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26
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October 2014 - October 2019
Publications
Publications (26)
It has been proposed that we are entering the age of postmortalism, where digital immortality is a credible option. The desire to overcome death has occupied humanity for centuries, and even though biological immortality is still impossible, recent technological advances have enabled possible eternal life in the metaverse. In palaeoanthropology and...
Ramesses II was one of the most important Pharaohs to have presided over Egypt during the New Kingdom
period. In 2023 researchers Wilkinson, Saleem, Liu and Roughley produced two digital 3D facial depictions
showing Ramesses II at different ages: one around the age-at-death at 90 years old and the other, an ageregression
at approximately 45 years o...
In response to the recognised urgent global public health threat of antimicrobial resistance (AMR), the cause of drug-resistant infections, art-science activities are increasingly utilised as public engagement (PE) and public outreach (PO) tools to increase microbiology literacy. Though AMR art-science activities aim to increase public awareness, r...
By metrics, such as average play hours and money spent (as measured per capita or market gross volume), gaming is at the forefront of cultural content consumption; being the most popular form of entertainment in the developed world. While the most common association with gaming would be related to digital gaming, traditional games, such as tabletop...
Facial reconstruction is a technique that can be used to estimate individual faces from human skulls. The presentation of 3D facial reconstructions as photo-realistic depictions of people from the past to public audiences varies widely due to differing methods, the artists' CGI skillset, and access to VFX software required to generate plausible fac...
Surgical and educational challenges exist in relation to the teaching of facial reconstructive surgery due to the complexities of the facial landscape and training models available. This chapter will describe the development and implementation of alternative modes of teaching facial reconstructive techniques in a multi-disciplinary setting, pioneer...
Liverpool LASER talks encourage artists, researchers and the publics to question the work carried out by artists and scientists in transdisciplinary art-science spaces by recognising shared aims, examining processes and constructing a shared language. In this paper, the authors reflect upon their first year as LASER hosts and propose that Liverpool...
Three-dimensional (3D) scanning of the human skin for 3D medical visualisation and printing does not often produce the desired results due to a number of factors including the specularity of human skin, difficulties in scanning fine structures such as the hair and the capabilities of the scanning technologies utilised. Some additional 3D modelling...
In 2010, an iPad app titled ‘A Patient’s Guide to Cystic Fibrosis’ was developed for use by Cystic Fibrosis (CF) clinical nurse specialists during a patient’s annual review. Feedback from pseudo-CF patients and NHS staff including CF clinical nurse specialists and respiratory consultants about the appearance, usability and content of the app and iP...
This paper describes the 3D facial depiction of a 2700-year-old mummy, Ta-Kush, stewarded by Maidstone Museum, UK, informed by new scientific and visual analysis which demanded a complete re-evaluation of her biography and presentation. This paper describes the digital haptic reconstruction and visualisation workflow used to reconstruct her facial...
Conversations surrounding end of life and death can be difficult or taboo for some, meaning that matters of organ and body donation are not widely discussed. To Donate or Not to Donate? That is the Question! is a comic developed to raise awareness and challenge common misconceptions about donation by encouraging the publics to engage in informed di...
Collaborations between artists and scientists are increasingly a feature of the cultural landscape. Traditionally this relationship is seen as art in the service of science whereby artists use their skills to visually communicate complex scientific ideas. However, a hybrid form of collaborative, experimentally-driven practice has emerged over the l...
3D digital technologies have advanced rapidly over recent decades and they can now afford new ways of interacting with anatomical and cultural artefacts. Such technologies allow for interactive investigation of visible or non-observable surfaces, haptic generation of content and tactile experiences with digital and physical representations. These i...
This poster presents how innovative scientific and curatorial approaches have figured in attempts to 'rehumanise' two ancient Egyptian individuals for display at Johns Hopkins Archaeological Museum, whilst encouraging critical interrogation of how knowledge is constructed and disseminated at the interface of art and science.
Responsible and respec...
Robert Bruce, king of Scots, is a significant figure in Scottish history, and his facial appearance will have been key to his status, power and resilience as a leader. This paper is the first in a series that discusses the burial and skeletal remains excavated at Dunfermline in 1819. Parts II and III discuss the evidence relating to whether or not...
Facial reconstruction is a technique that aims to reproduce the individual facial characteristics based on interpretation of the skull, with the objective of recognition leading to identification. The aim of this paper was to evaluate the accuracy and recognition level of three-dimensional (3D) computerized forensic craniofacial reconstruction (CCF...
Facial reconstruction is a technique that aims to reproduce the individual facial characteristics based on interpretation of the skull, with the objective of recognition leading to identification. The aim of this paper was to evaluate the accuracy and recognition level of three-dimensional (3D) computerized forensic craniofacial reconstruction (CCF...
A description of to how toproduce and evaluate three-dimensional computerized forensic craniofacial reconstructions (CCFR) using Horos, Blender, Cloud Compare, MakeHuman and Picassa computer programs.
Objectives: The Hall Technique involves fitting stainless steel crowns without local anaesthesia, tooth preparation or caries removal, sealing-in caries. Following crown placement the occlusion is ‘propped open’ on the crown. Past studies have noted this resolves. This study aimed to determine the occlusal re-equilibration timeframe and compensatio...