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Publications (30)
This study analysed students’ auto‐photographs with transcripts to understand their conceptions of learning and to compare the differences among different grade levels. A total of 549 Taiwanese college students took photographs and wrote accompanying textual descriptions to illustrate how they conceptualised learning. A coding checklist was develop...
This study developed a learning system that allows teachers to edit assignments designed to teach students the text structure strategy through the use of four phases: instructing, modeling, practicing, and reflecting. A 7-week instructional experiment was conducted in which 84 12th-grade students learned the text structure strategy using this syste...
This study developed a video playing system that incorporated two signaling devices, headings and table of contents, for supporting video learning and navigation. An experiment was conducted for understanding the effects of the system on learning and navigation performance of the immediate and delayed tests. Thirty participants were randomly assign...
Online video lectures are widely used in e-learning environments. They provide several advantages for students such as preparing for class and controlling their learning pace. However, essential features of videos, such as transient information and learner control, can also increase learners’ cognitive load and disorientation, particularly for lear...
Accessing learning materials, that is, lecture slides, video lectures, shared assignments, and forum messages, is the most frequently performed online learning activity. However, students with different purposes, motivations, and preferences may exhibit different behaviors when accessing these materials. These different behaviors may further affect...
Reading hypertext documents is more difficult than reading traditional linear text. Text highlighting plays the role of encoding for reading comprehension and may play the roles of contextual cues and landmarks for hypertext navigation. The purpose of this study was to examine the effect of text highlight and organizing highlighted text into a hier...
This paper describes the development of a Web-based e-book with a concept mapping system and the process and results of a concept mapping course in which 139 seventh-grade students used the developed system. Two iterated system development cycles were completed. The second system prototype provides an e-book system and a concept mapping system on t...
Novice learners demonstrate marked difficulty in using reading-study systems to read academic textbooks. One notable problem is that the process and constructed knowledge is complex. Novice learners are required to exert considerable effort in applying the process and in remembering the knowledge, resulting in lower motivation and fewer cognitive r...
This study extends Sheng-Jie Yang's study [5] and process long-term experiment, on the other hand, we don't have to force students to use any reading strategies because we want students to study by themselves. We investigated in detail the users' demand and using timing on visual cue map. At the end of semester, we present the final system through...
People have greater difficulty reading academic textbooks on screen than on paper. One notable problem is that they cannot construct an effective cognitive map because of the lack of contextual information cues and ineffective navigational mechanisms in e-books. To support the construction of cognitive maps, this paper proposes the visual cue map,...
Reading is an important learning skill. But in Taiwan, the traditional education lead student to study passively when reading. Recently, the organization of text structure is thought to be an effective way on reading. On organizing, learners can comprehend and memorize their ideas by building their own text structure. Concept mapping is an organizi...
Annotation is a frequently used learning skill. When taking note, the reader only focuses on partial content of a topic or a segment. The note would be non-organized and piecemeal. Therefore, the relationship between topic and annotation would be lost or indirect including the relationship among annotations. Thus, because of the dispersion of annot...
In programming courses, teaching students who have varied levels of knowledge and skills the requisite competencies to perform in real-world software development teams is indeed difficult. To address this problem, this paper proposes a community of practice (CoP) approach and provides some guidelines to simulate a real-world CoP in a blended learni...
Animated pedagogical agents with characteristics such as facial expressions, gestures, and human emotions, under an interactive user interface are attractive to students and have high potential to promote students' learning. This study proposes a convenient method to add an embodied empathic avatar into a computer-aided learning program; learners e...
Reading actively helps students become better readers. Unfortunately, students in modern education system have to acquire so plentiful knowledge in textbook that they absorb them all passively like sponge absorbing water [1] without active participation and thinking. Therefore, strategies have been proposed to teach students active reading. Questio...
This study developed a question-based learning process embedded on an e-book to help students' textbook reading. We designed three reading phases: preview, reading, and review according to the reading strategy. In each phase, students were assisted by different questions. To evaluate the effect, we used this e-book in an experiment involving twenty...
The article aims to compare international conferences, The International Educational Technology Conference (IETC, 2011) and The International Conference on Computers in Education (ICCE, 2010), from various dimensions. The comparison is expected to conclude a better approach for every IETC and ICCE to be held.
Using contextual cues to find or review information is a useful and natural skill. Reading of traditional books provides contextual cues to aid in memory recall and finding of information. On the contrary e-books do not support the generation of contextual cues so well. In an e-book, a reader finds information mostly from full-text searching and by...
Most e-books support functions of highlighting, taking notes, and adding bookmarks for students to read the material, and these functions suffice for reading. However, when they want to review content, they are required to drag the scrollbar to revisit information, though the speed of turning pages varies, and they may frequently navigate unrelated...
Information Gathering is a knowledge construction process. Web learners make a plan for their Information Gathering task based on their prior knowledge. The plan is evolved with new information encountered and their mental model is constructed through continuously assimilating and accommodating new information gathered from different Web pages. In...
ABSTRACT Students can practice skills and acquire knowledge by doing coursework. However, inconventional coursework activities, each student is assigned the same exercises, without considering learners’ diversity. Moreover, students typically have difficulty in receiving assistance for completing their exercises after class. Therefore, some,student...
Students can practice skills and construct knowledge by carrying out coursework. However, every student is assigned the same problem in general hands-on coursework activities, with no consideration for learners’ diversity. Hence, some students do not take the task seriously when producing their coursework. Furthermore, what one has learned – that i...
The ease of interaction and operation of a wiki system allows for mass collaborative authoring. This paper reports how an authentic learning community is constructed through wiki for advanced group collaboration as well as knowledge sharing. In our community, each student member is assigned a role for his or her homework. Depending on their roles,...
Knowledge can be created in an active dialogue among those who seek to understand and apply concepts. Most of Web-based learning systems provide a discussion forum to create knowledge. However, discussion forum posts are separated from the context of the learning activities. Students must manually rebuild the context of their questions before posti...
We utilize Web and database technology to construct a journal based portfolios assessment system to realize a legitimate peripheral participation (LPP) (J. Lave et al., 1990) learning community. In the system, we divide system into three layers, the view layer presents data by the Oracle Portal Server, the data layer stores data by the Oracle Datab...
Since Seymour Papert (1993) [1] who was the first man to apply robots in education, using robots to support teaching and learning,
from secondary school to undergraduate courses to graduate education, has become a popular research topic in recent years
[2] [3] [4]. He proposed an approach to learning in the classroom that he calls “constructionism”...