Luke Bölling

Luke Bölling
FernUniversität in Hagen · Institut für Psychologie

Master of Science
Joint Action in Digital Worlds - Researcher & PhD Cand. - Psychology, Cognition, Human Factors, UX, Usability

About

4
Publications
1,377
Reads
How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
117
Citations
Introduction
Exploring Cognition and Embodiment in virtual and digital environments. Joint Action and Social Cognition needs to be redefined in a world there every single interaction with a digital medium results in a direct or indirect impact on other individuals or where the border between human-human interaction and human-machine co-acting in digital systems becomes more blurry from day to day.

Publications

Publications (4)
Article
Full-text available
Introduction: A large body of research in the field of virtual reality is focused on making user interfaces more natural and intuitive by leveraging natural body movements to explore a virtual environment. For example, head-tracked user interfaces allow users to naturally look around a virtual space by moving their head. However, such approaches m...
Article
Real walking is the most natural way to locomote in virtual reality (VR), but a confined physical walking space limits its applicability. Redirected walking (RDW) is a collection of techniques to solve this problem. One of these techniques aims to imperceptibly rotate the user's view of the virtual scene in order to steer her along a confined path...
Article
Recent studies have shown that spatial and feature-based attention can contribute to inducing a spatial compatibility effect in both the standard Simon task and the joint Simon task. Less work generally has been devoted to investigating how attention modulates spatial compatibility effects. In the present study, we aimed to explore whether indirect...

Network

Cited By