Lautaro Cabrera

Lautaro Cabrera
University of Maryland, College Park | UMD, UMCP, University of Maryland College Park · Department of Teaching and Learning, Policy and Leadership

Bachelor of Arts

About

12
Publications
2,137
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111
Citations
Introduction
I’m an educational researcher who focuses on integrating big ideas of computing into K-12 Teacher education. My work focuses on understanding how teachers conceptualize computer science ideas, embed them into their own lessons, and use them to advance student's disciplinary understanding.

Publications

Publications (12)
Article
With computational thinking (CT) emerging as a prominent component of 21st century science education, equipping teachers with the necessary tools to integrate CT into science lessons becomes increasingly important. One of these tools is confidence in their ability to carry out the integration of CT. This confidence is conceptualized as self-efficac...
Conference Paper
Full-text available
Cultivating teacher understanding of embedded computational thinking (CT) in elementary STEM instruction can be challenging. In this paper we investigate the success of a science teacher computational thinking inquiry group (STIGCT) as a professional development (PD) model. By observing participants as they collaboratively produced multiple CT-infu...
Article
Full-text available
Computer science and computer science education are marked by gender and racial disparities. To increase the number and diversity of students engaging in computer science, young children need opportunities to develop interest and foundational understandings, including computational thinking (CT). Accordingly, elementary teachers need to understand...
Article
Computational Thinking (CT) is an increasingly relevant concept that researchers are promoting in formal learning contexts. In their mission to prepare teachers to integrate CT into K-12 schooling, teacher educators would benefit from understanding the different kinds of preconceptions of CT that their students bring to the classroom in order to de...
Conference Paper
As physical computing devices proliferate, researchers and educators push to make them more engaging to learners. One approach is to make the act of programming them more interactive and responsive via live programming so that program edits are immediately reflected in the behavior of the physical device. To understand the impact of live programmin...
Article
The ubiquitous use of social media by children offers a unique opportunity to view diverse funds of knowledge that may otherwise be overlooked. We have iteratively designed a social media app to be integrated into our science learning program which engages families in science in their community. This case study highlights how three focal learners (...
Conference Paper
Full-text available
As scholars conceive of learning as connected across time, space, and social structures of participation, new questions arise about how to better coordinate learning experiences along those dimensions. In this study, we leverage a design experiment developed with two low-income neighborhoods, to facilitate science learning across the everyday setti...
Conference Paper
The ubiquitous use of social media by children offers a unique opportunity to view diverse funds of knowledge that may otherwise be overlooked. To leverage this insight, we have coupled the iterative development of our community-focused, Science Everywhere life-relevant science learning program together with an integrated social media app to engage...
Article
The microblogging platform, Twitter, has been an extremely valuable tool for politicians in sharing information, fostering broader communication to constituents, and promoting their political stances. This article follows up on previous research from 2009 on this subject. We reexamined tweets from the US Congress collected in early 2017. We found C...
Conference Paper
A major challenge in education is understanding how to connect learning experiences across settings (e.g., school, afterschool, and home) for youth. In this paper, we introduce and describe the participatory design process we undertook to develop Science Everywhere (SE), which is a sociotechnical system where children share their everyday science l...

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Projects

Project (1)
Project
(Working Title) I am aiming to investigate how elementary-school children understand the technology that surrounds them and how those preexisting understandings can aide or hinder subsequent learning of computational thinking skills.