Marco. Sacco

Marco. Sacco
Italian National Research Council | CNR · Institute of System and Industrial Intelligent Technologies for Advanced Manufacturing STIIMA

Computer Science

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176
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Publications

Publications (176)
Chapter
Disabilities related to motor and/or cognitive impairment may impact driving abilities. The project Rip@rto aims at supporting INAIL personnel during the evaluation of the residual capabilities of people with disability who apply for a driving license. The newly designed simulator presents new features compared to the current state of art. It will...
Chapter
The ability to drive a vehicle is fundamental to fostering people’s independence, especially people characterized by physical disability. European regulations foresee that these drivers’ cars need to undergo a process of adaptations that may involve modifying the vehicle’s mechanics and adding specific driving aids depending on the particular drive...
Article
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In the last decades, researches in the fields of Ambient Assisted Living and Smart Home have adopted technological paradigms to provide inhabitants with tailored solutions able to help them in their daily life, enable energy savings and monitor safety. Within this context, this paper introduces DOMUS, a Domestic Ontology Managed Ubiquitous System a...
Article
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A large number of people in the world need to use a wheelchair because of different disabilities. Driving a wheelchair requires complex physical and cognitive abilities which need to be trained. Virtual training helps users acquire driving skills in a safe environment. The aim of this paper is to describe and technically validate simulation models...
Chapter
Evidence-based Health Tourism (EHT) is a branch of general tourism foreseeing tourists to travel with the aim of receiving healing treatments or enhancing a specific mental, physical or spiritual health condition through medically-proven offers. EHT competitiveness is increasingly linked to the sustainability and exploitation of unique natural reso...
Chapter
The International Classification of Functioning, Disability and Health (ICF) is a standard framework organized as a top-down taxonomy composed of categories allowing to describe a person’s functioning within an environment (physical and social context). ICF aims at helping different clinical professionals and health stakeholders to adopt a common c...
Article
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Virtual reality (VR) has recently emerged as a promising technology to rehabilitate upper limb functions after stroke. To promote the recovery of functions, retraining physiological movement patterns is essential. However, it is still unclear whether VR can elicit functional movements that are similar to those performed in the real world (RW). This...
Article
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In recent years, telehealthcare systems (TSs) have become more and more widespread, as they can contribute to promoting the continuity of care and managing chronic conditions efficiently. Most TSs and nutrition recommendation systems require much information to return appropriate suggestions. This work proposes an ontology-based TS, namely HeNuALs,...
Chapter
Technologies for the effective and efficient handling of RDF data are one of the main success factors for a larger scale take-up of Semantic Web Technologies in real scenarios. In this regard, several software components (RDF Stores) devoted to the semantic data persistence and retrieval are available in literature. However, each of them may be app...
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Natural resources are recognized among the key determinants for the improvement of wellness, and thus the development and sustainability of health tourism destinations. This study applied a systematic review to investigate the contributions mapping and analyzing under different perspectives the value of the natural resources of a destination and re...
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In recent years, several studies have investigated upper-limb motion in a variety of scenarios including motor control, physiology, rehabilitation and industry. Such applications assess people’s kinematics and muscular performances, focusing on typical movements that simulate daily-life tasks. However, often only a limited interpretation of the EMG...
Article
Background: Virtual reality (VR) has recently emerged as a promising means for the administration of cognitive training of seniors at risk of dementia. Immersive VR could result in increased engagement and performances; however, its acceptance in older adults with cognitive deficits still has to be assessed. Objective: To assess acceptance and u...
Chapter
The rise of Internet of Things (IoT) technologies provided the means to enable the smart home (SH), a residence aimed at anticipating and responding to its dwellers’ needs and one of the most promising Ambient Assisted Living (AAL) solutions. However, the massive adoption of monitoring techniques and some shortcomings in the field of security can h...
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Virtual Reality (VR) is a promising technology for implementing personalized, motivating and controlled rehabilitation scenarios. Although its clear potential benefits, VR has been poorly investigated in pulmonary rehabilitation. This review analyses the state of the art, by searching the scientific and grey literature, regarding the use of VR for...
Article
CasAware is an Ambient Assisted Living platform, developed within an Italian research project, with the aim to improve the level of comfort and well-being of inhabitants of a house, while optimizing the energy consumption. A key feature, for successful realization of such a platform, is its capability to interoperate with other IoT platforms, which...
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The aim of this paper is to present an innovative tablet-based application with 360° videos for the motor rehabilitation of frail elderly, Bal-App. This app was developed for iPad and exploits the potentiality of 360° videos to improve bal-ance in frail patients throught several exercises with an increasing level of difficulty. The app includes 10...
Chapter
Nutrition-related diseases can considerably contribute to many different health-related problems and can impact on several segments of the population. Promoting balanced diet plans is therefore pivotal; however, this is not a trivial task as it requires different stakeholders (nutrition experts, agro-industrial businesses and consumers) to cooperat...
Chapter
The paper describes the design, development and preliminary evaluation of a mobile diary app for elderly with Chronic Obstructive Pulmonary Disease (COPD). The application, called My Daily Activity (MyDA), allows patients to follow personalized rehabilitation, based on physical training, cognitive stimulation and an educational program. MyDA is bas...
Chapter
This paper presents a Virtual Reality (VR) exergame, Virtual Fitness Trail (VFT), designed to encourage the elderly to regularly exercise in an engaging and safe way staying at home. VFT provides a highly immersive physical activity experiences in first-person perspective and it has been developed to run on Oculus Quest head mounted display. The ex...
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The design and implementation of a serious game (SG) concerning inhibition skills in children are presented. The SG consists of a set of activities, each eliciting the tendency to respond in an immediate and inappropriate (wrong) way. The SG is based on the Dual Pathway model of attention-deficit/hyperactivity disorder (ADHD) proposed by Sonuga-Bar...
Research
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The ongoing COVID-19 pandemic is challenging the healthcare systems all over the world. Among others, Italy is one of the most damaged countries: hospitals and clinics, overwhelmed by the emergency situation, have limited or even temporarily suspended all non-emergency services, including rehabilitation. With the emergency slowing down, it is now c...
Data
L’attuale pandemia di COVID-19 sta mettendo a dura prova i sistemi sanitari di tutto il mondo. Tra gli altri, l’Italia è uno dei Paesi più colpiti: gran parte degli ospedali e delle cliniche hanno dovuto limitare o sospendere tutti i servizi non urgenti, inclusa la riabilitazione. Ora che l’emergenza sembra rientrare, diventa cruciale identificare...
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In the field of motion analysis, the gold standard devices are marker-based tracking systems. Despite being very accurate, their cost, stringent working environments, and long preparation time make them unsuitable for small clinics as well as for other scenarios such as industrial application. Since human-centered approaches have been promoted even...
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The design of a computer-supported serious game concerning inhibition skills in children with Attention Deficit/Hyperactivity Disorder (ADHD) is reported. The game consists of a series of activities, each eliciting the tendency to respond in an immediate, inadequate way. The game is based on the Dual Pathway Model of ADHD proposed by Sonuga-Barke....
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This paper contributes to the open innovation literature by presenting a successful application of the open innovation approach in the maritime sector between Fincantieri (FC), one of the world’s largest shipbuilding groups, and the National Research Council of Italy (CNR, Consiglio Nazionale delle Ricerche), the largest research entity in Italy. B...
Article
Purpose This paper aims to study the extent of the transformation of European manufacturing companies towards the factory of the future (FoF) and related concepts, e.g. Industry 4.0 and digitalisation. Design/methodology/approach A qualitative survey design was used to investigate the areas, patterns and elements for implementing FoF. A total of 9...
Chapter
This paper introduces Smart Cabin, a semantic-based framework for indoor comfort metrics customization inside a cruise cabin. Smart Cabin merges Ambient Intelligence, Ambient Assisted Living and Context Awareness perspectives to provide customized comfort experience to the cruise’s passengers. Considering that passengers may be afflicted by some im...
Article
This work presents a multiple case study analysis aimed at depicting a managerial perspective for the implementation of a transformation path towards Industry 4.0 (I4.0) in manufacturing value chain. Starting from the analysis of the literature on values and impacts of digitalization and I4.0 in operations and supply chain management, the research...
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This work introduces ComfOnt, a semantic framework developed within the context of ambient assisted living, context awareness, and ambient intelligence Italian research projects. ComfOnt leverages knowledge regarding Smart Home inhabitants and their particular needs, the devices deployed inside the domestic environment (appliances, sensors, and act...
Article
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Frailty is a pre-clinical condition that worsens physical health and quality of life. One of the most frequent symptoms of frailty is an increased risk of falling. In order to reduce this risk, we propose an innovative virtual reality motor rehabilitation program based on an immersive tool. All exercises will take place in the CAVE, a four-screen r...
Chapter
Physical exercise is one of the main components of rehabilitation programs designed for patients with chronic respiratory diseases. Endurance exercise training, in the form of cycling or walking, allows to improve leg muscles strength and cardiorespiratory fitness. Positive effects have been demonstrated even if there is still need for improving pa...
Article
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Digital twin (DT) is the virtual clone of a factory representing its static and dynamic aspects (e.g., processes, systems, products, etc.) in detail. Among the significant challenges that manufacturing company has to face to implement the DT, one of the most demanding is applying an appropriate software infrastructure, which would enable synchroniz...
Chapter
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This paper introduces the Future Home for Future Communities’ Smart Home, a semantic-based framework for indoor comfort metrics customization inside a living environment. The Smart Home merges Ambient Intelligence, Ambient Assisted Living and Context Awareness perspectives to provide customized comfort experience to the dwellers, also leveraging on...
Conference Paper
This work presents a Decision Support System (DSS) to foster return to work (RTW) of novice wheelchair users (NWU). The DSS is developed within an ongoing research project financed by the Italian National Institute for Insurance against Accidents at Work (INAIL).
Chapter
The critical success factor of the supply chain management process in a modern manufacturing company consists in the company’s capability to exploit the data produced by a growing number of different sources. The latter include a network of collaborative sensors, digital tools, and services, made available to suppliers and other involved supply cha...
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This paper introduces the HoloHome, an Augmented Reality framework which aims to provide new means of interaction with the Smart Home and its components. HoloHome integrates multiple technological paradigms encompassing Internet of Things, Ambient Assisted Living, and Augmented Reality to offer the ultimate tailored comfort experience for the Smart...
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Full-text available
Technological improvements have contributed to the development of new innovative approaches to rehabilitation. The use of virtual reality (VR) in physical and cognitive rehabilitation brings several advantages, such as greater motivation and patient enjoyment, allowing for the performance of everyday life tasks in a safe and controlled environment....
Conference Paper
This paper introduces the Future Home for Future Communities’ Smart Home, a semantic-based framework for indoor comfort metrics customization inside a living environment. The Smart Home merges Ambient Intelligence, Ambient Assisted Living and Context Awareness perspectives to provide customized comfort experience to the dwellers, also leveraging on...
Conference Paper
This paper introduces the HoloHome, an Augmented Reality framework which aims to provide new means of interaction with the Smart Home and its components. HoloHome integrates multiple technological paradigms encompassing Internet of Things, Ambient Assisted Living, and Augmented Reality to offer the ultimate tailored comfort experience for the Smart...
Article
Full-text available
The international tourism competition poses new challenges to the cruise sector, such as the achievement of the tourists’ satisfaction and the increase in on board comfort. Moreover, the growing sophistication of tourists’ needs leads to a more user-centric touristic offer. Consequently, a personalized cabin environment, which fits the users’ activ...
Article
Full-text available
The Digital Twin is a representation of characteristics and behavior of a factory according to various levels of detail and the scope it addresses. Its full range of capabilities can be exploited when it is synchronized with the real world. Indeed, in this case, it can be used to mirror the real operating conditions for simulating the real-time beh...
Conference Paper
This paper introduces Smart Cabin, a semantic-based framework for indoor comfort metrics customization inside a cruise cabin. Smart Cabin merges Ambient Intelligence, Ambient Assisted Living and Context Awareness perspectives to provide customized comfort experience to the cruise's passengers. Considering that passengers may be afflicted by some im...
Article
Full-text available
Industry 4.0 paradigm envisions a new generation of collaborative manufacturing system where all the components are connected exploiting the Industrial Internet of Things (IIoT) protocol. Through this pervasive connection, sensors, machines, robots and other production equipment can communicate and share information with their surroundings resource...
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One of the significant challenges of Industry 4.0 is the realization of a more sustainable manufacturing along the whole factory life-cycle, which has an impact on three different dimensions: economical, environmental, and social. Whereas the economic and environmental dimensions have been widely discussed in many research works and progressively i...
Article
Full-text available
Frailty is a clinical condition affecting the elderly population which results in an increased risk of falls. Previous studies demonstrated that falls prevention programs are effective, but they suffer from low adherence, especially when subjects have to train unsupervised in their homes. To try to improve treatment adherence, virtual reality and s...
Article
Sense of presence (SoP) has recently emerged as one of the key elements promoting the effectiveness of virtual reality-based training programs. In the context of wheelchair simulators (WSs), the effectiveness of the simulation has been sought using different perception and interaction devices, providing the end-users with different levels of SoP. W...
Article
BACKGROUND:Return to work represents an important milestone for workers who were injured during a workplace accident, especially if the injury results in needing a wheelchair for locomotion. OBJECTIVE:The aim of the study was to design a framework for training novice wheelchair users in regaining autonomy in activities of daily living and in the w...
Article
Full-text available
Business traveling is attracting growing attention due to the expansion of international markets. This fact calls for an increasing attention of the tourism sector toward the needs of business travellers, who often require services that are different from the ones desired by leisure tourists. The application of smart solutions coming from Context A...
Conference Paper
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In the era of Industry 4.0, modern factories workers have to become resilient to the changing market conditions and to the complexity of new technologies involved in the production process. This means that workforce’s skills and competencies necessitate to be aligned to the changing needs of modern manufacturing companies. One of the promising para...
Conference Paper
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Synopsis This paper presents the design framework, in which a Decision Support System (DSS) tool has been developed to assist the bridge operator during a challenging navigation condition. The present project would be another step for using state of the art, IT devices and hardware, to increase safety at sea mainly focusing on both collision and gr...
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The synergistic cooperation of a set of different devices is still one of the major open issues in designing the new generation of collaborative AAL system. To contribute to fill this gap, this paper introduces Semantic Events Notifier (SEN), a lightweight prototype of semantic-based and agent-oriented middleware that aims to provide near real-time...
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The growing elderly population and the increased incidence of mild cognitive impairment (MCI) and Alzheimer’s disease (AD) call for the improvement of the quality and the efficacy of the healthcare and social support services. Exercise and cognitive stimulation have been demonstrated to mitigate cognitive impairment and oxidative stress (OxS) has b...
Article
Full-text available
Researches in the field of ambient assisted living (AAL) have increased in the last ten years, and the paradigms of the smart home have widely spread. Smart homes must consider the health-related issues and the real needs deriving from the ageing of their dwellers. In the smart home, appliances are expected to provide support to the residents, espe...
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Full-text available
The use of technology for educational purposes is a consolidated reality, and many new tools are constantly being devised and offered for use with both normally developing children and children with special needs. Nonetheless, a detailed analysis of the processes being stimulated and of the goals being pursued is often lacking or absent. In this wo...
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We present the architecture and usability evaluation of virtual reality system—“Positive Bike”—designed for improving cognitive and motor conditions in frail elderly patients. The system consists of a cycle-ergometer integrated in an immersive virtual reality system (CAVE) which allows combining motor and cognitive exercises according to a “dual-ta...
Conference Paper
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The Teaching Factory is an emerging paradigm aiming to enforce skills and competencies of engineers and operators working in the field of manufacturing, through an alignment of the teaching and training activities to the needs of modern factories. In this research work, the Teaching Factory principles are applied to envision ManuLearning, a new int...
Conference Paper
Full-text available
The Digital Twin is a representation of characteristics and behavior of a component, product or system according to various levels of detail and the scope it addresses. Its full range of capabilities can be exploited when it is fully synchronized with the real world. Indeed, in this case, the digital twin can be used to support the whole product's...
Article
Full-text available
In order to face the challenge of strengthening its cybersecurity, a manufacturing company can follow the approach of aligning cybersecurity-related goals with its specific business objectives.