Martin Knöll

Martin Knöll
Technische Universität Darmstadt | TU · Department of Architecture (Dept.15)

Professor

About

48
Publications
18,818
Reads
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246
Citations
Citations since 2016
26 Research Items
199 Citations
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Introduction
Martin Knöll is Professor of Urban Design and Planning in the Department of Architecture at Technische Universität Darmstadt. He is a registered architect and holds a PhD from Universität Stuttgart, Germany, on health-oriented urbanism. Dr. Knöll leads new transdisciplinary collaborations between urban designers, mobility and health experts to address global health challenges such as active transport, inclusive urban spaces, diabetes and mental wellbeing.
Additional affiliations
October 2018 - present
Technische Universität Darmstadt
Position
  • Chair
June 2014 - present
Technische Universität Darmstadt
Position
  • Professor (Assistant)
February 2013 - May 2014
Technische Universität Darmstadt
Position
  • Group Leader
Education
May 2009 - March 2012
Middlesex University, UK
Field of study
  • Lansdown Centre for Electronic Arts, School of Arts and Education
December 2007 - June 2012
Universität Stuttgart
Field of study
  • Architecture and Urban Planning
October 2001 - May 2007
Universität Stuttgart
Field of study
  • Architecture and Urban Planning

Publications

Publications (48)
Conference Paper
Full-text available
This article contributes with preliminary data on how selected properties commonly used in Space Syntax research relate to users’ ratings of stress and spatial qualities in open public spaces (OPS). First, by conducting a literature research in the fields of Space Syntax and environmental psychology, a set of syntactical properties is extracted, wh...
Article
Full-text available
This article presents an exploratory framework to predict ratings of subjectively perceived urban stress in open public spaces by analysing properties of the built environment with GIS and Space Syntax. The authors report on the findings of an empirical study in which the environmental properties of a sample of open public spaces in the city of Dar...
Article
This article sets out an urban health model and conceptual framework for researching environments that support adolescent health and wellbeing. Our focus is on 10–19 year olds, an age group that has been neglected by researchers in the otherwise emerging and dynamic field of design and health over the past decade. The Ten Questions address adolesce...
Article
Full-text available
In a one-year long experiment, the City of Frankfurt has limited the vehicular access to an 800 m stretch of its Mainkai riverfront as part of its plans to improve quality of life and support green mobility. With pre-intervention data collected in July 2019, this article presents the first results on how pedestrians, cyclists and other user-groups...
Article
Full-text available
Background Previous research have identified built environmental attributes associated with refugee children’s physical activity (PA); however, there is a lack of research focusing on refugee children’s environmental perceptions at the individual level. We examined the perceived environmental barriers and facilitators of refugee children’s PA. Met...
Article
Full-text available
Refugee children often spend a considerable amount of time in refugee accommodations with limited space and limited access to communal facilities. Such environmental settings make it difficult for refugee children to engage in physical activity (PA), which is essential for their health and social inclusion. While there is a strong evidence base for...
Conference Paper
Full-text available
Color is frequently used in urban outdoor spaces, but little research has studied its psychological effects. This study explores the influence of sidewalk floor color on the restorative walking experience in a busy, inner city street lacking natural greenery. We used an achromatic street view image with no vegetation or trees as control. Red, green...
Article
Full-text available
Research has identified built environmental attributes associated with children's physical activity (PA); however, less is known for environmental correlates of refugee children's PA. This narrative review summarised the current evidence of associations between built environment attributes and refugee children's PA. Six databases were searched with...
Research Proposal
Full-text available
Die folgenden fünf Thesen sollen Anregungen geben, wie gesundheitsfördernde Kommunalpolitik, die gleichzeitig auf Nachhaltigkeit ausgerichtet ist sowie eine soziale und partizipative Stadt(teil)Entwicklung verfolgt, erreicht bzw. verbessert werden kann. Eine gesundheitsfördernde Gemeinde- und Stadtentwicklung stellt die Lebensqualität des einzelnen...
Article
The research takes into consideration diverse perspectives and parameters for assessing accessibility in urban spaces within the Frankfurt Rhein-Main Area, with the initiation of pilot study in Darmstadt, being one of the major cities forming the urban agglomeration. Diverse tools including public transport accessibility level and Space Syntax whic...
Technical Report
Full-text available
Der vorliegende Report stellt die Ergebnisse der Forschungskooperation „Frankfurter Buchmesse für Alle“ vor. Highlights sind die Erkenntnisse aus dem Reallabor auf der Frankfurter Buchmesse 2018 zu verbessertem Orientierungs- und Leitsystem auf dem Messegelände, Aufenthaltsqualität in den Hallen und einem barrierefrei nutzbaren Stand.
Presentation
Full-text available
This presentation discusses the role of the built environment on urban stress as perceived by pedestrians in open public spaces (OPS). The author reports on a series of empirical studies carried out with architecture students in which environmental properties for a sample of OPS, including a busy transport hub in the city of Darmstadt, Germany, wer...
Article
Zusammenfassung Menschen mit Diabetes wissen, dass für gute Blutzuckerwerte an manchen Tagen viele Faktoren zusammenkommen müssen: Ausgewogenes Essen, Broteinheiten richtig einschätzen, wenig Stress, keine Erkältung, und ausreichend Bewegung. Ein Faktor, der bisher wenig Beachtung findet, ist die gebaute Umwelt. Damit bezeichnet man die Gesamtheit...
Chapter
Current city living and upbringing in urban environments have been related to various manifestations of stress and a higher risk of mental health problems. Lederbogen et al. (2013), for instance, have named a set of influencing factors for urban social stress such as infrastructure, socio-economic factors, and noise and environmental pollution. Yan...
Technical Report
Full-text available
A growing body of research shows the positive effects of green open spaces on people’s health and well-being. However, there is still limited knowledge among local stakeholders, urban designers, and policy makers about how to plan, develop and maintain urban green and blue infrastructures to purposefully design more health and fitness into people’s...
Chapter
Full-text available
Der Artikel beschäftigt sich mit der Zugänglichkeit und Nutzbarkeit des Luisenplatzes für Menschen mit Mobilitäts- und Seheinschränkungen. In einer Sequenz mit drei Etappen - dem Hinkommen mit dem öffentlichen Verkehr; dem Ankommen durch Orientierung und Bewegung auf dem Luisenplatz; und dem Reinkommen in die umliegenden Gebäude - werden Problemste...
Poster
Full-text available
Since the 1980s, when William Whyte carried out observational studies of public plazas in New York City and Donald Appleyard mapped streets of varying traffic levels in San Francisco, many studies have formed a large body of knowledge on how the built environment stimulates or hinders human behaviour, including activity patterns and social interact...
Data
Figure shows how the isovist indicators were generated from a hypothetical outdoor environment (a), for which the reference point was retrieved by choosing the point with the highest visibility. Part (b) indicates the grey area as visible area from a person’s standpoint on eye level (1.60 m). Trees and any vegetation are seen as non-obstructive her...
Chapter
Full-text available
Dieser Beitrag stellt den Einsatz digitaler Werkzeuge in der gesundheitsfördernden Stadtgestaltung vor. Der Fokus liegt auf der Frage nach der Bedeutung von mobilen Applikationen in verschiedenen Planungsphasen und deren Potenzial, Beteiligung in der gesundheitsfördernden Stadtgestaltung zu fördern und neue Nutzergruppen zu adressieren. Es werden z...
Chapter
Full-text available
Die wesentlichen Verbesserungen für städtische Lebensqualität werden auf Quartiersebene in einem fußläufig erreichbaren Gebiet spürbar. Wir nennen diese Ebene Digitalplatz als notwendige Ergänzung zur Digitalstadt. Die folgenden 5 Thesen sollen zukünftige Forschungsschwerpunkte aufzeigen mit dem Ziel eine digital-gestützte Stadtgestaltung zur Förde...
Article
Full-text available
Immer mehr Forschungsergebnisse stützen die Annahme, dass städtische Struktur, Gestaltung und Mobilitätssysteme erhebliche Auswirkungen auf die Gesundheit und das Wohlbefinden der Bewohner haben können. Positive Effekte von Freiräumen gehen insbesondere von gesteigerter körperlicher Aktivität, sozialer Interaktion und Erholung aus. Anderseits bleib...
Chapter
Full-text available
This chapter presents the results of a pilot study in an elementary school in the city of Darmstadt (Germany), where students from the 1st up to 4th grade (aged 6-10 years, n=75) assessed their school’s indoor and outdoor environment using a smartphone game app. The data collection included several interactive workshops, in which the children docum...
Article
Full-text available
This article points to the importance of participatory approaches in designing physical and mental health into learning environments. Urban designers should aim to interconnect micro and macro scales of health-oriented planning, consider the importance of small restorative niches for young students, and explore new digital tools to co create learni...
Article
Full-text available
The location-based smartphone game Stadtflucht (German for urban flight or city escape) is an explorative prototype conceived as a research tool to analyze the perception of urban space. Our overall research on game experiences aims to foster active recreation in urban environments, facilitate the assessment of users' perception, and encourage thei...
Conference Paper
Full-text available
Which environmental and spatial parameters influence the perception of the built environment and its users’ behaviour? In this abstract, the authors present the prototype MoMe, a context-sensitive mobile application developed as a research tool to assess spatial perception and behaviour in urban open spaces. The aim of the prototype is to record qu...
Article
Full-text available
Der Artikel thematisiert die Ergebnisse einer Onlinebefragung zu Einflussfaktoren auf die positive und negative Wahrnehmung von Stadtnutzern in der Bewegung durch öffentlich zugängliche Räume. Der Fokus liegt auf der Frage, welche städtebaulichen Strukturen wie Parks, Plätze, Straßen und Wege als stressverursachend oder entspannend wahrgenommen wer...
Conference Paper
Full-text available
This article presents the concept and implementation of a new interdisciplinary course on Urban Health Games at Technische Universität Darmstadt, which aims to facilitate interdisciplinary collaboration to critically investigate and improve the quality of life in cities. The authors present for the first time the course format, in which students of...
Conference Paper
Exergames are video games that require the player to be physically active. They can be roughly grouped into two categories, namely indoor exergames that are usually being played in the confines of one’s living room, and mobile exergames, which run on a user’s smartphone and can be played outside. While indoor exergames have been able to establish t...
Article
Full-text available
Mobilität hat viel mit körperlicher Bewegung zu tun. Das gilt für Reisen und erst recht für kürzere Strecken im Alltag. Aktuelle Studien zeigen den Einfluss der Gestalt von Stadträumen, Nutzungen und Transportsystemen auf körperliche Aktivität. Die Anwendung dieser Erkenntnisse auf einen bewegungsfördernden Städtebau ist allerdings mit Vorsicht zu...
Chapter
Full-text available
This chapter presents a novel research collaboration between architects and computer scientists to investigate and develop mobile, context-sensitive serious games for sports and health (so-called exergames). Specifically, it describes a new approach that aims to design exergames which interact with the player’s built, topographic, and social enviro...
Chapter
Full-text available
This chapter discusses the possibility of mobile games acting as a springboard for communication on health and its correlations to the built environment. First, it introduces the notion of spontaneous interventions, which has been used to characterize co-design projects in which citizens seek to improve infrastructure, green and public spaces, and...
Book
Full-text available
This book is the first single volume that brings together the topics of serious games, alternative realities, and play therapy. The focus is on the use of digital media for the therapeutic benefit and well-being of a wide range of people−spanning those with special needs to the elderly to entire urban neighborhoods. This book brings together these...
Chapter
Full-text available
Health games seem to provide for attractive play experiences and promise increased effects on health-related learning, motivation and behavior change. This chapter discusses the further possibility of mobile games acting as a springboard for communication on health and its correlations to the built environment. First, it introduces the notion of sp...
Chapter
Full-text available
Mobile games for health aim to provide both for an attractive gaming experience and for a positive effect on their users’ wellbeing. Most of these games are context-sensitive, as they take note of the state of the player’s environment and use this information to adapt the game experience. This article points to the limited research available that v...
Article
Zusammenfassung Der Erfolg von Smartphones und Tablet-PCs hat den Markt der mobile digitalen Spiele nachhaltig beeinflusst, sowohl auf Hardware- als auch auf Softwareebene. Aktuell findet ein Verdrängungsprozess statt, in dessen Rahmen Smartphones andere Geräte für mobiles Spielen vom Markt drängen. Gleichzeitig ermöglichen Smartphones aber auch ei...
Article
Der Erfolg von Smartphones und Tablet-PCs hat den Markt der mobile digitalen Spiele nachhaltig beeinflusst, sowohl auf Hardware-als auch auf Softwareebene. Aktuell findet ein Verdrängungsprozess statt, in dessen Rahmen Smartphones andere Geräte für mobiles Spielen vom Markt drängen. Gleichzeitig ermöglichen Smartphones aber auch eine ganz neue Art...
Chapter
Full-text available
Health Games stellen einen Teilbereich digitaler Lern- und Trainingsprogramme dar, mit deren Hilfe Bürger bestimmte Aspekte der Gesundheitsvorsorge eigenverantwortlich in die Hand nehmen wollen. Zunehmend präsentieren sich Health Games auf mobilen Endgeräten wie Smartphones oder Tablet PCs. Sie vernetzen dabei Spielhandlungen mit dem Stadtraum und...
Thesis
In order to promote healthy lifestyles and wellbeing, many public health experts call for innovative and transdisciplinary research approaches. They welcome contributions from a great variety of professions including nutritional and environmental sciences, epidemiology, medicine, geography, sports sciences and urban planning. Meanwhile, designers a...
Article
Full-text available
Digital health games run increasingly on mobile devices in order to stimulate and maintain health related behavior change. Yet, they interact with their topographic, social and cultural context in various ways and to specific degrees. In this article we discuss theories on locative media, urban as well as pervasive game design and set them in relat...
Conference Paper
Full-text available
This article addresses the question of how different health games involve real world locations. A usage-based taxonomy is placed in relation to current research on "building blocks" for health games, on pervasive gaming and urban design theory. This provides a conceptual framework to guide a review on current practice, showing amongst other things,...
Conference Paper
Full-text available
The potential impact of “games for health“ on education and motivation within healthcare has been widely discussed and is the focus of many current research projects. Games, running on mobile devices, with attached biosensors and Internet access, promise to unfold an increased influence on individual health related behavior. In particular, for the...
Chapter
Prevention and therapy of emerging lifestyle diseases are strongly linked to daily behavior, physical activity, and knowledge of healthy life. The potentials of serious game applications in a health context for user’s motivation, education, and therapy compliance is investigated and so far widely accepted. Pervasive Health Games (PHGs) combine perv...
Conference Paper
Full-text available
Computer Games are about to leave their “electronic shells” and enter the city. So-called Serious Pervasive Games (SPGs) [1] allow for hybrid – simultaneously physical and virtual - experiences, applying technologies of ubiquitous computing, communication and “intelligent” interfaces. They begin to focus on non-entertaining purposes. The following...

Questions

Questions (2)
Question
Apps like Wayfindr and Soundscape use beacons in public transit stations and / or the neighborhood (for placed by a blind person in their local coffee shop) to give audio feedback while walking out and about. I am interested in scientific studies reporting on usability in res world use.
Question
Interested in ways to interpret green spaces manually or computer assisted from video footage of walks through urban environments

Network

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Projects

Projects (6)
Project
This multidisciplinary LOEWE research cluster investigates design elements and strategies to establish a (multimodal) combination of walking, cycling, public transport and ride sharing as the number one choice of transport in the Frankfurt Rhein-Main area.
Project
To develop and test playful, computer-aided tools to invite for more physical activity, learn about and co create healthy urban environments.