María T. Soto-Sanfiel

María T. Soto-Sanfiel
National University of Singapore | NUS · Department of Communications & New Media

PhD in Audiovisual Communication.

About

83
Publications
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346
Citations

Publications

Publications (83)
Article
Radio art is understood as radio made by artists. The term is typically applied to sound-based artifacts produced and broadcast by means of the creative use of radio media affordances, infrastructure, and technologies. Radio art is known as any sound work conceived to expand the creative and aesthetic possibilities of the medium through the use of...
Article
This research observes the relationship between Latin American (LA) journalists from six countries that are rarely observed by international scholars (Bolivia, Brazil, Colombia, Cuba, Peru and Venezuela) and artificial intelligence (AI). Particularly, it seeks to identify and compare their attitudes, perceived constraints, and knowledge on the stat...
Article
Full-text available
The lack of science on the Spanish TV is explained through the people responsible for content production, scheduling and offer. Two focus groups made up of five decision-makers identified the professionals’ opinions: science on TV is needed, the function of televisual science is educating audiences, public channels are responsible for showing such...
Article
Understanding the profiles of communication students offers meaningful information for the design of satisfactory academic programs which enhance their skills and orientate their future professional careers. This research studies the relationship between creativity, personality, and relation to art of 126 Singaporean communication students. It gath...
Article
Science does not occupy a prominent place on Spanish television, possibly due to those in charge of the creation, production, organization, and programming of content. Previous research has shown that television executives have mental images of their audiences that they actively use in their professional practice. This study adopts a mixed, qualita...
Article
One of the main objectives of radio arts, radio made by artists, is to produce mental images for audiences. According to radio art theorists and practitioners, those mental images lead to emotional and sensitive listening experiences. This exploratory research aims to advance the scientific understanding of mental image production by radio arts and...
Article
Full-text available
Television content has traditionally been associated with the cultural identity of a given territory, although in an increasingly global world, this relationship is under debate. From a comparative qualitative analysis of the Spanish scripted television format (STF) series Los Misterios de Laura and its adaptations for the United States and Italy,...
Article
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This study aims to shed light on adolescents' characterizations of their preferred film entertainment. It seeks to describe the psychological responses of youngsters from two European countries (Italy and Spain) to dramas from the European region about current social/human issues. The study also seeks to determine if the adolescents' responses diff...
Article
The current rise in the circulation of audiovisual products has led to the transnational convergence of industry practices, quality standards and language conventions, which may affect the diversity of television discourses and representations worldwide. The present research identifies the similarities in Scripted Television Formats (STF) produced...
Article
Full-text available
Narrative engagement is a fundamental factor in understanding the enjoyment of narratives and their effects. This study seeks to develop a measure of engagement for youngsters and to gather evidence of validity and reliability for a sample of European adolescents. After watching a dramatic film, 310 European high school students (68.71% Italian, 17...
Article
This study examines the extent to which audience's identification with a religious character relates to variables of the message, the cultural setting in which it is consumed , and the viewer. Four hundred and eight students from Spanish (Mean Age = 20.36, SD = 3.24) and Swiss universities (Mean Age = 22.16, SD = 2.76) were assigned to one of two n...
Conference Paper
The Colombian armed conflict is the longest internal conflict in the world. According to the Centro Nacional de Memoria Histórica [National Historical Memory Center], 81 % of casualties in this conflict were civilians and more than 5 million people were forcibly displaced between 1958 and 2012. Through all these years, national artists have portray...
Article
This study examines the extent to which audience’s identification with a religious character relates to variables of the message, the cultural setting in which it is consumed, and the viewer. Four hundred and eight students from Spanish ( Mean Age = 20.36, SD = 3.24) and Swiss universities ( Mean Age = 22.16, SD = 2.76) were assigned to one of two...
Article
The article presents a semio-pragmatic analysis conbined with an audience study to examine how religion can be communicated through documentaries. The research considers the extent to which cultural differences impact the reception process. A semio-pragmatic analysis was applied to a documentary about Mormons. Subsequently, a reception study was co...
Article
Full-text available
This article observes to what extent prejudice towards lesbians (homophobia) and the moral evaluation of this sexual orientation affect responses to narratives about lesbians and towards their lesbian protagonists. Two hundred six students (79.6% women, MAge = 20.68, SD = 2.36, RgAge = 18–33) of different sexual orientations completed a questionnai...
Article
This cross-cultural descriptive empirical research observes the relationship of 937 high-school students from eight countries of the European Union with cinema. A survey was applied in 37 schools and 28 cities for individuals participating in a course on film literacy that was offered free of charge and as an extracurricular opportunity in their ed...
Article
The purpose of this study is to explore the responses of young members of the audience to media narratives that portray gay men positively with particular emphasis on the extent to which film appreciation reduced homophobia. One hundred and fifty college students from a Serbian university (MAge = 21.58, SD = 2.199) completed a questionnaire measuri...
Article
One of the psychological responses to audiovisual fictions that has been receiving more attention recently is appreciation, defined as a reflexive eudaimonic gratification obtained from a meaningful entertainment mode. Appreciation is the perception that the media experience has a profound meaning, has taught or revealed something. This study seeks...
Article
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The objective of the present research is to observe to what extent the stereoscopic effect presents a solution for enhancement of user interactions in the Web context. This paper describes an experiment conducted to detect differences in perception between 2D and 3D graphical user interfaces of an e-Commerce web application. The results of the cond...
Article
We present the results of an exploratory study framed within a large film literacy project carried out simultaneously in five European Union countries (Croatia, France, Germany, Italy, Spain and the United Kingdom). The study looks at students’ responses to an educational project on cinema designed to be implemented regionally for five months in hi...
Article
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Se presenta un estudio que tiene por objetivo observar las actitudes de los profesionales de la televisión española con responsabilidades directivas en la creación, producción y emisión de contenidos acerca de la relación de las audiencias con los contenidos científicos y la divulgación científica. El estudio siguió un procedimiento de métodos mixt...
Article
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Within the framework of the Creative Europe programme, and due to the inexplicable lack of current academic information on the topic, this exploratory cross-cultural study seeks to advance the understanding of the relationship between European adolescents and cinema through a sample of 937 secondary students from eight countries of the European Uni...
Article
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This study addresses the effect of narratives offering a positive depictionof gay men on the audience’s change in attitude towards homosexuality. Specifi-cally, it analyzes the relationship of character identification, inter-group contact,religiosity and gender with homophobia reduction. One hundred and fifty stud entsof a Serbian University ( MAge= 2...
Article
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This study investigates the impact of same-language subtitles on the immersion into audiovisual narratives as a function of the viewer's language (native or foreigner). Students from two universities in Australia and one in Spain were assigned randomly to one of two experimental groups, in which they saw a drama with the original English soundtrack...
Article
Full-text available
This study investigates the impact of same-language subtitles on the immersion into audiovisual narratives as a function of the viewer's language (native or foreigner). Students from two universities in Australia and one in Spain were assigned randomly to one of two experimental groups, in which they saw a drama with the original English soundtrack...
Conference Paper
Learnability is a fundamental usability factor. It is included in several well known and widely used software usability evaluation mod- els such as: IBM’s Computer Usability Satisfaction Questionnaire (CUSQ), System Usability Measurement Inventory (SUMI), System Usability Scale (SUS), and others. However, all of them assess learnability only subjec...
Chapter
Full-text available
This chapter presents the findings of a study to investigate the impact of subtitles on the processing of audiovisual texts in terms of levels of self-reported engagement with the text. It also presents a methodology for investigating the neural processing of subtitles using electroencephalography (EEG) and psychometrics. By establishing the beta c...
Article
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The benefits of stereoscopic vision in medical applications were appreciated and have been thoroughly studied for more than a century. The usage of the stereoscopic displays has a proven positive impact on performance in various medical tasks. At the same time the market of 3D-enabled technologies is blooming. New high resolution stereo cameras, TV...
Article
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We explore factors affecting audience engagement in mainstream movies showing explicit lesbian sex. A total of 236 participants of different genders and sexual orientations completed a questionnaire measuring factors related to enjoyment immediately after watching La vie d’Adèle in commercial cinemas. Statistical analysis confirmed that positive au...
Article
Full-text available
This study aims to further our understanding of the reception processes associated with the consumption of new interactive audiovisual products by individuals from different cultures. Through a quasi-experimental research, it analysed reception of a film produced in Germany, in two different European socio-cultural contexts (Spain and The Netherlan...
Chapter
Digitalization, which allows for the creative manipulation, storage and dissemination of individual narratives, is a powerful tool for the creation of discourses about the future, the present and, most of all, the past. Digitalization applied to narrative creativity makes us to suppose that we are heading towards the construction of more sophistica...
Article
Full-text available
his study aims to further our understanding of the reception processes associated with the consumption of new interactive audiovisual products by individuals from different cultures. Through a quasi-experimental research, it analyzed reception of a film produced in Germany, in two different European socio-cultural contexts (Spain and The Netherland...
Article
Full-text available
This research explores the effect of mobile listening on factors that have been proposed to determine enjoyment of audiovisual fictions: identification with characters, perceived realism, presence and transportation. A quasi-experimental research with 2 × 2 factorial design where the independent variables were listening condition (moving and statio...
Book
Full-text available
Para medir el grado de desensibilización a la violencia, se registraron las respuestas psicofisológicas de 47 videojugadres mientras veían un montaje audiovisual con escenas violentas. Durante cuatro meses y medio los sujetos jugaron al videojuego Call of Duty, tanto en casa como en el laboratorio. En la última sesión (postest), se volvió a ver el...
Article
Full-text available
We explore the effect of manifest sexual orientation and gender on the appreciation of lesbian narratives using a mixed-methods approach. Appreciation is a psychological response to narratives that prompts a profound perception of meaning or a motivation to create reflections or thoughts among audiences. We conducted a quantitative study that offer...
Conference Paper
A preliminary study by Soto-Sanfiel et al. (2011) that explored engagement in narratives set in lesbian communities concluded that the inclusion of sex scenes is influential on the enjoyment of these shows . Homosexual and heterosexuals of both sexes reported having enjoyed lesbian sexual act depiction to similar extent, although for different reas...
Conference Paper
Full-text available
We present the results of an exploratory investigation that seeks to observe the behaviour of one of the relevant psychological processes linked to the consumption of narratives by media entertainment researches in audio fictions reception: transportation to the narrative world. First, it aims at understanding if transportation could be used for ex...
Article
Full-text available
In this study, we explore how users’ personalities affect their responses to interactive narratives. In particular, we analyze the relationship between personality traits and relevant variables in narrative reception: identification with characters, enjoyment, self-perceived physiological sensations, emotional experience and content. Experimental p...
Conference Paper
This research explores the effect of mobile listening on factors that have been proposed to determine enjoyment of audiovisual fictions: identification with characters, perceived realism, presence, and transportation. A quasi-experimental research with 2x2 factorial design where the independent variables were listening condition (moving and station...
Data
Full-text available
The project HBB4ALL (Hybrid Broadband Broadcasting for All), which has just started, addresses a wide range of interactivity, interoperability and accessibility features for a multi-platform media environment – focusing on the hybrid broadcast-broadband TV (HbbTV) concept.
Conference Paper
Full-text available
This exploratory research analyzes the effect of mobile listening on spatial presence during audio fiction consumption. Spatial presence is the feeling of being physically located in a virtual environment or experiencing physical objects as if they were real. A quasi-experimental research was conducted with 2x2 factorial design, the independent var...
Article
Full-text available
This qualitative exploratory and descriptive research study seeks to obtain information on “electronic Word of mouth” via social networking websites. Specifically, it aims to further our knowledge of both the identification of the Uses and Gratifications sought (manifest and latent motivations) by the users through becoming part of eWOM practices o...
Article
Full-text available
We present an exploratory descriptive study designed to assess attitudes towards science, science based media contents and scientists of media communication professionals. The research explores the attitudes of a group of senior audiovisual communication students before and after taking a course on production of radio programs based on scientific c...
Article
Full-text available
This research explores the identification of homosexual and heterosexual men and women receivers with lesbian protagonists of audiovisual fictions in Spain. The study follows a mixed method consisting of two independent studies whose results are interpreted together: a quantitative study determines the magnitudes of the effects, and a qualitative o...
Article
Full-text available
The project HBB4ALL (Hybrid Broadband Broadcasting for All), which has just started, addresses a wide range of interactivity, interoperability and accessibility features for a multi-platform media environment – focusing on the hybrid broadcast-broadband TV (HbbTV) concept.
Article
Full-text available
This qualitative exploratory and descriptive research study seeks to obtain information on “electronic Word of mouth” via social networking websites. Specifically, it aims to further our knowledge of both the identification of the Uses and Gratifications sought (manifest and latent motivations) by the users through becoming part of eWOM practices o...
Conference Paper
Full-text available
This study observed the effects of explicit sexual orientation in Appreciation by using a mixed qualitative and quantitative methodology in a complementary way: quantitative data provided information about general magnitudes of the influence, and qualitative data helped to confirm and give explanations about those observed effects. The study sought...
Conference Paper
We present the analysis of an exploratory empirical two phases study designed to uncover the attitudes towards Science, Scientists and Popular science of media future professionals. In phase one, 80 senior students of Audiovisual Communication (Universitat Autònoma de Barcelona) worked for a semester in a course on Production and Direction of four...
Article
Full-text available
Este trabajo explora el efecto de la modalidad de percepción y del sexo (de locutores y receptores) en la credibilidad. 320 participantes (160 de cada sexo) fueron asignados al azar a dos condiciones experimentales (en una escucharon las voces de los locutores. En la otra vieron, además, sus rostros). Los principales resultados muestran que la cred...
Article
The effect of interactivity, content and type of instructions on emotions and enjoyment in audiovisual fictions was observed in order to obtain data on interactive entertainment 310 university students were randomly assigned to one of six experimental situations, combining: modality of consumption (interactive or non-interactive), content (happy or...
Article
Full-text available
We reflect on the typical sequence of complex emotions associated with the process of scientific discovery. It is proposed that the same sequence is found to underlie many forms of media entertainment, albeit substantially scaled down. Hence, a distinct theory of intellectual entertainment is put forward. The seemingly timeless presence of multiple...
Article
Full-text available
Artikulu honek Telebista Interaktiboarekin (TBI) loturiko kontzeptuak zertan diren argitzen laguntzea du helburu. Gaur egun, TBI terminoa, zehaztugabea eta polisemikoa izanik, berezi gabe egokitu ohi zaie teknologiei, saioei edota zerbitzuei ere. Polisemia honek, halere, eduki interaktiboen identifikatze argia galarazten du, aldi berean telebista-k...
Conference Paper
Full-text available
The manuscript includes information about the objectives, methods, participation requirements and references for the Users and Evaluation of Interactive Storytelling at the 3rd International Conference on Interactive Digital Storytelling – Edinburgh 2010. KeywordsUser engagement-Interactive Storytelling-Evaluation
Article
Full-text available
The effect of interactivity on identification with characters in audiovisual fiction was observed. 310 participants were asked to watch a film in one of these two conditions: 1) interactive (they selected the plot), and 2) non-interactive (they consumed the fiction in a conventional way). After watching the movie, they completed a questionnaire wit...
Conference Paper
Se presenta una investigación experimental que tiene por objetivo determinar el impacto del movimiento del receptor en la percepción de presencia espacial (pe) durante el consumo de ficciones sonoras. En la actualidad, el incremento del uso de dispositivos móviles que permiten reproducir audio, y el desarrollo de formatos de captación, tratamiento...
Article
The role of the interactivity in the context of the transition to the DTT and the conceptualization of the interactivity as one of the functions assigned to public service broadcasters in the digital era are the two theoretical frameworks bases over the authors analyze the offer of interactive DTT applications available in the five main European ma...
Article
Full-text available
Este artículo describe y piensa al fenómeno de las Interfaces habladas (IH) desde variados puntos de vista y niveles de análisis. El texto se ha concebido con los objetivos específicos de: 1. procurar una visión panorámica de aspectos de la producción y consumo comunicativo de las IH; 2. ofrecer recomendaciones para su creación y uso eficaz, y 3. l...
Article
Full-text available
A report is made of the conclusions of an experimental research whose objectives are: 1.- to explore the relationship between interactivity, content and enjoyment; 2.- to observe the relationship between enjoyment and the concepts of entertainment, pleasure and gratification, and 3.- to find out whether there is a relationship between enjoyment and...
Article
Full-text available
It is presented an experimental investigation that observes the influence of expertise in speaking, the content of speech and audiovisual perception on the formation of impressions of media speakers. After perceiving the voice or the face-voice of professional and non professional speakers producing a formal or non formal speech, 320 participants a...
Article
Full-text available
Se observó el efecto de la frecuencia fundamental de las voces (el tono) y de la percepción del rostro en las impresiones sobre hablantes mediáticos. Se pretendía determinar si existía relación entre la información visual y una característica eminentemente acústica: el tono. 320 sujetos fueron sometidos a una de dos condiciones: sonora (percibían s...
Article
Full-text available
An experimental investigation is presented that observes the influence of expertise in speaking, the content of speech and audiovisual perception on the formation of impressions of media speakers in the context of Spanish communication. After perceiving each speaker, the subjects answered a questionnaire containing semantic differential questions....
Article
Full-text available
Este artículo pretende contribuir a la clarificación de conceptos relacionados con la Televisión Interactiva (TVI). En la actualidad, el término TVI es disperso y enfrentar la creación, estudio y regulación de programas televisivos avanzados en un contexto de convergencia y mutación tecnológica. polisémico y se aplica indistintamente a tecnologías,...
Article
Full-text available
Debido a que variados discursos pregonan que la creación de contenidos cross-media será parte de las habilidades requeridas a las nuevas generaciones de profesionales de la comunicación, este texto contiene la descripción de las bases de una propuesta de formación para dotar a los estudiantes de dichos conocimientos. Sin embargo, en el ejercicio de...
Article
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Resumen: Este artículo presenta una propuesta de clasificación de las diferentes formas que adopta la publicidad para incorporar la interactividad a sus estrategias comunicativas. La tipología nace de la observación y análisis de los modelos existentes y se presenta como instrumento que facilite la comprensión del fenómeno de la interactividad apli...
Article
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En 1991, un grupo de investigadores de la UAB inició un trabajo de investigación pionero que tenía por objetivo diseñar y producir programas de televisión interactiva para ser sometidos a situaciones experimentales con audiencias cautivas. La finalidad del proyecto era identificar variables relacionadas con los modos de consumo, la gratificación y...
Article
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In this article, we offer a literature review of narrative perception research and review seminal work in media psychology within the context of emerging interactive media consumption.
Article
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This article is based on studies (including those for her doctoral thesis) which the author carried out on the speech and image of people on television and radio, and on diverse aspects of creation, production and evaluation of interactive products. The article urges not only public administrations but also journalists and theorists in communicatio...
Article
This article presents the results of an exploration of the applications of an informative nature which are offered as part of the interactive services of the TDT (terrestrial digital television). It contains data about the weight which said applications have in the television offer, a description of the elements which compose them and a portrait of...
Article
Full-text available
Se explora el efecto de la interactividad en la identifi cación con los personajes de las fi cciones audiovisuales. 310 participantes fueron sometidos al visionado de una fi cción en una de dos condiciones: 1) interactiva (escogían la trama), y 2) no interactiva (veían la fi cción convencionalmente). Luego, completaron un cuestionario con la escala...

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Projects

Projects (5)
Project
This project has two main goals: 1) to get to know the characteristics of the representation and reception of LGTBIQ + characters in serialfictions broadcasted on video on demand in the Spanish context, and 2) to determine to what extent and conditions these representations contribute to reduce prejudices (homophobia and transphobia) in different audiences. Furthermore, the project seeks to obtain relevant information for effective educational actions to reduce such prejudices in order to promote more tolerant, egalitarian, democratic andinclusive societies with the diversity of sexual orientation and gender identity.