How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
Media Psychologist and Transdisciplinary Artist, Filmmaker, Researcher, Consultant, and Educator focusing on Integral, Transpersonal, and Transformative approaches to Art, Media, and Spirituality.
March 2011 - December 2011
- Continuing research on using an Integral Approach to multimedia mental health interventions for teens at risk. Lead Researcher: Benjamin Van Voorhees, M.D.
September 2010 - March 2011
- Research on using an Integral Approach to multimedia mental health interventions for teens at risk. Lead Researcher: Benjamin Van Voorhees, M.D.
Transpersonal dimensions of the cinematic art form are explored, including transpersonal elements inherent in the nature of the cinematic medium; transpersonal influences on cinematic content, structure, and style; and potential transpersonal effects of the cinematic experience. A preliminary classification of transpersonal cinematic effects indica...
Germaine Dulac’s “integral cinema movement” of the 1920s and her integral cinematic work, La Coquille et le Clergyman (1928), are analyzed from a historical and theoretical perspective. Results suggest an early introduction of integral consciousness into cinematic media that corresponds to and predates the integral theories of both Jean Gebser and...
This article provides an introduction to the application of integral and transdisciplinary approaches to cinematic media theoretical analysis. The theories and works of Jean Gebser, Edgar Morin, and Ken Wilber are used to potentially integrate major cinematic theoretical and analytical approaches into a comprehensive meta-approach that covers the o...
Efforts to prevent depression have become a key health system priority. Currently, there is a high prevalence of depression among adolescents, and treatment has become costly due to the recurrence patterns of the illness, impairment among patients, and the complex factors needed for a treatment to be effective. Primary care may be the optimal locat...
This white paper is a preliminary mapping of how stages of human development and the structures of consciousness that make up each stage are embedded in moving image-based artifacts such as movies, television, online and mobile video, video games, virtual reality, augmented reality and mixed reality mediums. These mappings are based on a meta-analy...
A Presentation of the Discovery of a New Method to Use Media to Accelerate Human Development and our Sensemaking Capacities. Video of live presentation available at: https://youtu.be/wQjXzboAxgs
This is a research report on our research into the integral evolutionary theories and data of Sri Aurobindo's work.
This document is a research proposal for the Cinevolve Initiative, a "Manhattan Project" to uplift humanity through challenging times by storifying and gamifying the stages of human development and the evolution of individual and collective consciousness.
"The Third Eye" is a cinematic and gaming design prototype for the Cinevolve Initiative – a Manhattan Project-Style Endeavor to Uplift Humanity and Save the World by Storifying and Gamifying the Stages of Human Development and the Evolution of Individual and Collective Consciousness.
A presentation to the Carey Institute for Global Good outlining an integrally-informed approach to media literacy designed to help people discern what is the truth in this age of fake news, reality bubbles and invisible propaganda networks. This approach has been developed from an integration of the some of the most recent understandings and advanc...
This project is a design prototype for the Cinevolve Initiative – a Manhattan Project-Style Endeavor to Uplift Humanity and Save the World by Storifying and Gamifying the Stages of Human Development and the Evolution of Individual and Collective Consciousness.
An exploration of the unique language of the moving image in all its evolving forms using theoretical and perceptual paradigms from Integral Theory, most notably the holonic lens. A new integrally-informed analytical methodology is presented and the use of this lens appears to provide one of the most accurate ways of analyzing and understanding how...
This is a presentation given for Bay Area Integral on March 16, 2016 at the Rudramandir Center in Berkeley, California, introducing the application of Integral theory to the moving image in all its evolving forms and reporting on our research findings so far. Topics include the embedding of structures of consciousness in the moving image; the co-ev...
“The Archetypal Lens” is a presentation exploring the preliminary application of an Integral approach to archetypes and archetypes in the cinematic arts. Presented at MetaIntegral Academy for the Advanced Meta‐Movieology Course on April 16, 2015.
The introduction of a new and potentially more accurate way of measuring the potential critical, financial, historical, cultural, and sociological success of moving image works that uses a comprehensive framework based on Integral Theory and Complex Thought to measure cinemetric, psychometric, and sociometric dimensions of moving image works.
This paper and presentation provides an introduction to the application of Integral and trans-disciplinary approaches to cinematic media theoretical analysis, using the theories and works of Jean Gebser, Edgar Morin, and Ken Wilber to potentially integrate the major film and media theoretical and analytical approaches into a comprehensive meta-appr...
A historical, theoretical, and viewing analysis is offered of Germaine Dulac’s “integral cinema movement” of the 1920s, suggesting an early introduction of Integral consciousness into cinematic media that corresponds to and predates both Jean Gebser’s and Ken Wilber’s Integral Theories. Defining characteristics of what may constitute an integral ci...
The Cinevolve Initiative is a Manhattan Project-Style research endeavor to Uplift Humanity through these Challenging times by Storifying and Gamifying the Stages of Human Development and the Evolution of Individual and Collective Consciousness.