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Citations since 2017
7 Research Items
Background: A growing body of research has documented negative effects of sexualization in the media on individuals’ self-objectification. This research is predominantly built on studies examining traditional media, such as magazines and television, and young female samples. Furthermore, longitudinal studies are scarce, and research is missing stud...
The current study examined the links between viewing female and male sexualized Instagram images (SII) and body image concerns within the three-step process of self-objectification among adolescents aged 13–18 years from Germany ( N = 300, 61% female). Participants completed measures of SII use, thin- and muscular-ideal internalization, valuing app...
A growing body of research has demonstrated negative effects of sexualization in the media on adolescents’ body image, but longitudinal studies and research including interactive and social media are scarce. The current study explored the longitudinal associations of adolescents’ use of sexualized video games (SVG) and sexualized Instagram images (...
Female role models in video games are rare, and if they are present, they are often heavily sexualized. Objectification theory suggests that exposure to sexualized media characters increases self-objectification and decreases body satisfaction in female users. This study investigated the effect of playing a video game with a sexualized versus a non...
Talking about ‘victims’, ‘survivors’ and ‘battered women’: How labels affect the perception of women who have experienced intimate partner violence ( ‘Víctimas’, ‘supervivientes’ y ‘mujeres maltratadas’: Cómo influyen las etiquetas en la percepción de las mujeres que han sufrido violencia por parte de sus parejas )
Two studies addressed effects of the labels ‘victim’, ‘battered woman’ and ‘survivor’ on the perception of women who have experienced intimate partner violence (IPV). Spanish undergraduates provided free associations (Study 1; N = 54) and completed semantic differentials (Study 2; N = 142) regarding the labels. Results showed that the term ‘survivo...
The Barlett Gentile cyberbullying model (BGCM) posits that correlated anonymity perceptions and the belief in the irrelevance of muscularity for online bullying (BIMOB) predict positive cyberbullying attitudes to predict subsequent cyberbullying perpetration. Much research has shown the BGCM to be the only published theory that differentiates tradi...
for everyone who has already tried to use the Self-Objectification Questionnaire (SOQ; Noll & Fredrickson, 1998) in an online study: Did you find a good way to tackle issues that arise with the rank order format of the questionnaire? For example, I tried to use drag and drop and I found that too many of the participants made mistakes. Also, drag and drop didn't work properly on mobile phones.
Do you have any tips on how to avoid this problem?
Thank you for your suggestions!