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Publications
Publications (14)
In this paper, we tackle the challenging problem of rendering real‐world 360° panorama videos that support full 6 degrees‐of‐freedom (DoF) head motion from a prerecorded omnidirectional stereo (ODS) video. In contrast to recent approaches that create novel views for individual panorama frames, we introduce a video‐specific temporally‐consistent mul...
This paper deals with the highly challenging problem of reconstructing the shape of a refracting object from a single image of its resulting caustic. Due to the ubiquity of transparent refracting objects in everyday life, reconstruction of their shape entails a multitude of practical applications. The recent Shape from Caustics (SfC) method casts t...
This paper presents a method of how to determine spatial angles of ionizing radiation incidence quickly, using a Timepix3 detector. This work focuses on the dosimetric applications where detectors and measured quantities show significant angle dependencies. A determined angle of incidence can be used to correct for the angle dependence of a planar...
We present an efficient and effective computational frame-work for the inverse rendering problem of reconstructing the3D shape of a piece of glass from its caustic image. Our approach is motivated by the needs of 3D glass printing,a nascent additive manufacturing technique that promises to revolutionize the production of optics elements, from light...
We present a new pipeline to enable head-motion parallax in omnidirectional stereo (ODS) panorama video rendering using a neural depth decoder. While recent ODS panorama cameras record short-baseline horizontal stereo parallax to offer the impression of binocular depth, they do not support the necessary translational degrees-of-freedom (DoF) to als...
Mechanical polishing is an important step within the process chain of manufacturing workpieces with high requirements regarding the surface quality, e.g. optical components. The resulting surface quality depends on several parameters, e.g. the process parameters, the workpiece material, the initial surface roughness and the tool condition. Thus, fi...
In this paper, we propose a new method for attention and gaze redirection, specifically designed for immersive stereo displays. Exploiting the dual nature of stereo imagery, our stimulus is composed of complementary parts displayed for each individual eye. This attracts viewers’ attention due to induced binocular rivalry. In a perceptual study, we...
This paper presents a method to estimate 3D human pose and body shape from monocular videos. While recent approaches infer the 3D pose from silhouettes and landmarks, we exploit properties of optical flow to temporally constrain the reconstructed motion. We estimate human motion by minimizing the difference between computed flow fields and the outp...
We present a generative method to estimate 3D human motion and body shape from monocular video. Under the assumption that starting from an initial pose optical flow constrains subsequent human motion, we exploit flow to find temporally coherent human poses of a motion sequence. We estimate human motion by minimizing the difference between computed...
In this paper we present and investigate an approach to fast multi-label color image segmentation using convex optimization techniques. The presented model is in some ways related to the well-known Mumford-Shah model, but deviates in certain important aspects. The optimization problem has been designed with two goals in mind: The objective function...