper
This paper reports two studies of digital television users. The first study investigates the behaviour of non-impaired users to understand typical usage patterns and problem-solving, attempting three representative tasks using a digital television terrestrial receiver. Videos were analysed to identify problem incidents and attempts at recovery. Pat...
Conference Paper
Older adults having limited experience with modern computing technology may find it difficult to learn touch gestures, especially the more complex rotate gesture. Social interactions, as implied by social constructivism, are assumed to be powerful in enabling older adults to acquire the skill of touch gestures. The social effect can be reinforced w...
Article
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Numerous graphical authentication ideas have been proposed on how to address the security and usability of text-based passwords. However, it remains unclear how users approach graphical password selection and the inherent personal bias when selecting images. This study investigates user choices in password selection for recognition-based graphical...
Article
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In this paper we introduce a paradigm for completing complex tasks from wearable devices by leveraging crowdsourcing, and demonstrate its validity for academic writing. We explore this paradigm using a collaborative authoring system, called WearWrite, which is designed to enable authors and crowd workers to work together using an Android smartwatch...
Article
Full-text available
Touch-based interactions, if intuitive and natural, should be highly learnable. However, the learnability of touch gestures as a computer interaction modality cannot be taken for granted and should be evaluated empirically. This is especially true when technology-naïve older adults are concerned, given the psychological and physical constraints ass...
Conference Paper
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The shift towards including human factors as part of system design has a direct impact on the security of the system. The users' misunderstanding of how a secure mechanism works usually results in security failures. People encounter security mechanisms daily, most often required to authenticate themselves using knowledge-based schemes such as passw...
Article
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The main aim of this research is to examine existence of day of the week effect on the stock market indices in five countries from South Eastern Europe (SEE): Bosnia and Herzegovina, Bulgaria, Croatia, Macedonia and Serbia in the most recent period which is characterized by the bear market (from 2006 to 2011). The methodology used the regression wi...
Conference Paper
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Getting users to abandon text-based passwords has been a rather difficult task. Several alternatives to textual passwords have been proposed including authentication based on images. Research shows that graphical authentication mechanisms have some advantages, but they lack the necessary qualities to move them from isolated to mass market environme...
Article
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In this article we present the development of a new, web-based, graphical authentication mechanism called ImagePass. The authentication mechanism introduces a novel feature based on one-time passwords that increases the security of the system without compromising its usability. Regarding usability, we explore the users’ perception of recognition-ba...
Conference Paper
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Researchers have developed various graphical authentication mechanisms, with varied results in different environments. However, it has been difficult to get users to abandon traditional text-passwords in favor of something unfamiliar, therefore limiting graphical passwords to isolated environments rather than mass market solutions. Current studies...
Conference Paper
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Little research has been focused on the balance between usability and security in authentication mechanisms when evaluating the effectiveness of these systems. Most of the current authentication mechanisms rely on character-based passwords with a number of alternative suggestions claiming to improve some usability aspects of the authentication mech...
Conference Paper
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Substantial research has been conducted in developing sophisticated security methods with authentication mechanisms placed in the front line of defense. Since these mechanisms are based on user conduct, they may not accomplish the intended objectives with improper use. Despite the influence of usability, little research has been focused on the bala...
Article
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As users can only make informed choices when the proposals being discussed are meaningful to them, enabling users to envision and make sense of those proposals is an essential element of all approaches to system design. The focus of this study is the conceptualization of a graphical authentication mechanism appropriate for ubiquitous environments....
Conference Paper
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In this paper we propose an implementation of a WiMAX-based integrated system for e-medicine in the Republic of Macedonia. We present developed telemedicine multimedia services and their related QoS. We also present the problems and challenges for using a public wireless IP network for setting up the system.
Conference Paper
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As EU directives require that all administration should perform their procurement processes electronically by 2010, an open-source application framework for building electronic public procurement (ePP) solutions was developed within the ELLECTRA-WeB project. As a part of this project the Republic of Macedonia adapted the ePP solution to support the...
Conference Paper
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This paper presents an overview of the wireless telemedicine components of an integrated system for e-medicine that we propose and implement in the Republic of Macedonia. A short introduction to telemedicine and its evolution is presented. The new wireless broadband technologies enabled creation of telemedicine services previously only possible via...
Conference Paper
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The electronic way of learning and communicating with students offers a lot of advantages that can be achieved through different solutions. Among them, the most popular approach is the use of a learning management system. Teachers and students do not have the possibility to use all of the available learning system tools and modules. Even for module...
Conference Paper
Full-text available
This paper presents an overview of the wireless telemedicine components of an integrated system for e-medicine that we propose and implement in the Republic of Macedonia. The introduction of new wireless broadband technologies enabled creation of telemedicine services previously only possible via cable connections. WiMAX and Wi-Fi are the wireless...

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Projects

Projects (4)
Archived project
Project
Touch-based interactive games as alternatives to learning and adopting digital technology.