About
37
Publications
0
Reads
How we measure 'reads'
A 'read' is counted each time someone views a publication summary (such as the title, abstract, and list of authors), clicks on a figure, or views or downloads the full-text. Learn more
743
Citations
Publications
Publications (37)
The goal of this chapter is to draw attention to the interrelation of multiple mediatized relationships, including face-to-face interaction, in local civic engagement around biodiversity and the environment. The authors propose that civic engagement and participation transcend the type of media used, and that artificial distinctions between online...
The goal of this chapter is to draw attention to the interrelation of multiple mediatized relationships, including face-to-face interaction, in local civic engagement around biodiversity and the environment. The authors propose that civic engagement and participation transcend the type of media used, and that artificial distinctions between online...
Cette revue de littérature, majoritairement en anglais, sur les sciences citoyennes à l’ère numérique, montre que le libellé « science citoyenne » recouvre de multiples réalités et que le phénomène lui-même reste peu théorisé. La revue de littérature expose les définitions principales et discute les typologies disponibles dans la littérature pour é...
Despite the rapidly growing body of work on public participation in citizen science, what and how participants learn by participating has received limited attention. This paper uses a digitization project underway at the Marie-Victorin Herbarium to explore the learning process of adult volunteers and show how scientific and digital literacies are c...
The goal of this chapter is to draw attention to the interrelation of multiple mediatized relationships, including face-to-face interaction, in local citizen engagement around biodiversity/environmental information. The authors argue that it is possible to fruitfully theorize the relationship between public involvement and the media without focusin...
How do ideas evolve in the context of collaborative design? This research explores the framing strategies and tools involved in the co-‐construction of a shared understanding in the early stages of a design project. We observed a team of four industrial design students working to design a popup shop. We found that, while the key design elements of...
This paper explores the work of building open source biodiversity information infrastructure. We analyse collaboration between a Canadian team and a Brazilian one. In particular we focus on the use of WingLongitude, a GitHub space, as a trading zone within which the two teams co-developed solutions. We show how the choice to work in a neutral space...
This perspective explores the production of user-generated content by contrasting two analyses that are convergent in some respects, divergent in others. In our first line of analysis we use the work of Negri (1996) and Moulier-Boutang (2007) on “cognitive capitalism” to extend some elements explored by Fuchs (2010; 2012) and Arvidsson and Colleoni...
This article provides a case study of a participatory science project that involved collecting observations of a giant grasshopper and registering them online. Our objective is to reflect on conditions for meaningful amateur engagement on Web 2.0 science platforms. Our overall approach is qualitative and ethnographically informed and draws on multi...
Databasing Research Materials in Botany and Ecology
One of the most remarkable developments in science over the past thirty years has been the development of large databases that act as new supports for the production, representation and juxtaposition of knowledge and information. This article examines the chains of instruments and devices involved...
Résumé : Cet article présente comment une organisation à haute intensité de savoir mobilise et maximise ses capacités informationnelles et du savoir. Les résultats indiquent qu'en termes d'utilisation de l'information, de culture et de gestion, les répondants estiment pouvoir utiliser efficacement l'information pour réaliser leur travail, qu'il est...
Increasingly, individuals, groups and communities are participating actively in the process of technological innovation. Indeed, the novelty of Web 2.0 technologies and platforms appears to lie in the fact that the user has the possibility to produce-and not just consult-a vast array of content and tools. Users are more and more aware of their capa...
In this paper, we describe the work of Outils-Réseaux, a French group whose mission is to encourage the development and use of collaborative tools by associative movements. We focus in particular on a recent experiment among a group of citizens in Brest, France. Drawing on interviews and an analysis of the content of the project’s Wiki pages, we re...
Building a transnational botanical database: shining a light on local work practices
This article describes the work of a team of five persons working to digitise plant specimens from a huge herbarium in Montpellier with a view to producing digital content for an international plant science database. Our descriptive analysis highlights, on the one...
This article develops a critical perspective on how online contribution practices participate in the creation of economic value under informational capitalism. It discusses the theoretical relevance of the concept of empowerment for exploring online contribution practices. We argue that produsage practices are paradoxical insofar as they can be sim...
This article illustrates how the Tela Botanica project is simultaneously transforming botanical knowledge and breathing new life into the field of botany. We discuss three characteristics in particular: the ready availability and free circulation of the most up-to-date botanical data, new links between the scientific work of amateur and professiona...
This article illustrates how the Tela Botanica project is simultaneously transforming botanical knowledge and breathing new life into the field of botany. We discuss three characteristics in particular: the ready availability and free circulation of the most up-to-date botanical data, new links between the scientific work of amateur and professiona...
This research explores the link between information culture and information use in three organizations. We ask if there is a way to systematically identify information behaviors and values that can characterize the information culture of an organization, and whether this culture has an effect on information use outcomes. The primary method of data...
This short paper provides discussion on the influencing effect of information behavior in organizations, as well as the forces which influence information behavior itself. The research goal is to offer insight on the nature of information behavior in organizations. To do so, the authors present findings from their quantitative analysis of a Web-bas...
The paper presents a case study of a large Canadian law firm with a distinctive information culture that is vigorously implementing an information management strategy. Our findings suggest that, at least for this organization, information culture trumps information management in its impact on information use out- comes. Thus, the strongly held info...
This paper presents recent research findings on the effects of organizational knowledge management (KM) context on KM practices. Data were collected at a large Canadian law firm via a Web-based survey instrument from over 400 participants comprising professional and support staff working in various office locations. The purpose of the study was to...
Current theories of knowledge management postulate a cycle of knowledge creation, refinement, and implementation that hinges on the transformation of tacit, or practical, into explicit, or discursive, knowledge. Using field research in Denmark and Japan as illustration, the authors argue for a richer view of knowledge than simply the conversion of...
This paper compares the design of systems for computer supported cooperative work (CSCW) in Japan and in Scandinavia with particular attention to the influence of culture on both the design process and on what is designed. The paper suggests that CSCW systems, like all technologies, can be read as texts which give form to the conversations that mad...
The past decade has seen the development of a perspective holding that technology is socially constructed. This paper examines the social construction of one group of technologies: systems for computer-supported cooperative work (CSCW). It describes the design of CSCW in Japan, with particular attention to the influence of culture on the design pro...
The past decade has seen the development of a perspective holding that technology is socially constructed. This paper examines the social construction of one group of technologies, systems for computer supported cooperative work (CSCW). It compares the design of systems for computer supported cooperative work (CSCW) in Scandinavia and Japan with pa...
The past decade has seen the development of a perspective holding that technology is socially constructed. This paper examines the social construction of one group of technologies, systems for computer supported cooperative work (CSCW). It compares the design of systems for computer supported cooperative work (CSCW) in Scandinavia and Japan with pa...
This paper describes the shifting evolution of the relationship between one Swedish laboratory involved in the design of systems for computer-supported cooperative work (CSCW) and its industrial and government partners over the past decade. It explores the impact of increasing intersection and new configurations of relationships between these previ...
This article examines the phenomenon of adult group games through which virtual communities are formed. We mainly analyse three concepts defining three types of game : 1) Collective games which necessitate a shared network ; 2) MUD-type games which create a virtual space in which real cultural communities are born, live and die ; 3) VRcade games (c...
This paper addresses communication during the design process and the mutations it may undergo depending on the medium of design. Three experimental observations were held with students in the context of architectural digital design studios. Each of them was performed when the students were working on a design problem, in groups of two or three, wit...